Commit Graph

138 Commits

Author SHA1 Message Date
fbb7404416 fix: "better" shader for orb border 2023-04-24 14:00:44 +02:00
fcd22e44f7 feat,fix: better particle anims, jump point particles 2023-04-24 12:04:38 +02:00
6a5bd5f830 balance, fix: more in jump accel, froggy behavior fixes 2023-04-24 00:06:59 +02:00
f6bc1e7895 fix: Camera clips through levelwalls even less 2023-04-18 23:02:36 +02:00
aeacd9d059 feat: Major Camera Fix & look up and down 2023-04-18 22:35:25 +02:00
34e1427334 fix: flyer AI tweaked to be less unsure, higher default jumps 2023-04-16 23:50:11 +02:00
73b6f64f8e fix: Adjusted the stomping mechanic
Instead of checking the height of the entry of blobbys hitbox
in the enemy stomping area, the success of the stomp now depends
on the angle of entry into the stomping area.
2023-04-16 23:32:28 +02:00
650b71e289 fix: Coyote Time and Jump Buffering 2023-04-16 17:02:29 +02:00
47775b2b27 feat: simple flag shader, rudimentary save points 2023-04-16 15:34:11 +02:00
3c2119a57d feat: New Frog Free Button, More Air Movement 2023-04-11 15:07:51 +02:00
4fd7452f94 fix: tweaked AnimationTree for Blobby 2023-04-10 17:51:57 +02:00
77b6ca3b7b feat: Flag & Button art, Grass FPS, State times, falling test level 2023-04-10 17:05:52 +02:00
a1f7b700ae Level 3 2023-04-06 18:15:17 +02:00
c2cea0a0e3 fix: Pitfall death no animations 2023-04-06 16:13:27 +02:00
1533e94fa2 fix: Frogs avoiding pits, Frog leash spawning on level load 2023-04-06 15:54:07 +02:00
d3838a21fb New Level Design Tests 2023-04-05 19:28:30 +02:00
3fd696d988 fix: reworked stomping mechanic 2023-04-04 20:42:16 +02:00
403750a9b0 fix for last commit: stomping restored 2023-04-04 16:46:25 +02:00
4238855751 Many added feats:
Invincibility Shader (simple)
New Death Shader dissolving
Pit Areas
Invincibility fixes for spikes and flying laser cutters
Vending Machine
Better global and level stats tracking
2023-04-04 16:45:38 +02:00
349e8b332b Testing Death Animations and Shaders 2023-03-15 21:00:48 +01:00
3ef7f40cae Shield Vending Prop, Frog Jumpheight fix, Demo Setup 2023-03-15 00:25:04 +01:00
Jakob Feldmann
96fe70fefc Elevator Button reagiert auf "E" 2023-03-14 16:36:27 +01:00
d725970539 Small fixes 2023-03-14 15:14:10 +01:00
156a28cb88 Besserer Flyer sprite 2023-03-14 15:06:28 +01:00
5e502e5c87 Flyer angepasst, kein stomp 2023-03-14 14:55:18 +01:00
ccb013d93c Global Achievement State 2023-03-14 14:51:59 +01:00
e0fa4e24d4 Fetzi die lustige Landmine 2023-03-13 22:07:40 +01:00
7ca590b90e Fixed Wallslide Detection 2023-03-13 19:03:29 +01:00
1fd9f6b690 Frogs compatible with springs 2023-03-13 18:49:22 +01:00
d5197ea39e Überholtes Management Level State und Signals 2023-03-12 22:45:00 +01:00
2062e84d09 Third Level 2023-03-07 19:09:34 +01:00
068c86796f Iridescent Bubble Shield, Flyer Prototype Art 2023-03-07 18:42:30 +01:00
2d3d0355d5 Artwork experiments 2023-03-07 16:31:01 +01:00
62217c87fc Matured flying enemy, cam fix, frog eats flying enemy 2023-03-06 19:51:36 +01:00
9bb25a7cbe Basic flying enemy with navigation 2023-02-21 18:37:10 +01:00
d3df3b1424 Fixes for jump height and jump on top 2023-02-20 14:07:27 +01:00
53215e0673 Frog Artwork and Flyer/Navigation Start 2023-02-15 14:53:41 +01:00
28fd3a9ba9 Major Frog AI improvments, Cam Fix 2023-02-07 16:15:52 +01:00
b83804b0c3 Smart Frog, No Air-Dash 2023-01-31 21:56:39 +01:00
7ea7a346ea Last camera refinement for today :"D 2023-01-17 19:05:21 +01:00
7788f99c0a Further camera refinement 2023-01-17 16:57:37 +01:00
351e6c4916 Camera refinements 2023-01-17 16:33:39 +01:00
b7deb8855c Camera refinement 2023-01-16 22:15:07 +01:00
9b3676fe2c Camera Overhaul (preliminary) 2023-01-16 21:07:48 +01:00
35b525dff9 Improved Rope behaviour
The rope now spawns with the appropriate
length for the movement radius of the frog.
This is also  true for the death rope respawn.
Looks nice :)
2023-01-10 15:04:11 +01:00
f4889b22a8 Bound Frog behaviour update
The frog can now aquire a target.
It jumps more frequently until it loses sight
for some period of time.
2023-01-10 14:16:30 +01:00
db04c9d3d5 Frog reverses direction correctly when jumping 2023-01-07 01:39:12 +01:00
3689e9a43b Frog jumps only within radius 2023-01-05 00:02:09 +01:00
7a7c1638ba Frog can be knocked out and also die
If the frog sleeps it will drop down and not move,
it's also rendered unharmful.
When it dies, a new Rope attached to an empty
collar is spawned :(
2023-01-04 23:07:13 +01:00
d710219cfd New BoundFrog scene manages rope + frog 2023-01-03 19:23:45 +01:00