Blobby/assets/effects/pixelDissolve.tres
Jakob Feldmann fcdb0375ab chore: starting godot 4 conversion
Ich drücke mir ganz fest beide Daumen :3
2023-06-27 20:42:39 +02:00

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[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://d1xu4k37vnjtq"]
[ext_resource type="Shader" path="res://assets/effects/pixelDissolve.gdshader" id="1"]
[ext_resource type="Texture2D" uid="uid://bflcmoohsa33d" path="res://assets/effects/noise.png" id="2"]
[resource]
resource_local_to_scene = true
shader = ExtResource("1")
shader_parameter/progress = 0.0
shader_parameter/scale = 1.0
shader_parameter/strength = 1.0
shader_parameter/noise_tex_normal = ExtResource("2")
shader_parameter/noise_tex = ExtResource("2")