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AffectingForcesManager.cs
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feat: ship particle effects, base properties, gravity fix
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2024-05-05 17:48:27 +02:00 |
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AffectingForcesManager.cs.meta
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feat: whole project restructuring
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2024-04-01 23:06:39 +02:00 |
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AudioManager.cs
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feat: music which has the same tag(different id) can now be randomly played, new tracks
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2024-05-05 17:50:04 +02:00 |
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AudioManager.cs.meta
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feat: audio management/playback features
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2024-04-10 16:57:25 +02:00 |
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CharacterManager.cs
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feat: improved loading from Files/AssetBundles depending on the environment -> Editor or Built Executable
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2024-04-19 21:32:41 +02:00 |
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CharacterManager.cs.meta
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feat: whole project restructuring
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2024-04-01 23:06:39 +02:00 |
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ControlsManager.cs
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feat: new ingame pause menu, with transition to main menu
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2024-04-17 00:52:58 +02:00 |
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ControlsManager.cs.meta
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feat: whole project restructuring
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2024-04-01 23:06:39 +02:00 |
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GameManager.cs
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feat: added some nice beats :D
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2024-04-22 13:37:18 +02:00 |
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GameManager.cs.meta
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feat: whole project restructuring
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2024-04-01 23:06:39 +02:00 |
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MatchManager.cs
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fix: match logic for rounds, hide HUD when in menu
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2024-04-22 13:34:37 +02:00 |
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MatchManager.cs.meta
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feat: whole project restructuring
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2024-04-01 23:06:39 +02:00 |
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PlayerManager.cs
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feat: Added FishNet plugin to project and began implementing/testing online multiplayer
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2024-04-18 20:24:22 +02:00 |
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PlayerManager.cs.meta
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feat: whole project restructuring
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2024-04-01 23:06:39 +02:00 |
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StatisticsManager.cs
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feat: whole project restructuring
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2024-04-01 23:06:39 +02:00 |
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StatisticsManager.cs.meta
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feat: whole project restructuring
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2024-04-01 23:06:39 +02:00 |
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UIManager.cs
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feat: added some nice beats :D
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2024-04-22 13:37:18 +02:00 |
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UIManager.cs.meta
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feat: whole project restructuring
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2024-04-01 23:06:39 +02:00 |