432c033bcc
feat: button navigatable menus, retouched background
2023-06-06 13:36:02 +02:00
def896809e
fix: better activatorArea
2023-06-05 19:21:24 +02:00
25845bfc99
feat: vorläufig funktionierendes Controlls menu
2023-05-29 19:41:37 +02:00
ec5c67930c
feat: proto Input Menu, Savefile mit Resource erstellt
2023-05-28 20:11:11 +02:00
17996edf36
Feat: Level Order, Removing Savepoints on finish
2023-05-19 16:39:09 +02:00
ecc09542d4
feat: level 3, test sounds, better tiles
2023-05-16 20:58:45 +02:00
79f674dea3
feat: Leash art, hitbox fixes, faster grass, level tweaks
2023-05-02 16:58:07 +02:00
aeacd9d059
feat: Major Camera Fix & look up and down
2023-04-18 22:35:25 +02:00
73b6f64f8e
fix: Adjusted the stomping mechanic
...
Instead of checking the height of the entry of blobbys hitbox
in the enemy stomping area, the success of the stomp now depends
on the angle of entry into the stomping area.
2023-04-16 23:32:28 +02:00
47775b2b27
feat: simple flag shader, rudimentary save points
2023-04-16 15:34:11 +02:00
1533e94fa2
fix: Frogs avoiding pits, Frog leash spawning on level load
2023-04-06 15:54:07 +02:00
3fd696d988
fix: reworked stomping mechanic
2023-04-04 20:42:16 +02:00
Jakob Feldmann
96fe70fefc
Elevator Button reagiert auf "E"
2023-03-14 16:36:27 +01:00
ccb013d93c
Global Achievement State
2023-03-14 14:51:59 +01:00
d5197ea39e
Überholtes Management Level State und Signals
2023-03-12 22:45:00 +01:00
62217c87fc
Matured flying enemy, cam fix, frog eats flying enemy
2023-03-06 19:51:36 +01:00
9b3676fe2c
Camera Overhaul (preliminary)
2023-01-16 21:07:48 +01:00
67031e101b
Frog with simple rope
2023-01-02 23:47:07 +01:00
0c5c2112b4
Unfunctional slope rotation, renamed globals
2022-10-18 18:27:04 +02:00
ce838b0602
first background, new grass asset, player-detached camera
2022-10-17 21:15:19 +02:00
7f55ddfc22
Drop through one way platform
2022-09-25 17:46:57 +02:00
Jakob Feldmann
bf40a26afe
Included ducking/sliding and switched to anim tree
2022-07-26 19:57:41 +02:00
59e87c846a
Duck and slide states and handling stub
2022-07-25 22:51:27 +02:00
f79e483a57
Acceleration independent of physics fps, tile fix
...
The tiles had not perfectly quadratic shapes, so they caused some bugs.
I also made a adjustment to the reverse movement check and
the recovery of the strafe move
when touching walls.
2022-07-10 20:54:38 +02:00
f75c76e437
Flying Laser Cutters
2022-07-10 16:44:46 +02:00
193bad8702
Rotating ore, flying laser cutter art
2022-07-04 21:19:09 +02:00
Jakob Feldmann
6951028145
First level prototype, fixed inair movement
2022-06-27 22:39:55 +02:00
db1696721f
Changed start window size to be bigger
2022-06-25 15:52:58 +02:00
38c61eefd6
Fixed Main Menu with level select, new Tile Sizes & assets
...
Main change is the fixed main menu
The other changes include newly added resources, like
the new ground tile and blobby animations/designs
I also experimented with the display size and camera
To adapt to the new Blobby design, the default tile size was changed
to 24x24
2022-06-25 14:27:12 +02:00
9cef352fe2
Fixed spring impact registration, camera tilemap limit
...
The incoming velocity of bodies going onto the spring is,
now saved in a signal connection.
The players camera is now limited to the extends of the tilemap.
I also experimented on the viewport a bit.
It seems like I can't simply swap out the default viewport
with my own configured viewport and use it in the editor normally.
2022-06-19 18:12:29 +02:00
40ac349bf1
Default texture import, animation test assets
2022-06-14 18:05:32 +02:00
1a45a0ca84
Group based area/body detection, walljump fix
2022-06-02 19:18:10 +02:00
9c2a01f8a1
Renamed Areas and Bodies, slight restructure, preliminary spring
2022-05-23 16:19:32 +02:00
8ea91e0f05
Spring with capsuled physics(no interaction)
2022-05-17 14:39:48 +02:00
e421662534
New blobby character, overhauled project structure
2022-05-16 12:46:06 +02:00
82028789e7
Midair boost, easier walljump, dpad fix, physic adjustments
2021-05-18 15:23:09 +02:00
61cd57c253
Stone Texture, Wallslide/Jump, Level One Draft
2021-05-09 19:44:05 +02:00
ce04af9332
walk/run states, in-air movement, gravity fix
2021-04-13 23:46:07 +02:00
7d3a99b284
Working jumps and friction
2021-04-11 01:54:59 +02:00
67f2466f8c
Player Movement intiated via the PlayerStateMachine
2021-03-14 13:25:52 +01:00
Jakob Feldmann
6500d525cd
RayCaster Tutorial angefangen
2021-01-08 18:28:32 +01:00
Jakob Feldmann
2c4d089643
Result of the GDQuest Tutorial
2020-08-06 10:40:10 +02:00