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Packages/com.unity.testtools.codecoverage
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init: first prototype state
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2023-12-24 22:43:42 +01:00 |
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AudioManager.asset
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init: first prototype state
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2023-12-24 22:43:42 +01:00 |
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BurstAotSettings_StandaloneWindows.json
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init: first prototype state
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2023-12-24 22:43:42 +01:00 |
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BurstAotSettings_WebGL.json
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init: first prototype state
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2023-12-24 22:43:42 +01:00 |
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ClusterInputManager.asset
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init: first prototype state
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2023-12-24 22:43:42 +01:00 |
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CommonBurstAotSettings.json
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init: first prototype state
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2023-12-24 22:43:42 +01:00 |
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DynamicsManager.asset
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feat: free fly arena, 4-player support, 4-player arena, test-scene option etc.
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2024-05-05 17:53:56 +02:00 |
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EditorBuildSettings.asset
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feat: (work in progress) online multiplayer lobby with fishnet
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2024-05-07 19:36:56 +02:00 |
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EditorSettings.asset
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init: first prototype state
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2023-12-24 22:43:42 +01:00 |
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GraphicsSettings.asset
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init: first prototype state
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2023-12-24 22:43:42 +01:00 |
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InputManager.asset
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init: first prototype state
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2023-12-24 22:43:42 +01:00 |
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MemorySettings.asset
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init: first prototype state
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2023-12-24 22:43:42 +01:00 |
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NavMeshAreas.asset
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init: first prototype state
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2023-12-24 22:43:42 +01:00 |
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PackageManagerSettings.asset
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init: first prototype state
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2023-12-24 22:43:42 +01:00 |
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Physics2DSettings.asset
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feat: free fly arena, 4-player support, 4-player arena, test-scene option etc.
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2024-05-05 17:53:56 +02:00 |
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PresetManager.asset
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init: first prototype state
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2023-12-24 22:43:42 +01:00 |
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ProjectSettings.asset
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feat: added some nice beats :D
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2024-04-22 13:37:18 +02:00 |
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ProjectVersion.txt
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feat: audio management/playback features
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2024-04-10 16:57:25 +02:00 |
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QualitySettings.asset
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feat: multiple ripples for nimble zone shader, boundary post processing glow
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2024-02-22 00:21:32 +01:00 |
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SceneTemplateSettings.json
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init: first prototype state
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2023-12-24 22:43:42 +01:00 |
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ShaderGraphSettings.asset
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feat: audio management/playback features
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2024-04-10 16:57:25 +02:00 |
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TagManager.asset
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feat: whole project restructuring
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2024-04-01 23:06:39 +02:00 |
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TimelineSettings.asset
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init: first prototype state
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2023-12-24 22:43:42 +01:00 |
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TimeManager.asset
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init: first prototype state
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2023-12-24 22:43:42 +01:00 |
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UnityConnectSettings.asset
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init: first prototype state
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2023-12-24 22:43:42 +01:00 |
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URPProjectSettings.asset
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init: first prototype state
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2023-12-24 22:43:42 +01:00 |
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VersionControlSettings.asset
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init: first prototype state
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2023-12-24 22:43:42 +01:00 |
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VFXManager.asset
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init: first prototype state
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2023-12-24 22:43:42 +01:00 |
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XRSettings.asset
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init: first prototype state
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2023-12-24 22:43:42 +01:00 |