17996edf36
Feat: Level Order, Removing Savepoints on finish
2023-05-19 16:39:09 +02:00
ecc09542d4
feat: level 3, test sounds, better tiles
2023-05-16 20:58:45 +02:00
79f674dea3
feat: Leash art, hitbox fixes, faster grass, level tweaks
2023-05-02 16:58:07 +02:00
76a13a83dc
feat: gates, cam margin fix, new levels, death anim choices etc. :"D
2023-05-02 00:18:31 +02:00
fbb7404416
fix: "better" shader for orb border
2023-04-24 14:00:44 +02:00
6a5bd5f830
balance, fix: more in jump accel, froggy behavior fixes
2023-04-24 00:06:59 +02:00
aeacd9d059
feat: Major Camera Fix & look up and down
2023-04-18 22:35:25 +02:00
34e1427334
fix: flyer AI tweaked to be less unsure, higher default jumps
2023-04-16 23:50:11 +02:00
73b6f64f8e
fix: Adjusted the stomping mechanic
...
Instead of checking the height of the entry of blobbys hitbox
in the enemy stomping area, the success of the stomp now depends
on the angle of entry into the stomping area.
2023-04-16 23:32:28 +02:00
47775b2b27
feat: simple flag shader, rudimentary save points
2023-04-16 15:34:11 +02:00
3c2119a57d
feat: New Frog Free Button, More Air Movement
2023-04-11 15:07:51 +02:00
c2cea0a0e3
fix: Pitfall death no animations
2023-04-06 16:13:27 +02:00
1533e94fa2
fix: Frogs avoiding pits, Frog leash spawning on level load
2023-04-06 15:54:07 +02:00
d3838a21fb
New Level Design Tests
2023-04-05 19:28:30 +02:00
3fd696d988
fix: reworked stomping mechanic
2023-04-04 20:42:16 +02:00
349e8b332b
Testing Death Animations and Shaders
2023-03-15 21:00:48 +01:00
3ef7f40cae
Shield Vending Prop, Frog Jumpheight fix, Demo Setup
2023-03-15 00:25:04 +01:00
d725970539
Small fixes
2023-03-14 15:14:10 +01:00
156a28cb88
Besserer Flyer sprite
2023-03-14 15:06:28 +01:00
5e502e5c87
Flyer angepasst, kein stomp
2023-03-14 14:55:18 +01:00
ccb013d93c
Global Achievement State
2023-03-14 14:51:59 +01:00
1fd9f6b690
Frogs compatible with springs
2023-03-13 18:49:22 +01:00
d5197ea39e
Überholtes Management Level State und Signals
2023-03-12 22:45:00 +01:00
2062e84d09
Third Level
2023-03-07 19:09:34 +01:00
068c86796f
Iridescent Bubble Shield, Flyer Prototype Art
2023-03-07 18:42:30 +01:00
2d3d0355d5
Artwork experiments
2023-03-07 16:31:01 +01:00
62217c87fc
Matured flying enemy, cam fix, frog eats flying enemy
2023-03-06 19:51:36 +01:00
9bb25a7cbe
Basic flying enemy with navigation
2023-02-21 18:37:10 +01:00
d3df3b1424
Fixes for jump height and jump on top
2023-02-20 14:07:27 +01:00
53215e0673
Frog Artwork and Flyer/Navigation Start
2023-02-15 14:53:41 +01:00
28fd3a9ba9
Major Frog AI improvments, Cam Fix
2023-02-07 16:15:52 +01:00
b83804b0c3
Smart Frog, No Air-Dash
2023-01-31 21:56:39 +01:00
9b3676fe2c
Camera Overhaul (preliminary)
2023-01-16 21:07:48 +01:00
35b525dff9
Improved Rope behaviour
...
The rope now spawns with the appropriate
length for the movement radius of the frog.
This is also true for the death rope respawn.
Looks nice :)
2023-01-10 15:04:11 +01:00
f4889b22a8
Bound Frog behaviour update
...
The frog can now aquire a target.
It jumps more frequently until it loses sight
for some period of time.
2023-01-10 14:16:30 +01:00
db04c9d3d5
Frog reverses direction correctly when jumping
2023-01-07 01:39:12 +01:00
3689e9a43b
Frog jumps only within radius
2023-01-05 00:02:09 +01:00
7a7c1638ba
Frog can be knocked out and also die
...
If the frog sleeps it will drop down and not move,
it's also rendered unharmful.
When it dies, a new Rope attached to an empty
collar is spawned :(
2023-01-04 23:07:13 +01:00
d710219cfd
New BoundFrog scene manages rope + frog
2023-01-03 19:23:45 +01:00
67031e101b
Frog with simple rope
2023-01-02 23:47:07 +01:00
69ad83369d
Beginning Frog, new background/assets
2022-12-13 15:14:29 +01:00
4ccca8b0ae
Working caterpillar movement
2022-11-21 21:47:04 +01:00
8a7df91bc1
Scuffed caterpillar enemy
2022-11-15 20:34:35 +01:00
0c5c2112b4
Unfunctional slope rotation, renamed globals
2022-10-18 18:27:04 +02:00
ce838b0602
first background, new grass asset, player-detached camera
2022-10-17 21:15:19 +02:00
Jakob Feldmann
bf40a26afe
Included ducking/sliding and switched to anim tree
2022-07-26 19:57:41 +02:00
1351dbb004
Added 3 simple enemy types
...
The first avoids falling off ledges,
the second falls only off of safe ledges
and the thirds darts towards the player when
he is touching the same unobstructed ground
it is on.
2022-07-12 18:05:34 +02:00
f75c76e437
Flying Laser Cutters
2022-07-10 16:44:46 +02:00
85348bbd3f
Turret Laserpointer and raycast selfcollision fix
2022-06-25 15:43:49 +02:00
68511984c7
Added laserpoint to turret scene & move testlevel
2022-06-20 23:00:43 +02:00