Space-Smash-Out/Assets/FishNet/Plugins/Bayou/SimpleWebTransport/Common/ReceiveLoop.cs

199 lines
7.2 KiB
C#

using System;
using System.Collections.Concurrent;
using System.IO;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using UnityEngine.Profiling;
namespace JamesFrowen.SimpleWeb
{
internal static class ReceiveLoop
{
public struct Config
{
public readonly Connection conn;
public readonly int maxMessageSize;
public readonly bool expectMask;
public readonly ConcurrentQueue<Message> queue;
public readonly BufferPool bufferPool;
public Config(Connection conn, int maxMessageSize, bool expectMask, ConcurrentQueue<Message> queue, BufferPool bufferPool)
{
this.conn = conn ?? throw new ArgumentNullException(nameof(conn));
this.maxMessageSize = maxMessageSize;
this.expectMask = expectMask;
this.queue = queue ?? throw new ArgumentNullException(nameof(queue));
this.bufferPool = bufferPool ?? throw new ArgumentNullException(nameof(bufferPool));
}
public void Deconstruct(out Connection conn, out int maxMessageSize, out bool expectMask, out ConcurrentQueue<Message> queue, out BufferPool bufferPool)
{
conn = this.conn;
maxMessageSize = this.maxMessageSize;
expectMask = this.expectMask;
queue = this.queue;
bufferPool = this.bufferPool;
}
}
public static void Loop(Config config)
{
(Connection conn, int maxMessageSize, bool expectMask, ConcurrentQueue<Message> queue, BufferPool _) = config;
//Profiler.BeginThreadProfiling("SimpleWeb", $"ReceiveLoop {conn.connId}");
byte[] readBuffer = new byte[Constants.HeaderSize + (expectMask ? Constants.MaskSize : 0) + maxMessageSize];
try
{
try
{
TcpClient client = conn.client;
while (client.Connected)
{
ReadOneMessage(config, readBuffer);
}
Log.Info($"{conn} Not Connected");
}
catch (Exception)
{
// if interupted we dont care about other execptions
Utils.CheckForInterupt();
throw;
}
}
catch (ThreadInterruptedException e) { Log.InfoException(e); }
catch (ThreadAbortException e) { Log.InfoException(e); }
catch (ObjectDisposedException e) { Log.InfoException(e); }
catch (ReadHelperException e)
{
Log.InfoException(e);
}
catch (SocketException e)
{
// this could happen if wss client closes stream
Log.Warn($"ReceiveLoop SocketException\n{e.Message}", false);
queue.Enqueue(new Message(conn.connId, e));
}
catch (IOException e)
{
// this could happen if client disconnects
Log.Warn($"ReceiveLoop IOException\n{e.Message}", false);
queue.Enqueue(new Message(conn.connId, e));
}
catch (InvalidDataException e)
{
Log.Error($"Invalid data from {conn}: {e.Message}");
queue.Enqueue(new Message(conn.connId, e));
}
catch (Exception e)
{
Log.Exception(e);
queue.Enqueue(new Message(conn.connId, e));
}
finally
{
//Profiler.EndThreadProfiling();
conn.Dispose();
}
}
static void ReadOneMessage(Config config, byte[] buffer)
{
(Connection conn, int maxMessageSize, bool expectMask, ConcurrentQueue<Message> queue, BufferPool bufferPool) = config;
Stream stream = conn.stream;
int offset = 0;
// read 2
offset = ReadHelper.Read(stream, buffer, offset, Constants.HeaderMinSize);
// log after first blocking call
Log.Verbose($"Message From {conn}");
if (MessageProcessor.NeedToReadShortLength(buffer))
{
offset = ReadHelper.Read(stream, buffer, offset, Constants.ShortLength);
}
MessageProcessor.ValidateHeader(buffer, maxMessageSize, expectMask);
if (expectMask)
{
offset = ReadHelper.Read(stream, buffer, offset, Constants.MaskSize);
}
int opcode = MessageProcessor.GetOpcode(buffer);
int payloadLength = MessageProcessor.GetPayloadLength(buffer);
Log.Verbose($"Header ln:{payloadLength} op:{opcode} mask:{expectMask}");
Log.DumpBuffer($"Raw Header", buffer, 0, offset);
int msgOffset = offset;
offset = ReadHelper.Read(stream, buffer, offset, payloadLength);
switch (opcode)
{
case 2:
HandleArrayMessage(config, buffer, msgOffset, payloadLength);
break;
case 8:
HandleCloseMessage(config, buffer, msgOffset, payloadLength);
break;
}
}
static void HandleArrayMessage(Config config, byte[] buffer, int msgOffset, int payloadLength)
{
(Connection conn, int _, bool expectMask, ConcurrentQueue<Message> queue, BufferPool bufferPool) = config;
ArrayBuffer arrayBuffer = bufferPool.Take(payloadLength);
if (expectMask)
{
int maskOffset = msgOffset - Constants.MaskSize;
// write the result of toggle directly into arrayBuffer to avoid 2nd copy call
MessageProcessor.ToggleMask(buffer, msgOffset, arrayBuffer, payloadLength, buffer, maskOffset);
}
else
{
arrayBuffer.CopyFrom(buffer, msgOffset, payloadLength);
}
// dump after mask off
Log.DumpBuffer($"Message", arrayBuffer);
queue.Enqueue(new Message(conn.connId, arrayBuffer));
}
static void HandleCloseMessage(Config config, byte[] buffer, int msgOffset, int payloadLength)
{
(Connection conn, int _, bool expectMask, ConcurrentQueue<Message> _, BufferPool _) = config;
if (expectMask)
{
int maskOffset = msgOffset - Constants.MaskSize;
MessageProcessor.ToggleMask(buffer, msgOffset, payloadLength, buffer, maskOffset);
}
// dump after mask off
Log.DumpBuffer($"Message", buffer, msgOffset, payloadLength);
Log.Info($"Close: {GetCloseCode(buffer, msgOffset)} message:{GetCloseMessage(buffer, msgOffset, payloadLength)}");
conn.Dispose();
}
static string GetCloseMessage(byte[] buffer, int msgOffset, int payloadLength)
{
return Encoding.UTF8.GetString(buffer, msgOffset + 2, payloadLength - 2);
}
static int GetCloseCode(byte[] buffer, int msgOffset)
{
return buffer[msgOffset + 0] << 8 | buffer[msgOffset + 1];
}
}
}