2D Platformer game project to explore movement physics and game design basics.
The levels have to conform to some criteria to fit into the frame. They have to have the right size, the zoom and limits do not work for every size >: |
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| .vscode | ||
| assets | ||
| src | ||
| .gitignore | ||
| default_env.tres | ||
| icon.png | ||
| icon.png.import | ||
| project.godot | ||
| readme.md | ||
2D Platformer for exploring game development basics and movement physics