2D Platformer game project to explore movement physics and game design basics.
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Jakob Feldmann 73b6f64f8e fix: Adjusted the stomping mechanic
Instead of checking the height of the entry of blobbys hitbox
in the enemy stomping area, the success of the stomp now depends
on the angle of entry into the stomping area.
2023-04-16 23:32:28 +02:00
assets feat: New Frog Free Button, More Air Movement 2023-04-11 15:07:51 +02:00
src fix: Adjusted the stomping mechanic 2023-04-16 23:32:28 +02:00
.gitignore First level prototype, fixed inair movement 2022-06-27 22:39:55 +02:00
blobby1.ico feat: simple flag shader, rudimentary save points 2023-04-16 15:34:11 +02:00
default_env.tres Result of the GDQuest Tutorial 2020-08-06 10:40:10 +02:00
icon.png Result of the GDQuest Tutorial 2020-08-06 10:40:10 +02:00
icon.png.import New blobby character, overhauled project structure 2022-05-16 12:46:06 +02:00
project.godot fix: Adjusted the stomping mechanic 2023-04-16 23:32:28 +02:00
readme.md Gitignore and readme 2022-05-17 20:56:11 +02:00

2D Platformer for exploring game development basics and movement physics