Space-Smash-Out/Assets/Scripts
Jakob Feldmann 9a9a9c8b21 feat: music which has the same tag(different id) can now be randomly played, new tracks
You can say play a "menu_music" and a random track tagged as such will be played.
2024-05-05 17:50:04 +02:00
..
Input fix: introduced assetbundles, instead of reading from folder 2024-04-18 20:23:17 +02:00
Managers feat: music which has the same tag(different id) can now be randomly played, new tracks 2024-05-05 17:50:04 +02:00
ScriptableObjects feat: ship particle effects, base properties, gravity fix 2024-05-05 17:48:27 +02:00
UI feat: camera dynamically zooms to keep players on screen 2024-04-22 15:03:56 +02:00
AudioLibrary.cs feat: added some nice beats :D 2024-04-22 13:37:18 +02:00
AudioLibrary.cs.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
CameraOperator.cs feat: camera dynamically zooms to keep players on screen 2024-04-22 15:03:56 +02:00
CameraOperator.cs.meta init: first prototype state 2023-12-24 22:43:42 +01:00
HitFeedbackTestObjectBehavior.cs feat: whole project restructuring 2024-04-01 23:06:39 +02:00
HitFeedbackTestObjectBehavior.cs.meta init: first prototype state 2023-12-24 22:43:42 +01:00
Input.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
ManageableAudio.cs feat: new ingame pause menu, with transition to main menu 2024-04-17 00:52:58 +02:00
ManageableAudio.cs.meta feat: audio management/playback features 2024-04-10 16:57:25 +02:00
Managers.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
MatchLogic.cs fix: match logic for rounds, hide HUD when in menu 2024-04-22 13:34:37 +02:00
MatchLogic.cs.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
NimbleZoneDetection.cs feat: ship particle effects, base properties, gravity fix 2024-05-05 17:48:27 +02:00
NimbleZoneDetection.cs.meta init: first prototype state 2023-12-24 22:43:42 +01:00
PlayingFieldDetection.cs feat: Apply an audio effect to every manageable audio on a gameobject 2024-04-13 15:56:20 +02:00
PlayingFieldDetection.cs.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
ScriptableObjects.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
Ship.cs feat: ship particle effects, base properties, gravity fix 2024-05-05 17:48:27 +02:00
Ship.cs.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
ShipState.cs feat: ship particle effects, base properties, gravity fix 2024-05-05 17:48:27 +02:00
ShipState.cs.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
TackleDetection.cs doc: Added and improved comments + project readme 2024-04-03 16:48:59 +02:00
TackleDetection.cs.meta feat: tackle response differentiation, announcement queue 2024-01-06 16:21:15 +01:00
UI.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00