29e3c60d1a
feat: Audio Menu
2023-08-07 14:51:35 +02:00
5862433a49
feat: soundeffects, audio menu stub, start with last played level
2023-08-06 23:59:46 +02:00
ee5feb73c1
fix: better timer label anim, alarm light shader activation
2023-08-01 11:31:07 +02:00
100c9b547a
fix: Solution for getting stuck under frog
2023-07-30 17:47:32 +02:00
Jakob Feldmann
b55902f0ba
fix: movement param tweak, 2 Tutorial level layout
2023-07-18 20:09:15 +02:00
Jakob Feldmann
1836d73805
fix: ironed out kinks in ingame menu
2023-07-18 19:10:24 +02:00
2c1d847ff5
feat: New UI Theme, Folder CleanUp, Menu Back Fix
2023-07-11 21:33:37 +02:00
317ce3d2b7
feat: better stomp feedback
2023-07-04 13:05:14 +02:00
f46808740c
feat: new platform&deco tiles, fix bounce super jump, frog anim fix, blobby anim fix
2023-07-04 12:56:42 +02:00
93578d4896
feat: Flying Tutorial Prompts, Tutorial State, Cam fix
...
A small frog fix, for jump height.
Better screen size detection for the camera
2023-06-26 23:14:07 +02:00
Jakob Feldmann
495e6ed2ed
fix: slightly improved dvd thingy
2023-06-25 21:27:54 +02:00
d3affaca7d
feat: DVD Logo like moving thing
2023-06-19 14:18:22 +02:00
d22290e239
fix: die on timer despite shield, ingame control menu upause fixed
2023-06-12 22:43:11 +02:00
733491908d
feat: In Game Controls Menu
2023-06-12 22:23:28 +02:00
23e30258b5
fix: dependency fixes
2023-06-12 18:31:41 +02:00
788dc7b503
fix: Frog mini bug, reordered some files
2023-06-12 18:21:18 +02:00
adc8e17009
fix: better ui navigation and controls menu
2023-06-12 18:08:27 +02:00
f9b60dfbc7
feat: Quit Without Saving Menu, Timer to cancel
2023-06-12 14:12:23 +02:00
d1c50e2629
feat: controller type detecting buttons in menu
2023-06-06 16:50:25 +02:00
432c033bcc
feat: button navigatable menus, retouched background
2023-06-06 13:36:02 +02:00
def896809e
fix: better activatorArea
2023-06-05 19:21:24 +02:00
0a3799eee0
chore: Neues Tileset von Tatjana
2023-05-30 18:11:10 +02:00
25845bfc99
feat: vorläufig funktionierendes Controlls menu
2023-05-29 19:41:37 +02:00
ec5c67930c
feat: proto Input Menu, Savefile mit Resource erstellt
2023-05-28 20:11:11 +02:00
17996edf36
Feat: Level Order, Removing Savepoints on finish
2023-05-19 16:39:09 +02:00
ecc09542d4
feat: level 3, test sounds, better tiles
2023-05-16 20:58:45 +02:00
79f674dea3
feat: Leash art, hitbox fixes, faster grass, level tweaks
2023-05-02 16:58:07 +02:00
76a13a83dc
feat: gates, cam margin fix, new levels, death anim choices etc. :"D
2023-05-02 00:18:31 +02:00
aeacd9d059
feat: Major Camera Fix & look up and down
2023-04-18 22:35:25 +02:00
3c2119a57d
feat: New Frog Free Button, More Air Movement
2023-04-11 15:07:51 +02:00
a1f7b700ae
Level 3
2023-04-06 18:15:17 +02:00
4238855751
Many added feats:
...
Invincibility Shader (simple)
New Death Shader dissolving
Pit Areas
Invincibility fixes for spikes and flying laser cutters
Vending Machine
Better global and level stats tracking
2023-04-04 16:45:38 +02:00
349e8b332b
Testing Death Animations and Shaders
2023-03-15 21:00:48 +01:00
Jakob Feldmann
96fe70fefc
Elevator Button reagiert auf "E"
2023-03-14 16:36:27 +01:00
d725970539
Small fixes
2023-03-14 15:14:10 +01:00
ccb013d93c
Global Achievement State
2023-03-14 14:51:59 +01:00
d5197ea39e
Überholtes Management Level State und Signals
2023-03-12 22:45:00 +01:00
b83804b0c3
Smart Frog, No Air-Dash
2023-01-31 21:56:39 +01:00
b01b898558
Unoccluded lighting shader
...
The camera now updates a shader with the positions, strengths and colors
of nodes in the light group.
The sources cast light around them on the z layer they are on.
They do not work for Tilemaps yet and
can't be occluded.
The light of different sources does not
get stronger if they overlap.
2022-12-17 20:21:00 +01:00
0c5c2112b4
Unfunctional slope rotation, renamed globals
2022-10-18 18:27:04 +02:00
ce838b0602
first background, new grass asset, player-detached camera
2022-10-17 21:15:19 +02:00
b7bc027aa5
Swaying Grass implemented
2022-09-24 15:17:55 +02:00
ded07f8244
Level Event Signal Manager, die when timer is up
2022-09-07 20:49:13 +02:00
d6d6301c7f
Button that enables a portal and UI timer
2022-09-07 15:53:34 +02:00
d607e0d45f
In-Game ButtonGroup with buttons & 1. Level
2022-08-16 15:06:04 +02:00
1351dbb004
Added 3 simple enemy types
...
The first avoids falling off ledges,
the second falls only off of safe ledges
and the thirds darts towards the player when
he is touching the same unobstructed ground
it is on.
2022-07-12 18:05:34 +02:00
5acddf6a46
Floor specific friction & camera zoom on small levels
2022-07-11 17:38:38 +02:00
bf5af96d20
Fixed unresponsive loaded scenes, when using UI
...
The Button for switching to a different scene now unpauses the tree
and frees the previous scene from memory
2022-06-25 15:02:10 +02:00
38c61eefd6
Fixed Main Menu with level select, new Tile Sizes & assets
...
Main change is the fixed main menu
The other changes include newly added resources, like
the new ground tile and blobby animations/designs
I also experimented with the display size and camera
To adapt to the new Blobby design, the default tile size was changed
to 24x24
2022-06-25 14:27:12 +02:00
68511984c7
Added laserpoint to turret scene & move testlevel
2022-06-20 23:00:43 +02:00