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a23b68cc51
...
965d369673
@ -1,7 +1,7 @@
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|||||||
//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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||||||
// <auto-generated>
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// <auto-generated>
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// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
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// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
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||||||
// version 1.7.0
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// version 1.6.3
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||||||
// from Assets/Input System Settings/InputActionMaps.inputactions
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// from Assets/Input System Settings/InputActionMaps.inputactions
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||||||
//
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//
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||||||
// Changes to this file may cause incorrect behavior and will be lost if
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// Changes to this file may cause incorrect behavior and will be lost if
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||||||
@ -45,6 +45,15 @@ public partial class @InputActionMaps: IInputActionCollection2, IDisposable
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""interactions"": """",
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""interactions"": """",
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""initialStateCheck"": true
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""initialStateCheck"": true
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},
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},
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{
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""name"": ""Reset"",
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||||||
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""type"": ""Button"",
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""id"": ""6ab0c9d5-b21f-4819-b5c8-ad277a1246c7"",
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||||||
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""expectedControlType"": ""Button"",
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||||||
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""processors"": """",
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||||||
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""interactions"": """",
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||||||
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""initialStateCheck"": false
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||||||
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},
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||||||
{
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{
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""name"": ""Boost"",
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""name"": ""Boost"",
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||||||
""type"": ""PassThrough"",
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""type"": ""PassThrough"",
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@ -353,6 +362,28 @@ public partial class @InputActionMaps: IInputActionCollection2, IDisposable
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""isComposite"": false,
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""isComposite"": false,
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""isPartOfComposite"": true
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""isPartOfComposite"": true
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||||||
},
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},
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{
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""name"": """",
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""id"": ""8c09092a-7323-4f5c-80df-19bfe90a207c"",
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""path"": ""<Keyboard>/r"",
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""interactions"": """",
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||||||
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""processors"": """",
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||||||
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""groups"": ""Keyboard 1;Keyboard 2"",
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||||||
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""action"": ""Reset"",
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||||||
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""isComposite"": false,
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||||||
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""isPartOfComposite"": false
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||||||
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},
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||||||
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{
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||||||
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""name"": """",
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""id"": ""b50ff906-5e23-4bd0-b5b7-98aeb46a2284"",
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""path"": ""<Gamepad>/select"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Controller"",
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""action"": ""Reset"",
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""isComposite"": false,
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""isPartOfComposite"": false
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||||||
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},
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||||||
{
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{
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||||||
""name"": """",
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""name"": """",
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||||||
""id"": ""f76aad49-c115-4d72-a860-b674c8489543"",
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""id"": ""f76aad49-c115-4d72-a860-b674c8489543"",
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@ -420,15 +451,6 @@ public partial class @InputActionMaps: IInputActionCollection2, IDisposable
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""processors"": """",
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""processors"": """",
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""interactions"": """",
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""interactions"": """",
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""initialStateCheck"": false
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""initialStateCheck"": false
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||||||
},
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||||||
{
|
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||||||
""name"": ""Reset"",
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""type"": ""Button"",
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""id"": ""476b1454-7144-4728-a5f3-3f98f839aeca"",
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||||||
""expectedControlType"": ""Button"",
|
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||||||
""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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||||||
}
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}
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],
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],
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""bindings"": [
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""bindings"": [
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@ -475,28 +497,6 @@ public partial class @InputActionMaps: IInputActionCollection2, IDisposable
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""action"": ""Pause"",
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""action"": ""Pause"",
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""isComposite"": false,
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""isComposite"": false,
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""isPartOfComposite"": false
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""isPartOfComposite"": false
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||||||
},
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||||||
{
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""name"": """",
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""id"": ""2e99e546-209d-410c-9d54-3482c05d8e90"",
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||||||
""path"": ""<Keyboard>/r"",
|
|
||||||
""interactions"": """",
|
|
||||||
""processors"": """",
|
|
||||||
""groups"": ""Keyboard 1;Keyboard 2"",
|
|
||||||
""action"": ""Reset"",
|
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||||||
""isComposite"": false,
|
|
||||||
""isPartOfComposite"": false
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|
||||||
},
|
|
||||||
{
|
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||||||
""name"": """",
|
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||||||
""id"": ""7e601b0a-6c05-4444-ac07-0e02fbf4b64b"",
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||||||
""path"": ""<Gamepad>/select"",
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||||||
""interactions"": """",
|
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||||||
""processors"": """",
|
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||||||
""groups"": ""Controller"",
|
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||||||
""action"": ""Reset"",
|
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||||||
""isComposite"": false,
|
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||||||
""isPartOfComposite"": false
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}
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}
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]
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]
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}
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}
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@ -546,12 +546,12 @@ public partial class @InputActionMaps: IInputActionCollection2, IDisposable
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m_Player = asset.FindActionMap("Player", throwIfNotFound: true);
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m_Player = asset.FindActionMap("Player", throwIfNotFound: true);
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m_Player_Thrust = m_Player.FindAction("Thrust", throwIfNotFound: true);
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m_Player_Thrust = m_Player.FindAction("Thrust", throwIfNotFound: true);
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m_Player_Steer = m_Player.FindAction("Steer", throwIfNotFound: true);
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m_Player_Steer = m_Player.FindAction("Steer", throwIfNotFound: true);
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m_Player_Reset = m_Player.FindAction("Reset", throwIfNotFound: true);
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m_Player_Boost = m_Player.FindAction("Boost", throwIfNotFound: true);
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m_Player_Boost = m_Player.FindAction("Boost", throwIfNotFound: true);
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// Meta
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// Meta
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||||||
m_Meta = asset.FindActionMap("Meta", throwIfNotFound: true);
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m_Meta = asset.FindActionMap("Meta", throwIfNotFound: true);
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m_Meta_Start = m_Meta.FindAction("Start", throwIfNotFound: true);
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m_Meta_Start = m_Meta.FindAction("Start", throwIfNotFound: true);
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m_Meta_Pause = m_Meta.FindAction("Pause", throwIfNotFound: true);
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m_Meta_Pause = m_Meta.FindAction("Pause", throwIfNotFound: true);
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m_Meta_Reset = m_Meta.FindAction("Reset", throwIfNotFound: true);
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||||||
}
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}
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||||||
public void Dispose()
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public void Dispose()
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@ -615,6 +615,7 @@ public partial class @InputActionMaps: IInputActionCollection2, IDisposable
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private List<IPlayerActions> m_PlayerActionsCallbackInterfaces = new List<IPlayerActions>();
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private List<IPlayerActions> m_PlayerActionsCallbackInterfaces = new List<IPlayerActions>();
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||||||
private readonly InputAction m_Player_Thrust;
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private readonly InputAction m_Player_Thrust;
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||||||
private readonly InputAction m_Player_Steer;
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private readonly InputAction m_Player_Steer;
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||||||
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private readonly InputAction m_Player_Reset;
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||||||
private readonly InputAction m_Player_Boost;
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private readonly InputAction m_Player_Boost;
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||||||
public struct PlayerActions
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public struct PlayerActions
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||||||
{
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{
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@ -622,6 +623,7 @@ public partial class @InputActionMaps: IInputActionCollection2, IDisposable
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public PlayerActions(@InputActionMaps wrapper) { m_Wrapper = wrapper; }
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public PlayerActions(@InputActionMaps wrapper) { m_Wrapper = wrapper; }
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public InputAction @Thrust => m_Wrapper.m_Player_Thrust;
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public InputAction @Thrust => m_Wrapper.m_Player_Thrust;
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public InputAction @Steer => m_Wrapper.m_Player_Steer;
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public InputAction @Steer => m_Wrapper.m_Player_Steer;
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public InputAction @Reset => m_Wrapper.m_Player_Reset;
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public InputAction @Boost => m_Wrapper.m_Player_Boost;
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public InputAction @Boost => m_Wrapper.m_Player_Boost;
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||||||
public InputActionMap Get() { return m_Wrapper.m_Player; }
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public InputActionMap Get() { return m_Wrapper.m_Player; }
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||||||
public void Enable() { Get().Enable(); }
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public void Enable() { Get().Enable(); }
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@ -638,6 +640,9 @@ public partial class @InputActionMaps: IInputActionCollection2, IDisposable
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@Steer.started += instance.OnSteer;
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@Steer.started += instance.OnSteer;
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@Steer.performed += instance.OnSteer;
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@Steer.performed += instance.OnSteer;
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@Steer.canceled += instance.OnSteer;
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@Steer.canceled += instance.OnSteer;
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@Reset.started += instance.OnReset;
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@Reset.performed += instance.OnReset;
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@Reset.canceled += instance.OnReset;
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@Boost.started += instance.OnBoost;
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@Boost.started += instance.OnBoost;
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@Boost.performed += instance.OnBoost;
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@Boost.performed += instance.OnBoost;
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@Boost.canceled += instance.OnBoost;
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@Boost.canceled += instance.OnBoost;
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@ -651,6 +656,9 @@ public partial class @InputActionMaps: IInputActionCollection2, IDisposable
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@Steer.started -= instance.OnSteer;
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@Steer.started -= instance.OnSteer;
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||||||
@Steer.performed -= instance.OnSteer;
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@Steer.performed -= instance.OnSteer;
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||||||
@Steer.canceled -= instance.OnSteer;
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@Steer.canceled -= instance.OnSteer;
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||||||
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@Reset.started -= instance.OnReset;
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||||||
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@Reset.performed -= instance.OnReset;
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@Reset.canceled -= instance.OnReset;
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||||||
@Boost.started -= instance.OnBoost;
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@Boost.started -= instance.OnBoost;
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||||||
@Boost.performed -= instance.OnBoost;
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@Boost.performed -= instance.OnBoost;
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||||||
@Boost.canceled -= instance.OnBoost;
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@Boost.canceled -= instance.OnBoost;
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||||||
@ -677,14 +685,12 @@ public partial class @InputActionMaps: IInputActionCollection2, IDisposable
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|||||||
private List<IMetaActions> m_MetaActionsCallbackInterfaces = new List<IMetaActions>();
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private List<IMetaActions> m_MetaActionsCallbackInterfaces = new List<IMetaActions>();
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||||||
private readonly InputAction m_Meta_Start;
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private readonly InputAction m_Meta_Start;
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||||||
private readonly InputAction m_Meta_Pause;
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private readonly InputAction m_Meta_Pause;
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||||||
private readonly InputAction m_Meta_Reset;
|
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||||||
public struct MetaActions
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public struct MetaActions
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||||||
{
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{
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||||||
private @InputActionMaps m_Wrapper;
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private @InputActionMaps m_Wrapper;
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||||||
public MetaActions(@InputActionMaps wrapper) { m_Wrapper = wrapper; }
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public MetaActions(@InputActionMaps wrapper) { m_Wrapper = wrapper; }
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||||||
public InputAction @Start => m_Wrapper.m_Meta_Start;
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public InputAction @Start => m_Wrapper.m_Meta_Start;
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||||||
public InputAction @Pause => m_Wrapper.m_Meta_Pause;
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public InputAction @Pause => m_Wrapper.m_Meta_Pause;
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||||||
public InputAction @Reset => m_Wrapper.m_Meta_Reset;
|
|
||||||
public InputActionMap Get() { return m_Wrapper.m_Meta; }
|
public InputActionMap Get() { return m_Wrapper.m_Meta; }
|
||||||
public void Enable() { Get().Enable(); }
|
public void Enable() { Get().Enable(); }
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||||||
public void Disable() { Get().Disable(); }
|
public void Disable() { Get().Disable(); }
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||||||
@ -700,9 +706,6 @@ public partial class @InputActionMaps: IInputActionCollection2, IDisposable
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|||||||
@Pause.started += instance.OnPause;
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@Pause.started += instance.OnPause;
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||||||
@Pause.performed += instance.OnPause;
|
@Pause.performed += instance.OnPause;
|
||||||
@Pause.canceled += instance.OnPause;
|
@Pause.canceled += instance.OnPause;
|
||||||
@Reset.started += instance.OnReset;
|
|
||||||
@Reset.performed += instance.OnReset;
|
|
||||||
@Reset.canceled += instance.OnReset;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void UnregisterCallbacks(IMetaActions instance)
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private void UnregisterCallbacks(IMetaActions instance)
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||||||
@ -713,9 +716,6 @@ public partial class @InputActionMaps: IInputActionCollection2, IDisposable
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|||||||
@Pause.started -= instance.OnPause;
|
@Pause.started -= instance.OnPause;
|
||||||
@Pause.performed -= instance.OnPause;
|
@Pause.performed -= instance.OnPause;
|
||||||
@Pause.canceled -= instance.OnPause;
|
@Pause.canceled -= instance.OnPause;
|
||||||
@Reset.started -= instance.OnReset;
|
|
||||||
@Reset.performed -= instance.OnReset;
|
|
||||||
@Reset.canceled -= instance.OnReset;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void RemoveCallbacks(IMetaActions instance)
|
public void RemoveCallbacks(IMetaActions instance)
|
||||||
@ -773,12 +773,12 @@ public partial class @InputActionMaps: IInputActionCollection2, IDisposable
|
|||||||
{
|
{
|
||||||
void OnThrust(InputAction.CallbackContext context);
|
void OnThrust(InputAction.CallbackContext context);
|
||||||
void OnSteer(InputAction.CallbackContext context);
|
void OnSteer(InputAction.CallbackContext context);
|
||||||
|
void OnReset(InputAction.CallbackContext context);
|
||||||
void OnBoost(InputAction.CallbackContext context);
|
void OnBoost(InputAction.CallbackContext context);
|
||||||
}
|
}
|
||||||
public interface IMetaActions
|
public interface IMetaActions
|
||||||
{
|
{
|
||||||
void OnStart(InputAction.CallbackContext context);
|
void OnStart(InputAction.CallbackContext context);
|
||||||
void OnPause(InputAction.CallbackContext context);
|
void OnPause(InputAction.CallbackContext context);
|
||||||
void OnReset(InputAction.CallbackContext context);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@ -23,6 +23,15 @@
|
|||||||
"interactions": "",
|
"interactions": "",
|
||||||
"initialStateCheck": true
|
"initialStateCheck": true
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"name": "Reset",
|
||||||
|
"type": "Button",
|
||||||
|
"id": "6ab0c9d5-b21f-4819-b5c8-ad277a1246c7",
|
||||||
|
"expectedControlType": "Button",
|
||||||
|
"processors": "",
|
||||||
|
"interactions": "",
|
||||||
|
"initialStateCheck": false
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"name": "Boost",
|
"name": "Boost",
|
||||||
"type": "PassThrough",
|
"type": "PassThrough",
|
||||||
@ -331,6 +340,28 @@
|
|||||||
"isComposite": false,
|
"isComposite": false,
|
||||||
"isPartOfComposite": true
|
"isPartOfComposite": true
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"name": "",
|
||||||
|
"id": "8c09092a-7323-4f5c-80df-19bfe90a207c",
|
||||||
|
"path": "<Keyboard>/r",
|
||||||
|
"interactions": "",
|
||||||
|
"processors": "",
|
||||||
|
"groups": "Keyboard 1;Keyboard 2",
|
||||||
|
"action": "Reset",
|
||||||
|
"isComposite": false,
|
||||||
|
"isPartOfComposite": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "",
|
||||||
|
"id": "b50ff906-5e23-4bd0-b5b7-98aeb46a2284",
|
||||||
|
"path": "<Gamepad>/select",
|
||||||
|
"interactions": "",
|
||||||
|
"processors": "",
|
||||||
|
"groups": "Controller",
|
||||||
|
"action": "Reset",
|
||||||
|
"isComposite": false,
|
||||||
|
"isPartOfComposite": false
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"name": "",
|
"name": "",
|
||||||
"id": "f76aad49-c115-4d72-a860-b674c8489543",
|
"id": "f76aad49-c115-4d72-a860-b674c8489543",
|
||||||
@ -398,15 +429,6 @@
|
|||||||
"processors": "",
|
"processors": "",
|
||||||
"interactions": "",
|
"interactions": "",
|
||||||
"initialStateCheck": false
|
"initialStateCheck": false
|
||||||
},
|
|
||||||
{
|
|
||||||
"name": "Reset",
|
|
||||||
"type": "Button",
|
|
||||||
"id": "476b1454-7144-4728-a5f3-3f98f839aeca",
|
|
||||||
"expectedControlType": "Button",
|
|
||||||
"processors": "",
|
|
||||||
"interactions": "",
|
|
||||||
"initialStateCheck": false
|
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"bindings": [
|
"bindings": [
|
||||||
@ -453,28 +475,6 @@
|
|||||||
"action": "Pause",
|
"action": "Pause",
|
||||||
"isComposite": false,
|
"isComposite": false,
|
||||||
"isPartOfComposite": false
|
"isPartOfComposite": false
|
||||||
},
|
|
||||||
{
|
|
||||||
"name": "",
|
|
||||||
"id": "2e99e546-209d-410c-9d54-3482c05d8e90",
|
|
||||||
"path": "<Keyboard>/r",
|
|
||||||
"interactions": "",
|
|
||||||
"processors": "",
|
|
||||||
"groups": "Keyboard 1;Keyboard 2",
|
|
||||||
"action": "Reset",
|
|
||||||
"isComposite": false,
|
|
||||||
"isPartOfComposite": false
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"name": "",
|
|
||||||
"id": "7e601b0a-6c05-4444-ac07-0e02fbf4b64b",
|
|
||||||
"path": "<Gamepad>/select",
|
|
||||||
"interactions": "",
|
|
||||||
"processors": "",
|
|
||||||
"groups": "Controller",
|
|
||||||
"action": "Reset",
|
|
||||||
"isComposite": false,
|
|
||||||
"isPartOfComposite": false
|
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
|
|||||||
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 49d8d99050ef4024585d5b3372db0dae
|
guid: e6cc44d08e8de4cf7878638624e59a94
|
||||||
folderAsset: yes
|
folderAsset: yes
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
5504
Assets/Plugins/PrimeTween/Demo/Demo.unity
Normal file
@ -1,6 +1,6 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: e269e0cd8b46eb94a8c118dc84754c33
|
guid: 13170347bc506405f88d3a87bd0982b3
|
||||||
PrefabImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
6011
Assets/Plugins/PrimeTween/Demo/Demo_URP.unity
Normal file
7
Assets/Plugins/PrimeTween/Demo/Demo_URP.unity.meta
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 15054139658a5445689224c71f805b10
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Plugins/PrimeTween/Demo/Scripts.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 4788bd8dfc445485781b23a4cf21188b
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
13
Assets/Plugins/PrimeTween/Demo/Scripts/Animatable.cs
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
#if PRIME_TWEEN_INSTALLED
|
||||||
|
using PrimeTween;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace PrimeTweenDemo {
|
||||||
|
public abstract class Animatable : MonoBehaviour {
|
||||||
|
public virtual void OnClick() {
|
||||||
|
}
|
||||||
|
|
||||||
|
public abstract Sequence Animate(bool toEndValue);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f631a276db10467c9860e2814855df25
|
||||||
|
timeCreated: 1695283968
|
||||||
29
Assets/Plugins/PrimeTween/Demo/Scripts/Baggage.cs
Normal file
@ -0,0 +1,29 @@
|
|||||||
|
#if PRIME_TWEEN_INSTALLED
|
||||||
|
using PrimeTween;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace PrimeTweenDemo {
|
||||||
|
public class Baggage : Animatable {
|
||||||
|
[SerializeField] Transform animationAnchor;
|
||||||
|
Sequence sequence;
|
||||||
|
|
||||||
|
public override void OnClick() {
|
||||||
|
PlayFlipAnimation();
|
||||||
|
}
|
||||||
|
|
||||||
|
public override Sequence Animate(bool _) {
|
||||||
|
return PlayFlipAnimation();
|
||||||
|
}
|
||||||
|
|
||||||
|
Sequence PlayFlipAnimation() {
|
||||||
|
if (!sequence.isAlive) {
|
||||||
|
const float jumpDuration = 0.3f;
|
||||||
|
sequence = Tween.LocalPositionZ(animationAnchor, 0.2f, jumpDuration)
|
||||||
|
.Chain(Tween.LocalEulerAngles(animationAnchor, Vector3.zero, new Vector3(0, 360, 0), 0.9f, Ease.InOutBack))
|
||||||
|
.Chain(Tween.LocalPositionZ(animationAnchor, 0, jumpDuration));
|
||||||
|
}
|
||||||
|
return sequence;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
11
Assets/Plugins/PrimeTween/Demo/Scripts/Baggage.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 27b542649ab4a463aa343c437387783e
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
55
Assets/Plugins/PrimeTween/Demo/Scripts/CameraController.cs
Normal file
@ -0,0 +1,55 @@
|
|||||||
|
#if PRIME_TWEEN_INSTALLED
|
||||||
|
using PrimeTween;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.EventSystems;
|
||||||
|
|
||||||
|
namespace PrimeTweenDemo {
|
||||||
|
public class CameraController : MonoBehaviour {
|
||||||
|
[SerializeField] HighlightedElementController highlightedElementController;
|
||||||
|
[SerializeField] SwipeTutorial swipeTutorial;
|
||||||
|
[SerializeField] Camera mainCamera;
|
||||||
|
[SerializeField, Range(0f, 1f)] float cameraShakeStrength = 0.4f;
|
||||||
|
float currentAngle;
|
||||||
|
Vector3? inputBeginPos;
|
||||||
|
bool isAnimating;
|
||||||
|
float curRotationSpeed;
|
||||||
|
|
||||||
|
void OnEnable() {
|
||||||
|
currentAngle = transform.localEulerAngles.y;
|
||||||
|
isAnimating = true;
|
||||||
|
Tween.Custom(this, 0, 5, 2, (target, val) => target.curRotationSpeed = val);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update() {
|
||||||
|
if (isAnimating) {
|
||||||
|
currentAngle += curRotationSpeed * Time.deltaTime;
|
||||||
|
transform.localEulerAngles = new Vector3(0f, currentAngle);
|
||||||
|
}
|
||||||
|
if (highlightedElementController.current == null && Input.GetMouseButtonDown(0) && !EventSystem.current.IsPointerOverGameObject()) {
|
||||||
|
inputBeginPos = Input.mousePosition;
|
||||||
|
}
|
||||||
|
if (Input.GetMouseButtonUp(0)) {
|
||||||
|
inputBeginPos = null;
|
||||||
|
}
|
||||||
|
if (inputBeginPos.HasValue) {
|
||||||
|
var deltaMove = Input.mousePosition - inputBeginPos.Value;
|
||||||
|
if (Mathf.Abs(deltaMove.x) / Screen.width > 0.05f) {
|
||||||
|
isAnimating = false;
|
||||||
|
inputBeginPos = null;
|
||||||
|
currentAngle += Mathf.Sign(deltaMove.x) * 45f;
|
||||||
|
Tween.LocalRotation(transform, new Vector3(0f, currentAngle), 1.5f, Ease.OutCubic);
|
||||||
|
swipeTutorial.Hide();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ShakeCamera() {
|
||||||
|
Shake();
|
||||||
|
}
|
||||||
|
|
||||||
|
internal Sequence Shake(float startDelay = 0) {
|
||||||
|
return Tween.ShakeCamera(mainCamera, cameraShakeStrength, startDelay: startDelay);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 3f2f29997e7148b98e1d84f3de1011bc
|
||||||
|
timeCreated: 1682326446
|
||||||
@ -0,0 +1,40 @@
|
|||||||
|
#if PRIME_TWEEN_INSTALLED
|
||||||
|
using PrimeTween;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace PrimeTweenDemo {
|
||||||
|
public class CameraProjectionMatrixAnimation : MonoBehaviour {
|
||||||
|
[SerializeField] Camera mainCamera;
|
||||||
|
float interpolationFactor;
|
||||||
|
bool isOrthographic;
|
||||||
|
Tween tween;
|
||||||
|
|
||||||
|
public void AnimateCameraProjection() {
|
||||||
|
isOrthographic = !isOrthographic;
|
||||||
|
tween.Stop();
|
||||||
|
tween = Tween.Custom(this, interpolationFactor, isOrthographic ? 1 : 0, 0.6f, ease: Ease.InOutSine, onValueChange: (target, t) => {
|
||||||
|
target.InterpolateProjectionMatrix(t);
|
||||||
|
})
|
||||||
|
.OnComplete(this, target => {
|
||||||
|
target.mainCamera.orthographic = target.isOrthographic;
|
||||||
|
target.mainCamera.ResetProjectionMatrix();
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
void InterpolateProjectionMatrix(float _interpolationFactor) {
|
||||||
|
interpolationFactor = _interpolationFactor;
|
||||||
|
float aspect = (float)Screen.width / Screen.height;
|
||||||
|
var orthographicSize = mainCamera.orthographicSize;
|
||||||
|
var perspectiveMatrix = Matrix4x4.Perspective(mainCamera.fieldOfView, aspect, mainCamera.nearClipPlane, mainCamera.farClipPlane);
|
||||||
|
var orthoMatrix = Matrix4x4.Ortho(-orthographicSize * aspect, orthographicSize * aspect, -orthographicSize, orthographicSize, mainCamera.nearClipPlane, mainCamera.farClipPlane);
|
||||||
|
Matrix4x4 projectionMatrix = default;
|
||||||
|
for (int i = 0; i < 16; i++) {
|
||||||
|
projectionMatrix[i] = Mathf.Lerp(perspectiveMatrix[i], orthoMatrix[i], _interpolationFactor);
|
||||||
|
}
|
||||||
|
mainCamera.projectionMatrix = projectionMatrix;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool IsAnimating => tween.isAlive;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 900e84e1426b4fc8a386a58aaee3b4ba
|
||||||
|
timeCreated: 1685260544
|
||||||
132
Assets/Plugins/PrimeTween/Demo/Scripts/Demo.cs
Normal file
@ -0,0 +1,132 @@
|
|||||||
|
#if PRIME_TWEEN_INSTALLED
|
||||||
|
using PrimeTween;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
#endif
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace PrimeTweenDemo {
|
||||||
|
public class Demo : MonoBehaviour {
|
||||||
|
#if PRIME_TWEEN_INSTALLED
|
||||||
|
[SerializeField] AnimateAllType animateAllType; enum AnimateAllType { Sequence, Async, Coroutine }
|
||||||
|
[SerializeField] Slider sequenceTimelineSlider;
|
||||||
|
[SerializeField] Text pausedLabel;
|
||||||
|
[SerializeField] Button animateAllPartsButton;
|
||||||
|
[SerializeField] TypewriterAnimatorExample typewriterAnimatorExample;
|
||||||
|
[SerializeField] Animatable[] animatables;
|
||||||
|
[SerializeField] Wheels wheels;
|
||||||
|
[SerializeField, Range(0.5f, 5f)] float timeScale = 1;
|
||||||
|
bool isAnimatingWithCoroutineOrAsync;
|
||||||
|
public Sequence animateAllSequence;
|
||||||
|
|
||||||
|
void Awake() {
|
||||||
|
PrimeTweenConfig.SetTweensCapacity(100);
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnEnable() {
|
||||||
|
sequenceTimelineSlider.fillRect.gameObject.SetActive(false);
|
||||||
|
sequenceTimelineSlider.onValueChanged.AddListener(SequenceTimelineSliderChanged);
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnDisable() => sequenceTimelineSlider.onValueChanged.RemoveListener(SequenceTimelineSliderChanged);
|
||||||
|
|
||||||
|
void SequenceTimelineSliderChanged(float sliderValue) {
|
||||||
|
if (!notifySliderChanged) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (!animateAllSequence.isAlive) {
|
||||||
|
wheels.OnClick();
|
||||||
|
}
|
||||||
|
animateAllSequence.isPaused = true;
|
||||||
|
animateAllSequence.progressTotal = sliderValue;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool notifySliderChanged = true;
|
||||||
|
|
||||||
|
void UpdateSlider() {
|
||||||
|
var isSliderVisible = animateAllType == AnimateAllType.Sequence && !isAnimatingWithCoroutineOrAsync;
|
||||||
|
sequenceTimelineSlider.gameObject.SetActive(isSliderVisible);
|
||||||
|
if (!isSliderVisible) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
pausedLabel.gameObject.SetActive(animateAllSequence.isAlive && animateAllSequence.isPaused);
|
||||||
|
var isSequenceAlive = animateAllSequence.isAlive;
|
||||||
|
sequenceTimelineSlider.handleRect.gameObject.SetActive(isSequenceAlive);
|
||||||
|
if (isSequenceAlive) {
|
||||||
|
notifySliderChanged = false;
|
||||||
|
sequenceTimelineSlider.value = animateAllSequence.progressTotal; // Unity 2018 doesn't have SetValueWithoutNotify(), so use notifySliderChanged instead
|
||||||
|
notifySliderChanged = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update() {
|
||||||
|
Time.timeScale = timeScale;
|
||||||
|
|
||||||
|
animateAllPartsButton.GetComponent<Image>().enabled = !isAnimatingWithCoroutineOrAsync;
|
||||||
|
animateAllPartsButton.GetComponentInChildren<Text>().enabled = !isAnimatingWithCoroutineOrAsync;
|
||||||
|
|
||||||
|
UpdateSlider();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AnimateAll(bool toEndValue) {
|
||||||
|
if (isAnimatingWithCoroutineOrAsync) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
switch (animateAllType) {
|
||||||
|
case AnimateAllType.Sequence:
|
||||||
|
AnimateAllSequence(toEndValue);
|
||||||
|
break;
|
||||||
|
case AnimateAllType.Async:
|
||||||
|
AnimateAllAsync(toEndValue);
|
||||||
|
break;
|
||||||
|
case AnimateAllType.Coroutine:
|
||||||
|
StartCoroutine(AnimateAllCoroutine(toEndValue));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Tweens and sequences can be grouped with and chained to other tweens and sequences.
|
||||||
|
/// The advantage of using this method instead of <see cref="AnimateAllAsync"/> and <see cref="AnimateAllCoroutine"/> is the ability to stop/complete/pause the combined sequence.
|
||||||
|
/// Also, this method doesn't generate garbage related to starting a coroutine or awaiting an async method.
|
||||||
|
void AnimateAllSequence(bool toEndValue) {
|
||||||
|
if (animateAllSequence.isAlive) {
|
||||||
|
animateAllSequence.isPaused = !animateAllSequence.isPaused;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
animateAllSequence = Sequence.Create();
|
||||||
|
#if TEXT_MESH_PRO_INSTALLED
|
||||||
|
animateAllSequence.Group(typewriterAnimatorExample.Animate());
|
||||||
|
#endif
|
||||||
|
float delay = 0f;
|
||||||
|
foreach (var animatable in animatables) {
|
||||||
|
animateAllSequence.Insert(delay, animatable.Animate(toEndValue));
|
||||||
|
delay += 0.6f;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Tweens and sequences can be awaited in async methods.
|
||||||
|
async void AnimateAllAsync(bool toEndValue) {
|
||||||
|
isAnimatingWithCoroutineOrAsync = true;
|
||||||
|
foreach (var animatable in animatables) {
|
||||||
|
await animatable.Animate(toEndValue);
|
||||||
|
}
|
||||||
|
isAnimatingWithCoroutineOrAsync = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Tweens and sequences can also be used in coroutines with the help of ToYieldInstruction() method.
|
||||||
|
System.Collections.IEnumerator AnimateAllCoroutine(bool toEndValue) {
|
||||||
|
isAnimatingWithCoroutineOrAsync = true;
|
||||||
|
foreach (var animatable in animatables) {
|
||||||
|
yield return animatable.Animate(toEndValue).ToYieldInstruction();
|
||||||
|
}
|
||||||
|
isAnimatingWithCoroutineOrAsync = false;
|
||||||
|
}
|
||||||
|
#else // PRIME_TWEEN_INSTALLED
|
||||||
|
void Awake() {
|
||||||
|
Debug.LogError("Please install PrimeTween via 'Assets/Plugins/PrimeTween/PrimeTweenInstaller'.");
|
||||||
|
#if !UNITY_2019_1_OR_NEWER
|
||||||
|
Debug.LogError("And add the 'PRIME_TWEEN_INSTALLED' define to the 'Project Settings/Player/Scripting Define Symbols' to run the Demo in Unity 2018.");
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Plugins/PrimeTween/Demo/Scripts/Demo.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 945298e218f9841b08c8270c494cb200
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@ -0,0 +1,35 @@
|
|||||||
|
#if PRIME_TWEEN_INSTALLED
|
||||||
|
using PrimeTween;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace PrimeTweenDemo {
|
||||||
|
public class DirectionalLightController : MonoBehaviour {
|
||||||
|
[SerializeField] Light directionalLight;
|
||||||
|
[SerializeField] Camera mainCamera;
|
||||||
|
[SerializeField] Color startColor;
|
||||||
|
[SerializeField] Color endColor;
|
||||||
|
float angleX;
|
||||||
|
float angleY;
|
||||||
|
|
||||||
|
void OnEnable() {
|
||||||
|
// This overload is simpler, but allocates small amount of garbage because 'this' reference is captured in a closure.
|
||||||
|
// It ok to use it once in a while but for hot code paths consider using the overload that accepts 'target' as first parameter.
|
||||||
|
var xRotationSettings = new TweenSettings<float>(45, 10, 10, Ease.Linear, -1, CycleMode.Yoyo);
|
||||||
|
Tween.Custom(xRotationSettings, newX => angleX = newX);
|
||||||
|
|
||||||
|
// This overload is more verbose, but doesn't allocate garbage.
|
||||||
|
var yRotationSettings = new TweenSettings<float>(45, 405, 20, Ease.Linear, -1);
|
||||||
|
Tween.Custom(this, yRotationSettings, (target, newY) => target.angleY = newY);
|
||||||
|
|
||||||
|
var colorSettings = new TweenSettings<Color>(startColor, endColor, 10, Ease.InCirc, -1, CycleMode.Rewind);
|
||||||
|
Tween.LightColor(directionalLight, colorSettings);
|
||||||
|
Tween.CameraBackgroundColor(mainCamera, colorSettings);
|
||||||
|
Tween.Custom(colorSettings, color => RenderSettings.fogColor = color);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update() {
|
||||||
|
transform.localEulerAngles = new Vector3(angleX, angleY);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: db622a6d0e0fa4b68852ef1a7fc60dba
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
29
Assets/Plugins/PrimeTween/Demo/Scripts/Door.cs
Normal file
@ -0,0 +1,29 @@
|
|||||||
|
#if PRIME_TWEEN_INSTALLED
|
||||||
|
using PrimeTween;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace PrimeTweenDemo {
|
||||||
|
public class Door : Animatable {
|
||||||
|
[SerializeField] CameraController cameraController;
|
||||||
|
[SerializeField] Transform animationAnchor;
|
||||||
|
bool isClosed;
|
||||||
|
|
||||||
|
public override void OnClick() {
|
||||||
|
Animate(!isClosed);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override Sequence Animate(bool _isClosed) {
|
||||||
|
if (isClosed == _isClosed) {
|
||||||
|
return Sequence.Create();
|
||||||
|
}
|
||||||
|
isClosed = _isClosed;
|
||||||
|
var rotationTween = Tween.LocalRotation(animationAnchor, _isClosed ? new Vector3(0, -90) : Vector3.zero, 0.7f, Ease.InOutElastic);
|
||||||
|
var sequence = Sequence.Create(rotationTween);
|
||||||
|
if (_isClosed) {
|
||||||
|
sequence.Group(cameraController.Shake(0.5f));
|
||||||
|
}
|
||||||
|
return sequence;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
3
Assets/Plugins/PrimeTween/Demo/Scripts/Door.cs.meta
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 4efa7d4d94464bb0b3e6ea597eb13637
|
||||||
|
timeCreated: 1682159642
|
||||||
25
Assets/Plugins/PrimeTween/Demo/Scripts/Headlights.cs
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
#if PRIME_TWEEN_INSTALLED
|
||||||
|
using PrimeTween;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace PrimeTweenDemo {
|
||||||
|
public class Headlights : Animatable {
|
||||||
|
[SerializeField] AnimationCurve ease;
|
||||||
|
[SerializeField] Light[] lights;
|
||||||
|
bool isOn;
|
||||||
|
|
||||||
|
public override void OnClick() {
|
||||||
|
Animate(!isOn);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override Sequence Animate(bool _isOn) {
|
||||||
|
isOn = _isOn;
|
||||||
|
var sequence = Sequence.Create();
|
||||||
|
foreach (var _light in lights) {
|
||||||
|
sequence.Group(Tween.LightIntensity(_light, _isOn ? 0.7f : 0, 0.8f, ease));
|
||||||
|
}
|
||||||
|
return sequence;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
11
Assets/Plugins/PrimeTween/Demo/Scripts/Headlights.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 7bc81275df8d244a1a7568f9443b5e93
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@ -0,0 +1,17 @@
|
|||||||
|
#if PRIME_TWEEN_INSTALLED
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace PrimeTweenDemo {
|
||||||
|
public class HighlightableElement : MonoBehaviour {
|
||||||
|
[SerializeField] public Transform highlightAnchor;
|
||||||
|
public MeshRenderer[] models { get; private set; }
|
||||||
|
|
||||||
|
void OnEnable() {
|
||||||
|
models = GetComponentsInChildren<MeshRenderer>();
|
||||||
|
foreach (var mr in models) {
|
||||||
|
_ = mr.material; // copy shared material
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5fbd7d6a5982d440282a82998473a306
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@ -0,0 +1,65 @@
|
|||||||
|
#if PRIME_TWEEN_INSTALLED
|
||||||
|
using JetBrains.Annotations;
|
||||||
|
using PrimeTween;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace PrimeTweenDemo {
|
||||||
|
public class HighlightedElementController : MonoBehaviour {
|
||||||
|
[SerializeField] Camera mainCamera;
|
||||||
|
[SerializeField] CameraProjectionMatrixAnimation cameraProjectionMatrixAnimation;
|
||||||
|
[CanBeNull] public HighlightableElement current { get; private set; }
|
||||||
|
|
||||||
|
void Awake() {
|
||||||
|
#if UNITY_2019_1_OR_NEWER && !PHYSICS_MODULE_INSTALLED
|
||||||
|
Debug.LogError("Please install the package needed for Physics.Raycast(): 'Package Manager/Packages/Built-in/Physics' (com.unity.modules.physics).");
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update() {
|
||||||
|
if (cameraProjectionMatrixAnimation.IsAnimating) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (Input.touchSupported && !Input.GetMouseButton(0)) {
|
||||||
|
SetCurrentHighlighted(null);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
var ray = mainCamera.ScreenPointToRay(Input.mousePosition);
|
||||||
|
var highlightableElement = RaycastHighlightableElement(ray);
|
||||||
|
SetCurrentHighlighted(highlightableElement);
|
||||||
|
|
||||||
|
if (current != null && Input.GetMouseButtonDown(0)) {
|
||||||
|
current.GetComponent<Animatable>().OnClick();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[CanBeNull]
|
||||||
|
static HighlightableElement RaycastHighlightableElement(Ray ray) {
|
||||||
|
#if !UNITY_2019_1_OR_NEWER || PHYSICS_MODULE_INSTALLED
|
||||||
|
// If you're seeing a compilation error on the next line, please install the package needed for Physics.Raycast(): 'Package Manager/Packages/Built-in/Physics' (com.unity.modules.physics).
|
||||||
|
return Physics.Raycast(ray, out var hit) ? hit.collider.GetComponentInParent<HighlightableElement>() : null;
|
||||||
|
#else
|
||||||
|
return null;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
void SetCurrentHighlighted([CanBeNull] HighlightableElement newHighlighted) {
|
||||||
|
if (newHighlighted != current) {
|
||||||
|
if (current != null) {
|
||||||
|
AnimateHighlightedElement(current, false);
|
||||||
|
}
|
||||||
|
current = newHighlighted;
|
||||||
|
if (newHighlighted != null) {
|
||||||
|
AnimateHighlightedElement(newHighlighted, true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void AnimateHighlightedElement([NotNull] HighlightableElement highlightable, bool isHighlighted) {
|
||||||
|
Tween.LocalPositionZ(highlightable.highlightAnchor, isHighlighted ? 0.08f : 0, 0.3f);
|
||||||
|
foreach (var model in highlightable.models) {
|
||||||
|
Tween.MaterialColor(model.material, Shader.PropertyToID("_EmissionColor"), isHighlighted ? Color.white * 0.25f : Color.black, 0.2f, Ease.OutQuad);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 9e831710f8fb47e4a09c640d573d1358
|
||||||
|
timeCreated: 1682327543
|
||||||
21
Assets/Plugins/PrimeTween/Demo/Scripts/JumpAnimation.cs
Normal file
@ -0,0 +1,21 @@
|
|||||||
|
#if PRIME_TWEEN_INSTALLED
|
||||||
|
using PrimeTween;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace PrimeTweenDemo {
|
||||||
|
public class JumpAnimation : MonoBehaviour {
|
||||||
|
[SerializeField] Transform target;
|
||||||
|
Sequence sequence;
|
||||||
|
|
||||||
|
public void PlayAnimation() {
|
||||||
|
if (!sequence.isAlive) {
|
||||||
|
const float jumpDuration = 0.3f;
|
||||||
|
sequence = Tween.Scale(target, new Vector3(1.1f, 0.8f, 1.1f), 0.15f, Ease.OutQuad, 2, CycleMode.Yoyo)
|
||||||
|
.Chain(Tween.LocalPositionY(target, 1, jumpDuration))
|
||||||
|
.Chain(Tween.LocalEulerAngles(target, Vector3.zero, new Vector3(0, 360), 1.5f, Ease.InOutBack))
|
||||||
|
.Chain(Tween.LocalPositionY(target, 0, jumpDuration));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 453932c77a72487599d5103bcde610da
|
||||||
|
timeCreated: 1685366944
|
||||||
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 8add66110a942479c9b69ed4eb7e777e
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@ -0,0 +1,67 @@
|
|||||||
|
#if PRIME_TWEEN_INSTALLED && UNITY_UGUI_INSTALLED
|
||||||
|
#if UNITY_EDITOR && UNITY_2019_1_OR_NEWER
|
||||||
|
using UnityEngine.Profiling;
|
||||||
|
#endif
|
||||||
|
using PrimeTween;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
namespace PrimeTweenDemo {
|
||||||
|
/// <summary>
|
||||||
|
/// PrimeTween uses static delegates (lambdas with no external captures) to play animations.
|
||||||
|
/// The first time a particular animation is played, C# runtime caches the delegate for this animation, and the GC.Alloc is shown in Profiler.
|
||||||
|
/// Such allocations are not technically 'garbage' because they are not subject to garbage collection.
|
||||||
|
/// All subsequent calls will use the cached delegate and will never allocate again.
|
||||||
|
///
|
||||||
|
/// To replicate '0B' heap allocations shown in the promo video:
|
||||||
|
/// Disable the 'Project Settings/Editor/Enter Play Mode Settings/Reload Domain' setting.
|
||||||
|
/// Enable Profiler with Deep Profile.
|
||||||
|
/// Run the Demo and play all animations at least once. This will cache the aforementioned static delegates.
|
||||||
|
/// Restart the Demo scene and observe that PrimeTween doesn't allocate heap memory after static delegates warm-up.
|
||||||
|
/// </summary>
|
||||||
|
public class DebugInfo : MonoBehaviour {
|
||||||
|
#pragma warning disable 0414
|
||||||
|
[SerializeField] MeasureMemoryAllocations measureMemoryAllocations;
|
||||||
|
[SerializeField] Text tweensCountText;
|
||||||
|
[SerializeField] Text gcAllocText;
|
||||||
|
#pragma warning restore 0414
|
||||||
|
#if UNITY_EDITOR && UNITY_2019_1_OR_NEWER
|
||||||
|
int curTweensCount = -1;
|
||||||
|
int? curGCAlloc;
|
||||||
|
|
||||||
|
void Start() {
|
||||||
|
gcAllocText.text = string.Empty;
|
||||||
|
if (shouldDisable()) {
|
||||||
|
gameObject.SetActive(false);
|
||||||
|
}
|
||||||
|
if (Profiler.enabled && !UnityEditorInternal.ProfilerDriver.deepProfiling) {
|
||||||
|
Debug.LogWarning("Please enable 'Deep Profile' for more accurate memory allocation measurements.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool shouldDisable() {
|
||||||
|
if (!Application.isEditor) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (UnityEditor.EditorApplication.isPaused) {
|
||||||
|
return false; // Profiler.enabled returns false if scene is started paused in Unity 2021.3.26
|
||||||
|
}
|
||||||
|
return !Profiler.enabled;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update() {
|
||||||
|
var newTweensCount = PrimeTweenManager.Instance.lastId;
|
||||||
|
if (curTweensCount != newTweensCount) {
|
||||||
|
curTweensCount = newTweensCount;
|
||||||
|
tweensCountText.text = $"Animations: {newTweensCount}";
|
||||||
|
}
|
||||||
|
var newGCAlloc = measureMemoryAllocations.gcAllocTotal;
|
||||||
|
if (newGCAlloc.HasValue && curGCAlloc != newGCAlloc.Value) {
|
||||||
|
curGCAlloc = newGCAlloc.Value;
|
||||||
|
gcAllocText.text = $"Heap allocations: {UnityEditor.EditorUtility.FormatBytes(newGCAlloc.Value)}";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c0ef97c778caf4b70aea23911ded98ab
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@ -0,0 +1,148 @@
|
|||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
#if UNITY_EDITOR && UNITY_2019_1_OR_NEWER
|
||||||
|
using System.Linq;
|
||||||
|
using UnityEditor;
|
||||||
|
using UnityEditor.Profiling;
|
||||||
|
using UnityEditorInternal;
|
||||||
|
using UnityEngine.Profiling;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
namespace PrimeTweenDemo {
|
||||||
|
public class MeasureMemoryAllocations : MonoBehaviour {
|
||||||
|
#pragma warning disable 0414
|
||||||
|
[SerializeField] bool logAllocations;
|
||||||
|
[SerializeField] bool logFiltered;
|
||||||
|
[SerializeField] bool logIgnored;
|
||||||
|
[SerializeField] List<string> filterAllocations = new List<string>();
|
||||||
|
[SerializeField] List<string> ignoreAllocations = new List<string>();
|
||||||
|
#pragma warning restore 0414
|
||||||
|
#if UNITY_EDITOR && UNITY_2019_1_OR_NEWER
|
||||||
|
public int? gcAllocTotal { get; private set; }
|
||||||
|
readonly Stack<int> stack = new Stack<int>();
|
||||||
|
readonly List<int> childrenBuffer = new List<int>();
|
||||||
|
readonly List<int> fullIdPathBuffer = new List<int>();
|
||||||
|
readonly List<int[]> ignoredPaths = new List<int[]>();
|
||||||
|
readonly List<int[]> filteredPaths = new List<int[]>();
|
||||||
|
int lastProcessedFrame = -1;
|
||||||
|
|
||||||
|
void Awake() {
|
||||||
|
filterAllocations.Add("PrimeTween.Runtime");
|
||||||
|
filterAllocations.Add("PrimeTweenDemo");
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnEnable() {
|
||||||
|
ProfilerDriver.ClearAllFrames();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update() {
|
||||||
|
if (!Profiler.enabled) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
var startFrame = Mathf.Max(lastProcessedFrame + 1, ProfilerDriver.firstFrameIndex);
|
||||||
|
for (int i = startFrame; i <= ProfilerDriver.lastFrameIndex; i++) {
|
||||||
|
var gcAlloc = calcGCAllocInFrame(i);
|
||||||
|
if (!gcAlloc.HasValue) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
lastProcessedFrame = i;
|
||||||
|
if (gcAllocTotal.HasValue) {
|
||||||
|
gcAllocTotal += gcAlloc.Value;
|
||||||
|
} else {
|
||||||
|
gcAllocTotal = gcAlloc.Value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int? calcGCAllocInFrame(int frameIndex) {
|
||||||
|
int result = 0;
|
||||||
|
const HierarchyFrameDataView.ViewModes viewMode = HierarchyFrameDataView.ViewModes.MergeSamplesWithTheSameName | HierarchyFrameDataView.ViewModes.HideEditorOnlySamples;
|
||||||
|
using (var data = ProfilerDriver.GetHierarchyFrameDataView(frameIndex, 0, viewMode, HierarchyFrameDataView.columnGcMemory, false)) {
|
||||||
|
if (!data.valid) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
stack.Clear();
|
||||||
|
stack.Push(data.GetRootItemID());
|
||||||
|
while (stack.Count > 0) {
|
||||||
|
var current = stack.Pop();
|
||||||
|
UnityEngine.Assertions.Assert.IsTrue(data.HasItemChildren(current));
|
||||||
|
data.GetItemChildren(current, childrenBuffer);
|
||||||
|
foreach (var childId in childrenBuffer) {
|
||||||
|
var gcAlloc = (int)data.GetItemColumnDataAsSingle(childId, HierarchyFrameDataView.columnGcMemory);
|
||||||
|
if (gcAlloc == 0) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (data.HasItemChildren(childId)) {
|
||||||
|
stack.Push(childId);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
data.GetItemMarkerIDPath(childId, fullIdPathBuffer);
|
||||||
|
if (ContainsSequence(ignoredPaths, fullIdPathBuffer)) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (!ContainsSequence(filteredPaths, fullIdPathBuffer)) {
|
||||||
|
if (shouldFilter()) {
|
||||||
|
filteredPaths.Add(fullIdPathBuffer.ToArray());
|
||||||
|
} else {
|
||||||
|
ignoredPaths.Add(fullIdPathBuffer.ToArray());
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
bool shouldFilter() {
|
||||||
|
if (filterAllocations.Count == 0) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
var itemPath = data.GetItemPath(childId);
|
||||||
|
foreach (var filter in filterAllocations) {
|
||||||
|
if (itemPath.Contains(filter) && !ignoreAllocations.Any(itemPath.Contains)) {
|
||||||
|
if (logFiltered) {
|
||||||
|
print($"FILTER {itemPath}");
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (logIgnored) {
|
||||||
|
print($"IGNORE {itemPath}");
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (logAllocations) {
|
||||||
|
print($"GC Alloc in frame {frameIndex}: {EditorUtility.FormatBytes(gcAlloc)}\n" +
|
||||||
|
$"Path: {data.GetItemPath(childId)}\n");
|
||||||
|
}
|
||||||
|
result += gcAlloc;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool ContainsSequence(List<int[]> arrays, List<int> list) {
|
||||||
|
foreach (var arr in arrays) {
|
||||||
|
if (SequenceEqual(arr, list)) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
|
||||||
|
// Unity 2019.4.40 doesn't support static local methods
|
||||||
|
// ReSharper disable once LocalFunctionCanBeMadeStatic
|
||||||
|
bool SequenceEqual(int[] arr, List<int> _list) {
|
||||||
|
if (arr.Length != _list.Count) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
for (var i = 0; i < arr.Length; i++) {
|
||||||
|
if (arr[i] != _list[i]) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#else
|
||||||
|
void Awake() {
|
||||||
|
Debug.LogWarning($"{nameof(MeasureMemoryAllocations)} is only supported in Unity 2019.1 or newer.", this);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
}
|
||||||
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 6af581ca2a164600b2d47b0f7f7d5570
|
||||||
|
timeCreated: 1686221280
|
||||||
@ -0,0 +1,27 @@
|
|||||||
|
{
|
||||||
|
"name": "PrimeTween.Debug",
|
||||||
|
"rootNamespace": "",
|
||||||
|
"references": [
|
||||||
|
"PrimeTween.Runtime"
|
||||||
|
],
|
||||||
|
"includePlatforms": [],
|
||||||
|
"excludePlatforms": [],
|
||||||
|
"allowUnsafeCode": false,
|
||||||
|
"overrideReferences": false,
|
||||||
|
"precompiledReferences": [],
|
||||||
|
"autoReferenced": true,
|
||||||
|
"defineConstraints": [],
|
||||||
|
"versionDefines": [
|
||||||
|
{
|
||||||
|
"name": "com.kyrylokuzyk.primetween",
|
||||||
|
"expression": "1.0.0",
|
||||||
|
"define": "PRIME_TWEEN_INSTALLED"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "com.unity.ugui",
|
||||||
|
"expression": "1.0.0",
|
||||||
|
"define": "UNITY_UGUI_INSTALLED"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"noEngineReferences": false
|
||||||
|
}
|
||||||
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: bd26724a735bb4282b7fbdef4681eb5f
|
||||||
|
AssemblyDefinitionImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@ -0,0 +1,38 @@
|
|||||||
|
{
|
||||||
|
"name": "PrimeTween.Demo",
|
||||||
|
"rootNamespace": "",
|
||||||
|
"references": [
|
||||||
|
"PrimeTween.Runtime",
|
||||||
|
"Unity.TextMeshPro"
|
||||||
|
],
|
||||||
|
"includePlatforms": [],
|
||||||
|
"excludePlatforms": [],
|
||||||
|
"allowUnsafeCode": false,
|
||||||
|
"overrideReferences": false,
|
||||||
|
"precompiledReferences": [],
|
||||||
|
"autoReferenced": true,
|
||||||
|
"defineConstraints": [],
|
||||||
|
"versionDefines": [
|
||||||
|
{
|
||||||
|
"name": "com.unity.modules.physics",
|
||||||
|
"expression": "1.0.0",
|
||||||
|
"define": "PHYSICS_MODULE_INSTALLED"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "com.unity.ugui",
|
||||||
|
"expression": "1.0.0",
|
||||||
|
"define": "UNITY_UGUI_INSTALLED"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "com.kyrylokuzyk.primetween",
|
||||||
|
"expression": "1.0.0",
|
||||||
|
"define": "PRIME_TWEEN_INSTALLED"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "com.unity.textmeshpro",
|
||||||
|
"expression": "1.0.0",
|
||||||
|
"define": "TEXT_MESH_PRO_INSTALLED"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"noEngineReferences": false
|
||||||
|
}
|
||||||
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 85ffa6ed6408b405d94d60bf1dce1057
|
||||||
|
AssemblyDefinitionImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
29
Assets/Plugins/PrimeTween/Demo/Scripts/Road.cs
Normal file
@ -0,0 +1,29 @@
|
|||||||
|
#if PRIME_TWEEN_INSTALLED
|
||||||
|
using PrimeTween;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace PrimeTweenDemo {
|
||||||
|
public class Road : Animatable {
|
||||||
|
[SerializeField] MeshRenderer roadModel;
|
||||||
|
[SerializeField] AnimationCurve ease;
|
||||||
|
float currentSpeed;
|
||||||
|
|
||||||
|
void Awake() {
|
||||||
|
_ = roadModel.material; // copy shared material
|
||||||
|
}
|
||||||
|
|
||||||
|
public override Sequence Animate(bool isAnimating) {
|
||||||
|
var currentSpeedTween = Tween.Custom(this, currentSpeed, isAnimating ? 0.3f : 0, 1, (_this, val) => _this.currentSpeed = val);
|
||||||
|
var sequence = Sequence.Create(currentSpeedTween);
|
||||||
|
if (isAnimating) {
|
||||||
|
sequence.Group(Tween.LocalPositionY(transform, 0, -0.5f, 0.7f, ease));
|
||||||
|
}
|
||||||
|
return sequence;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update() {
|
||||||
|
roadModel.material.mainTextureOffset += new Vector2(-1f, 1f) * currentSpeed * Time.deltaTime;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
3
Assets/Plugins/PrimeTween/Demo/Scripts/Road.cs.meta
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a4e192d6601c4753961099a3db72b66f
|
||||||
|
timeCreated: 1682262719
|
||||||
39
Assets/Plugins/PrimeTween/Demo/Scripts/SlidingDoor.cs
Normal file
@ -0,0 +1,39 @@
|
|||||||
|
#if PRIME_TWEEN_INSTALLED
|
||||||
|
using PrimeTween;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace PrimeTweenDemo {
|
||||||
|
public class SlidingDoor : Animatable {
|
||||||
|
[SerializeField] Transform animationAnchor;
|
||||||
|
[SerializeField] Vector3 openedPos, midPos, closedPos;
|
||||||
|
Demo demo;
|
||||||
|
bool isClosed;
|
||||||
|
Sequence sequence;
|
||||||
|
|
||||||
|
void Awake() {
|
||||||
|
demo = FindObjectOfType<Demo>();
|
||||||
|
UnityEngine.Assertions.Assert.IsNotNull(demo);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnClick() {
|
||||||
|
if (!demo.animateAllSequence.isAlive) {
|
||||||
|
Animate(!isClosed);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override Sequence Animate(bool _isClosed) {
|
||||||
|
if (isClosed == _isClosed) {
|
||||||
|
return Sequence.Create();
|
||||||
|
}
|
||||||
|
isClosed = _isClosed;
|
||||||
|
if (sequence.isAlive) {
|
||||||
|
sequence.Stop();
|
||||||
|
}
|
||||||
|
var tweenSettings = new TweenSettings(0.4f, Ease.OutBack, endDelay: 0.1f);
|
||||||
|
sequence = Tween.LocalPosition(animationAnchor, midPos, tweenSettings)
|
||||||
|
.Chain(Tween.LocalPosition(animationAnchor, _isClosed ? closedPos : openedPos, tweenSettings));
|
||||||
|
return sequence;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
11
Assets/Plugins/PrimeTween/Demo/Scripts/SlidingDoor.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c42977785d1b549d59c346556945e0c5
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
17
Assets/Plugins/PrimeTween/Demo/Scripts/SqueezeAnimation.cs
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
#if PRIME_TWEEN_INSTALLED
|
||||||
|
using PrimeTween;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace PrimeTweenDemo {
|
||||||
|
public class SqueezeAnimation : MonoBehaviour {
|
||||||
|
[SerializeField] Transform target;
|
||||||
|
Tween tween;
|
||||||
|
|
||||||
|
public void PlayAnimation() {
|
||||||
|
if (!tween.isAlive) {
|
||||||
|
tween = Tween.Scale(target, new Vector3(1.15f, 0.9f, 1.15f), 0.2f, Ease.OutSine, 2, CycleMode.Yoyo);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 613ad9fe5121a4b02b556b6b16cad710
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
25
Assets/Plugins/PrimeTween/Demo/Scripts/SwipeTutorial.cs
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
#if PRIME_TWEEN_INSTALLED
|
||||||
|
using PrimeTween;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace PrimeTweenDemo {
|
||||||
|
public class SwipeTutorial : MonoBehaviour {
|
||||||
|
Tween tween;
|
||||||
|
|
||||||
|
void OnEnable() {
|
||||||
|
#if !UNITY_2019_1_OR_NEWER || UNITY_UGUI_INSTALLED
|
||||||
|
tween = Tween.Alpha(GetComponent<UnityEngine.UI.Text>(), 1, 0, 1, Ease.InOutSine, -1, CycleMode.Yoyo);
|
||||||
|
#else
|
||||||
|
Debug.LogError("Please install the package and re-open the Demo scene: 'Package Manager/Packages/Unity Registry/Unity UI' (com.unity.ugui).");
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Hide() {
|
||||||
|
if (tween.isAlive) {
|
||||||
|
// Stop cycling the animation when it reaches the 'endValue' (0)
|
||||||
|
tween.SetRemainingCycles(true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d20b7aac1e6a4f1dbdbe52c7ca1ad4b4
|
||||||
|
timeCreated: 1685344395
|
||||||
@ -0,0 +1,148 @@
|
|||||||
|
#if PRIME_TWEEN_INSTALLED
|
||||||
|
#if TEXT_MESH_PRO_INSTALLED
|
||||||
|
using TMPro;
|
||||||
|
#endif
|
||||||
|
using JetBrains.Annotations;
|
||||||
|
using PrimeTween;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace PrimeTweenDemo {
|
||||||
|
[PublicAPI]
|
||||||
|
public class TypewriterAnimatorExample : MonoBehaviour {
|
||||||
|
enum AnimationType { Simple, WithPunctuations, ByWords }
|
||||||
|
[SerializeField] AnimationType animationType = AnimationType.WithPunctuations;
|
||||||
|
[SerializeField] float charsPerSecond = 40f;
|
||||||
|
[SerializeField] int pauseAfterPunctuation = 20;
|
||||||
|
#if TEXT_MESH_PRO_INSTALLED
|
||||||
|
TextMeshProUGUI text;
|
||||||
|
|
||||||
|
void Awake() {
|
||||||
|
text = gameObject.AddComponent<TextMeshProUGUI>();
|
||||||
|
text.maxVisibleCharacters = 0;
|
||||||
|
text.alignment = TextAlignmentOptions.TopLeft;
|
||||||
|
text.fontSize = 12;
|
||||||
|
text.color = Color.black * 0.8f;
|
||||||
|
text.text = "This text is <color=orange>animated</color> with <b>zero allocations</b>, see <i>'TypewriterAnimatorExample'</i> script for more details.\n\n" +
|
||||||
|
"PrimeTween rocks!";
|
||||||
|
}
|
||||||
|
|
||||||
|
public Tween Animate() {
|
||||||
|
switch (animationType) {
|
||||||
|
case AnimationType.Simple:
|
||||||
|
return TypewriterAnimationSimple();
|
||||||
|
case AnimationType.WithPunctuations:
|
||||||
|
return TypewriterAnimationWithPunctuations();
|
||||||
|
case AnimationType.ByWords:
|
||||||
|
return TypewriterAnimationByWords();
|
||||||
|
default:
|
||||||
|
throw new System.Exception();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>A simple typewriter animation that uses built-in <see cref="Tween.TextMaxVisibleCharacters()"/> animation method.</summary>
|
||||||
|
public Tween TypewriterAnimationSimple() {
|
||||||
|
text.ForceMeshUpdate();
|
||||||
|
int characterCount = text.textInfo.characterCount;
|
||||||
|
float duration = characterCount / charsPerSecond;
|
||||||
|
return Tween.TextMaxVisibleCharacters(text, 0, characterCount, duration, Ease.Linear);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region TypewriterAnimationWithPunctuations
|
||||||
|
/// <summary>Typewriter animation which inserts pauses after punctuation marks.</summary>
|
||||||
|
public Tween TypewriterAnimationWithPunctuations() {
|
||||||
|
text.ForceMeshUpdate();
|
||||||
|
RemapWithPunctuations(text, int.MaxValue, out int remappedCount, out _);
|
||||||
|
float duration = remappedCount / charsPerSecond;
|
||||||
|
return Tween.Custom(this, 0f, remappedCount, duration, (t, x) => t.UpdateMaxVisibleCharsWithPunctuation(x), Ease.Linear);
|
||||||
|
}
|
||||||
|
|
||||||
|
void UpdateMaxVisibleCharsWithPunctuation(float progress) {
|
||||||
|
int remappedEndIndex = Mathf.RoundToInt(progress);
|
||||||
|
RemapWithPunctuations(text, remappedEndIndex, out _, out int visibleCharsCount);
|
||||||
|
if (text.maxVisibleCharacters != visibleCharsCount) {
|
||||||
|
text.maxVisibleCharacters = visibleCharsCount;
|
||||||
|
// play keyboard typing sound here if needed
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void RemapWithPunctuations([NotNull] TMP_Text text, int remappedEndIndex, out int remappedCount, out int visibleCharsCount) {
|
||||||
|
remappedCount = 0;
|
||||||
|
visibleCharsCount = 0;
|
||||||
|
int count = text.textInfo.characterCount;
|
||||||
|
var characterInfos = text.textInfo.characterInfo;
|
||||||
|
for (int i = 0; i < count; i++) {
|
||||||
|
if (remappedCount >= remappedEndIndex) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
remappedCount++;
|
||||||
|
visibleCharsCount++;
|
||||||
|
if (IsPunctuationChar(characterInfos[i].character)) {
|
||||||
|
int nextIndex = i + 1;
|
||||||
|
if (nextIndex != count && !IsPunctuationChar(characterInfos[nextIndex].character)) {
|
||||||
|
// add pause after the last subsequent punctuation character
|
||||||
|
remappedCount += Mathf.Max(0, pauseAfterPunctuation);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool IsPunctuationChar(char c) {
|
||||||
|
return ".,:;!?".IndexOf(c) != -1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region TypewriterAnimationByWords
|
||||||
|
/// <summary>Typewriter animation that shows text word by word.</summary>
|
||||||
|
public Tween TypewriterAnimationByWords() {
|
||||||
|
text.ForceMeshUpdate();
|
||||||
|
RemapWords(text, int.MaxValue, out int numWords, out _);
|
||||||
|
float duration = text.textInfo.characterCount / charsPerSecond;
|
||||||
|
return Tween.Custom(this, 0f, numWords, duration, (t, x) => t.UpdateVisibleWords(x), Ease.Linear);
|
||||||
|
}
|
||||||
|
|
||||||
|
void UpdateVisibleWords(float progress) {
|
||||||
|
int curWordIndex = Mathf.RoundToInt(progress);
|
||||||
|
RemapWords(text, curWordIndex, out _, out int visibleCharsCount);
|
||||||
|
if (text.maxVisibleCharacters != visibleCharsCount) {
|
||||||
|
text.maxVisibleCharacters = visibleCharsCount;
|
||||||
|
// play keyboard typing sound here if needed
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void RemapWords([NotNull] TMP_Text text, int remappedEndIndex, out int remappedCount, out int visibleCharsCount) {
|
||||||
|
visibleCharsCount = 0;
|
||||||
|
int count = text.textInfo.characterCount;
|
||||||
|
if (count == 0) {
|
||||||
|
remappedCount = 0;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
remappedCount = 1;
|
||||||
|
var characterInfos = text.textInfo.characterInfo;
|
||||||
|
for (int i = 0; i < count; i++) {
|
||||||
|
if (remappedCount >= remappedEndIndex) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
remappedCount++;
|
||||||
|
if (IsWordSeparatorChar(characterInfos[i].character)) {
|
||||||
|
int nextIndex = i + 1;
|
||||||
|
if (nextIndex == count || !IsWordSeparatorChar(characterInfos[nextIndex].character)) {
|
||||||
|
remappedCount++;
|
||||||
|
visibleCharsCount = nextIndex;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
visibleCharsCount = count;
|
||||||
|
|
||||||
|
bool IsWordSeparatorChar(char ch) {
|
||||||
|
return " \n".IndexOf(ch) != -1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
|
#else
|
||||||
|
void Awake() {
|
||||||
|
Debug.LogWarning("Please install TextMeshPro 'com.unity.textmeshpro' to enable TypewriterAnimatorExample.", this);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
@ -0,0 +1,3 @@
|
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|
fileFormatVersion: 2
|
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|
guid: f62b6e70f1114e5d867a36459e0352bf
|
||||||
|
timeCreated: 1702471534
|
||||||
38
Assets/Plugins/PrimeTween/Demo/Scripts/Wheels.cs
Normal file
@ -0,0 +1,38 @@
|
|||||||
|
#if PRIME_TWEEN_INSTALLED
|
||||||
|
using PrimeTween;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace PrimeTweenDemo {
|
||||||
|
public class Wheels : Animatable {
|
||||||
|
[SerializeField] Demo demo;
|
||||||
|
[SerializeField] Transform[] wheels;
|
||||||
|
bool isAnimating;
|
||||||
|
Sequence sequence;
|
||||||
|
|
||||||
|
public override void OnClick() {
|
||||||
|
demo.AnimateAll(!isAnimating);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override Sequence Animate(bool _isAnimating) {
|
||||||
|
isAnimating = _isAnimating;
|
||||||
|
// Spinning wheels is an infinite animation, and we should not return it as result of this method.
|
||||||
|
// Instead, we should wrap the SpinWheelsInfinitely() call inside the empty Sequence. This way, the SpinWheelsInfinitely() call can be grouped and chained with other tweens and sequences.
|
||||||
|
return Sequence.Create().ChainCallback(this, target => target.SpinWheelsInfinitely());
|
||||||
|
}
|
||||||
|
|
||||||
|
void SpinWheelsInfinitely() {
|
||||||
|
if (isAnimating) {
|
||||||
|
sequence.Complete();
|
||||||
|
sequence = Sequence.Create(-1);
|
||||||
|
foreach (var wheel in wheels) {
|
||||||
|
sequence.Group(Tween.LocalEulerAngles(wheel, Vector3.zero, new Vector3(360, 0), 1, Ease.Linear));
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if (sequence.isAlive) {
|
||||||
|
sequence.SetRemainingCycles(0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
11
Assets/Plugins/PrimeTween/Demo/Scripts/Wheels.cs.meta
Normal file
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@ -0,0 +1,6 @@
|
|||||||
|
Thanks for the model to Fero Andezo (feroz)!
|
||||||
|
Model link:
|
||||||
|
https://skfb.ly/6SZVz
|
||||||
|
|
||||||
|
If you like what Fero does, follow him on Sketchfab:
|
||||||
|
https://sketchfab.com/ferofluid
|
||||||
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https://www.patreon.com/gendo
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Or buy him a coffee :)
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https://ko-fi.com/katsukagi
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