| .. |
|
HitFeedbackTestObject Variant.prefab
|
init: first prototype state
|
2023-12-24 22:43:42 +01:00 |
|
HitFeedbackTestObject Variant.prefab.meta
|
init: first prototype state
|
2023-12-24 22:43:42 +01:00 |
|
NimbleZoneShader.shadergraph
|
init: first prototype state
|
2023-12-24 22:43:42 +01:00 |
|
NimbleZoneShader.shadergraph.meta
|
init: first prototype state
|
2023-12-24 22:43:42 +01:00 |
|
Player Blue.prefab
|
feat: working control scheme detection, with save and reset
|
2024-01-05 15:52:06 +01:00 |
|
Player Blue.prefab.meta
|
init: first prototype state
|
2023-12-24 22:43:42 +01:00 |
|
Player Gray.prefab
|
feat: working control scheme detection, with save and reset
|
2024-01-05 15:52:06 +01:00 |
|
Player Gray.prefab.meta
|
init: first prototype state
|
2023-12-24 22:43:42 +01:00 |
|
PlayerHUDBlue.prefab
|
init: first prototype state
|
2023-12-24 22:43:42 +01:00 |
|
PlayerHUDBlue.prefab.meta
|
init: first prototype state
|
2023-12-24 22:43:42 +01:00 |
|
PlayerHUDGray.prefab
|
init: first prototype state
|
2023-12-24 22:43:42 +01:00 |
|
PlayerHUDGray.prefab.meta
|
init: first prototype state
|
2023-12-24 22:43:42 +01:00 |