Space-Smash-Out/Assets/Scripts
Jakob Feldmann a3fa41eae2 fix: instead of using the log4uni wrapper, I wrote my own
This wrapper essentially restricts the logger to the unity console, when using WebGL, while I don't need to change any Reference to LogManager or Log.Debug(etc) in my code.
2024-04-20 16:26:28 +02:00
..
Input fix: introduced assetbundles, instead of reading from folder 2024-04-18 20:23:17 +02:00
Managers fix: instead of using the log4uni wrapper, I wrote my own 2024-04-20 16:26:28 +02:00
ScriptableObjects fix: introduced assetbundles, instead of reading from folder 2024-04-18 20:23:17 +02:00
UI fix: overlapping EventSystems for UI Canvases 2024-04-19 21:28:35 +02:00
AudioLibrary.cs feat: improved loading from Files/AssetBundles depending on the environment -> Editor or Built Executable 2024-04-19 21:32:41 +02:00
AudioLibrary.cs.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
CameraOperator.cs doc: Added and improved comments + project readme 2024-04-03 16:48:59 +02:00
CameraOperator.cs.meta init: first prototype state 2023-12-24 22:43:42 +01:00
HitFeedbackTestObjectBehavior.cs feat: whole project restructuring 2024-04-01 23:06:39 +02:00
HitFeedbackTestObjectBehavior.cs.meta init: first prototype state 2023-12-24 22:43:42 +01:00
Input.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
ManageableAudio.cs feat: new ingame pause menu, with transition to main menu 2024-04-17 00:52:58 +02:00
ManageableAudio.cs.meta feat: audio management/playback features 2024-04-10 16:57:25 +02:00
Managers.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
MatchLogic.cs fix: IsOut stat wasn't reset when the round ended 2024-04-19 21:27:58 +02:00
MatchLogic.cs.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
NimbleZoneDetection.cs feat: new ingame pause menu, with transition to main menu 2024-04-17 00:52:58 +02:00
NimbleZoneDetection.cs.meta init: first prototype state 2023-12-24 22:43:42 +01:00
PlayingFieldDetection.cs feat: Apply an audio effect to every manageable audio on a gameobject 2024-04-13 15:56:20 +02:00
PlayingFieldDetection.cs.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
ScriptableObjects.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
Ship.cs feat: Added FishNet plugin to project and began implementing/testing online multiplayer 2024-04-18 20:24:22 +02:00
Ship.cs.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
ShipState.cs doc: Added and improved comments + project readme 2024-04-03 16:48:59 +02:00
ShipState.cs.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
TackleDetection.cs doc: Added and improved comments + project readme 2024-04-03 16:48:59 +02:00
TackleDetection.cs.meta feat: tackle response differentiation, announcement queue 2024-01-06 16:21:15 +01:00
UI.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00