feat: added some reverb to sounds

This commit is contained in:
Jakob Feldmann 2024-04-17 20:55:06 +02:00
parent a23b68cc51
commit ed61e32766
3 changed files with 75 additions and 3 deletions

View File

@ -12,6 +12,7 @@ GameObject:
- component: {fileID: 3310727599597512245}
- component: {fileID: 7696877450501702533}
- component: {fileID: 6827936618995316794}
- component: {fileID: 4008460033671928136}
m_Layer: 0
m_Name: Boost Sound 1
m_TagString: Untagged
@ -171,3 +172,26 @@ AudioLowPassFilter:
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!164 &4008460033671928136
AudioReverbFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4479628772504131522}
m_Enabled: 1
m_DryLevel: 0
m_Room: -1000
m_RoomHF: -476
m_DecayTime: 4.32
m_DecayHFRatio: 0.59
m_ReflectionsLevel: -789
m_ReverbLevel: -289
m_ReverbDelay: 0.03
m_Diffusion: 100
m_Density: 100
m_HFReference: 5000
m_RoomLF: 0
m_LFReference: 250
m_ReflectionsDelay: 0
m_ReverbPreset: 7

View File

@ -11,6 +11,7 @@ GameObject:
- component: {fileID: 6423719894035945655}
- component: {fileID: 3310727599597512245}
- component: {fileID: 7696877450501702533}
- component: {fileID: -1754416925767846858}
m_Layer: 0
m_Name: Zone Change In
m_TagString: Untagged
@ -61,7 +62,7 @@ AudioSource:
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: 7144b46ba00d9fe4183b81b9b2781765, type: 3}
m_PlayOnAwake: 0
m_Volume: 0.25
m_Volume: 0.2
m_Pitch: 0.6
Loop: 0
Mute: 0
@ -145,3 +146,26 @@ AudioSource:
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!164 &-1754416925767846858
AudioReverbFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4479628772504131522}
m_Enabled: 1
m_DryLevel: 0
m_Room: -1000
m_RoomHF: -3300
m_DecayTime: 1.49
m_DecayHFRatio: 0.54
m_ReflectionsLevel: -2560
m_ReverbLevel: -229
m_ReverbDelay: 0.088
m_Diffusion: 79
m_Density: 100
m_HFReference: 5000
m_RoomLF: 0
m_LFReference: 250
m_ReflectionsDelay: 0
m_ReverbPreset: 16

View File

@ -11,6 +11,7 @@ GameObject:
- component: {fileID: 6423719894035945655}
- component: {fileID: 3310727599597512245}
- component: {fileID: 7696877450501702533}
- component: {fileID: -1684086232817475425}
m_Layer: 0
m_Name: Zone Change Out
m_TagString: Untagged
@ -61,8 +62,8 @@ AudioSource:
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: fad7b8b8149e035499ded4af2227b5aa, type: 3}
m_PlayOnAwake: 0
m_Volume: 0.25
m_Pitch: 0.8
m_Volume: 0.2
m_Pitch: 0.65
Loop: 0
Mute: 0
Spatialize: 0
@ -145,3 +146,26 @@ AudioSource:
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!164 &-1684086232817475425
AudioReverbFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4479628772504131522}
m_Enabled: 1
m_DryLevel: 0
m_Room: -1000
m_RoomHF: -3300
m_DecayTime: 1.49
m_DecayHFRatio: 0.54
m_ReflectionsLevel: -2560
m_ReverbLevel: -229
m_ReverbDelay: 0.088
m_Diffusion: 79
m_Density: 100
m_HFReference: 5000
m_RoomLF: 0
m_LFReference: 250
m_ReflectionsDelay: 0
m_ReverbPreset: 16