..
AffectingForcesManager.cs
feat: whole project restructuring
2024-04-01 23:06:39 +02:00
AffectingForcesManager.cs.meta
feat: whole project restructuring
2024-04-01 23:06:39 +02:00
AudioManager.cs
fix: introduced assetbundles, instead of reading from folder
2024-04-18 20:23:17 +02:00
AudioManager.cs.meta
feat: audio management/playback features
2024-04-10 16:57:25 +02:00
CharacterManager.cs
feat: improved loading from Files/AssetBundles depending on the environment -> Editor or Built Executable
2024-04-19 21:32:41 +02:00
CharacterManager.cs.meta
feat: whole project restructuring
2024-04-01 23:06:39 +02:00
ControlsManager.cs
feat: new ingame pause menu, with transition to main menu
2024-04-17 00:52:58 +02:00
ControlsManager.cs.meta
feat: whole project restructuring
2024-04-01 23:06:39 +02:00
GameManager.cs
fix: instead of using the log4uni wrapper, I wrote my own
2024-04-20 16:26:28 +02:00
GameManager.cs.meta
feat: whole project restructuring
2024-04-01 23:06:39 +02:00
MatchManager.cs
feat: improved loading from Files/AssetBundles depending on the environment -> Editor or Built Executable
2024-04-19 21:32:41 +02:00
MatchManager.cs.meta
feat: whole project restructuring
2024-04-01 23:06:39 +02:00
PlayerManager.cs
feat: Added FishNet plugin to project and began implementing/testing online multiplayer
2024-04-18 20:24:22 +02:00
PlayerManager.cs.meta
feat: whole project restructuring
2024-04-01 23:06:39 +02:00
StatisticsManager.cs
feat: whole project restructuring
2024-04-01 23:06:39 +02:00
StatisticsManager.cs.meta
feat: whole project restructuring
2024-04-01 23:06:39 +02:00
UIManager.cs
feat: added logic for multiple rounds and UI for rematch after completed match
2024-04-17 20:56:12 +02:00
UIManager.cs.meta
feat: whole project restructuring
2024-04-01 23:06:39 +02:00