Space-Smash-Out/Assets/Plugins/PrimeTween/Demo/Scripts/MeasureAllocations/PrimeTween.Debug.asmdef
Jakob Feldmann 64162cb4a1 feat: whole project restructuring
This can be seen as the initial state of the project after the released demo.

The changes include:
- New ship models
- Singleton manager structure to keep project scaleable in the future
     - Managing players, their settings, character choices, statistics, match setups, controls etc. in a separate decoupled scene
- Main menu with transitions to the arena scene
- Beginnings of a custom audio solution
- Logging with Log4Net

It is really a complete overhaul of the projects structure and management.
2024-04-01 23:06:39 +02:00

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{
"name": "PrimeTween.Debug",
"rootNamespace": "",
"references": [
"PrimeTween.Runtime"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [
{
"name": "com.kyrylokuzyk.primetween",
"expression": "1.0.0",
"define": "PRIME_TWEEN_INSTALLED"
},
{
"name": "com.unity.ugui",
"expression": "1.0.0",
"define": "UNITY_UGUI_INSTALLED"
}
],
"noEngineReferences": false
}