Space-Smash-Out/Assets/FORGE3D/Sci-Fi Effects/Examples/Code/F3DTrailExample.cs

29 lines
732 B
C#

using UnityEngine;
using System.Collections;
namespace FORGE3D
{
public class F3DTrailExample : MonoBehaviour
{
public float Mult;
public float TimeMult;
Vector3 defaultPos;
// Use this for initialization
void Start()
{
// Store initial position
defaultPos = transform.position;
}
// Update is called once per frame
void Update()
{
// Used in the example scene
// Moves the trail by circular trajectory
transform.position = defaultPos +
new Vector3(Mathf.Sin(Time.time*TimeMult)*Mult, 0f, Mathf.Cos(Time.time*TimeMult)*Mult);
}
}
}