13 lines
320 B
C#
13 lines
320 B
C#
using UnityEngine;
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/// <summary>
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/// Defines a players unique identifiers, the controls he uses
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/// and which ship he steers.
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/// </summary>
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public class Player : ScriptableObject
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{
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public int playerNumber;
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public string playerName = "default";
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public ShipProperties character;
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public GameObject spawnedCharacter;
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} |