2D Platformer game project to explore movement physics and game design basics.
Invincibility Shader (simple) New Death Shader dissolving Pit Areas Invincibility fixes for spikes and flying laser cutters Vending Machine Better global and level stats tracking |
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| assets | ||
| src | ||
| .gitignore | ||
| default_env.tres | ||
| icon.png | ||
| icon.png.import | ||
| project.godot | ||
| readme.md | ||
2D Platformer for exploring game development basics and movement physics