Space-Smash-Out/ProjectSettings/TagManager.asset
Jakob Feldmann 64162cb4a1 feat: whole project restructuring
This can be seen as the initial state of the project after the released demo.

The changes include:
- New ship models
- Singleton manager structure to keep project scaleable in the future
     - Managing players, their settings, character choices, statistics, match setups, controls etc. in a separate decoupled scene
- Main menu with transitions to the arena scene
- Beginnings of a custom audio solution
- Logging with Log4Net

It is really a complete overhaul of the projects structure and management.
2024-04-01 23:06:39 +02:00

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!78 &1
TagManager:
serializedVersion: 2
tags:
- Zone
- Vulnerable
- Spike
- ForceManager
- Bumper
- Ship
layers:
- Default
- TransparentFX
- Ignore Raycast
- Zone
- Water
- UI
- Collider
- Detector
- Character
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m_SortingLayers:
- name: Default
uniqueID: 0
locked: 0