Space-Smash-Out/Assets/ScriptableObjects/Player.cs

13 lines
320 B
C#

using UnityEngine;
/// <summary>
/// Defines a players unique identifiers, the controls he uses
/// and which ship he steers.
/// </summary>
public class Player : ScriptableObject
{
public int playerNumber;
public string playerName = "default";
public ShipProperties character;
public GameObject spawnedCharacter;
}