2D Platformer game project to explore movement physics and game design basics.
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Jakob Feldmann fb325601aa New gras texture and polygons, camera changes
The levels have to conform to some criteria to fit into the frame.
They have to have the right size, the zoom and
limits do not work for every size >:
2022-11-07 22:56:14 +01:00
.vscode New gras texture and polygons, camera changes 2022-11-07 22:56:14 +01:00
assets New gras texture and polygons, camera changes 2022-11-07 22:56:14 +01:00
src New gras texture and polygons, camera changes 2022-11-07 22:56:14 +01:00
.gitignore First level prototype, fixed inair movement 2022-06-27 22:39:55 +02:00
default_env.tres Result of the GDQuest Tutorial 2020-08-06 10:40:10 +02:00
icon.png Result of the GDQuest Tutorial 2020-08-06 10:40:10 +02:00
icon.png.import New blobby character, overhauled project structure 2022-05-16 12:46:06 +02:00
project.godot Unfunctional slope rotation, renamed globals 2022-10-18 18:27:04 +02:00
readme.md Gitignore and readme 2022-05-17 20:56:11 +02:00

2D Platformer for exploring game development basics and movement physics