199 lines
7.2 KiB
C#
199 lines
7.2 KiB
C#
using System;
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using System.Collections.Concurrent;
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using System.IO;
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using System.Net.Sockets;
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using System.Text;
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using System.Threading;
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using UnityEngine.Profiling;
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namespace JamesFrowen.SimpleWeb
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{
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internal static class ReceiveLoop
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{
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public struct Config
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{
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public readonly Connection conn;
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public readonly int maxMessageSize;
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public readonly bool expectMask;
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public readonly ConcurrentQueue<Message> queue;
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public readonly BufferPool bufferPool;
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public Config(Connection conn, int maxMessageSize, bool expectMask, ConcurrentQueue<Message> queue, BufferPool bufferPool)
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{
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this.conn = conn ?? throw new ArgumentNullException(nameof(conn));
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this.maxMessageSize = maxMessageSize;
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this.expectMask = expectMask;
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this.queue = queue ?? throw new ArgumentNullException(nameof(queue));
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this.bufferPool = bufferPool ?? throw new ArgumentNullException(nameof(bufferPool));
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}
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public void Deconstruct(out Connection conn, out int maxMessageSize, out bool expectMask, out ConcurrentQueue<Message> queue, out BufferPool bufferPool)
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{
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conn = this.conn;
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maxMessageSize = this.maxMessageSize;
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expectMask = this.expectMask;
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queue = this.queue;
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bufferPool = this.bufferPool;
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}
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}
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public static void Loop(Config config)
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{
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(Connection conn, int maxMessageSize, bool expectMask, ConcurrentQueue<Message> queue, BufferPool _) = config;
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//Profiler.BeginThreadProfiling("SimpleWeb", $"ReceiveLoop {conn.connId}");
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byte[] readBuffer = new byte[Constants.HeaderSize + (expectMask ? Constants.MaskSize : 0) + maxMessageSize];
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try
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{
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try
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{
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TcpClient client = conn.client;
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while (client.Connected)
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{
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ReadOneMessage(config, readBuffer);
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}
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Log.Info($"{conn} Not Connected");
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}
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catch (Exception)
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{
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// if interupted we dont care about other execptions
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Utils.CheckForInterupt();
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throw;
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}
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}
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catch (ThreadInterruptedException e) { Log.InfoException(e); }
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catch (ThreadAbortException e) { Log.InfoException(e); }
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catch (ObjectDisposedException e) { Log.InfoException(e); }
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catch (ReadHelperException e)
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{
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Log.InfoException(e);
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}
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catch (SocketException e)
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{
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// this could happen if wss client closes stream
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Log.Warn($"ReceiveLoop SocketException\n{e.Message}", false);
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queue.Enqueue(new Message(conn.connId, e));
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}
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catch (IOException e)
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{
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// this could happen if client disconnects
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Log.Warn($"ReceiveLoop IOException\n{e.Message}", false);
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queue.Enqueue(new Message(conn.connId, e));
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}
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catch (InvalidDataException e)
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{
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Log.Error($"Invalid data from {conn}: {e.Message}");
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queue.Enqueue(new Message(conn.connId, e));
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}
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catch (Exception e)
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{
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Log.Exception(e);
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queue.Enqueue(new Message(conn.connId, e));
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}
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finally
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{
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//Profiler.EndThreadProfiling();
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conn.Dispose();
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}
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}
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static void ReadOneMessage(Config config, byte[] buffer)
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{
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(Connection conn, int maxMessageSize, bool expectMask, ConcurrentQueue<Message> queue, BufferPool bufferPool) = config;
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Stream stream = conn.stream;
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int offset = 0;
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// read 2
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offset = ReadHelper.Read(stream, buffer, offset, Constants.HeaderMinSize);
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// log after first blocking call
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Log.Verbose($"Message From {conn}");
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if (MessageProcessor.NeedToReadShortLength(buffer))
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{
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offset = ReadHelper.Read(stream, buffer, offset, Constants.ShortLength);
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}
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MessageProcessor.ValidateHeader(buffer, maxMessageSize, expectMask);
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if (expectMask)
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{
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offset = ReadHelper.Read(stream, buffer, offset, Constants.MaskSize);
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}
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int opcode = MessageProcessor.GetOpcode(buffer);
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int payloadLength = MessageProcessor.GetPayloadLength(buffer);
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Log.Verbose($"Header ln:{payloadLength} op:{opcode} mask:{expectMask}");
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Log.DumpBuffer($"Raw Header", buffer, 0, offset);
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int msgOffset = offset;
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offset = ReadHelper.Read(stream, buffer, offset, payloadLength);
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switch (opcode)
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{
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case 2:
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HandleArrayMessage(config, buffer, msgOffset, payloadLength);
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break;
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case 8:
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HandleCloseMessage(config, buffer, msgOffset, payloadLength);
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break;
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}
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}
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static void HandleArrayMessage(Config config, byte[] buffer, int msgOffset, int payloadLength)
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{
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(Connection conn, int _, bool expectMask, ConcurrentQueue<Message> queue, BufferPool bufferPool) = config;
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ArrayBuffer arrayBuffer = bufferPool.Take(payloadLength);
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if (expectMask)
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{
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int maskOffset = msgOffset - Constants.MaskSize;
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// write the result of toggle directly into arrayBuffer to avoid 2nd copy call
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MessageProcessor.ToggleMask(buffer, msgOffset, arrayBuffer, payloadLength, buffer, maskOffset);
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}
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else
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{
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arrayBuffer.CopyFrom(buffer, msgOffset, payloadLength);
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}
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// dump after mask off
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Log.DumpBuffer($"Message", arrayBuffer);
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queue.Enqueue(new Message(conn.connId, arrayBuffer));
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}
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static void HandleCloseMessage(Config config, byte[] buffer, int msgOffset, int payloadLength)
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{
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(Connection conn, int _, bool expectMask, ConcurrentQueue<Message> _, BufferPool _) = config;
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if (expectMask)
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{
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int maskOffset = msgOffset - Constants.MaskSize;
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MessageProcessor.ToggleMask(buffer, msgOffset, payloadLength, buffer, maskOffset);
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}
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// dump after mask off
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Log.DumpBuffer($"Message", buffer, msgOffset, payloadLength);
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Log.Info($"Close: {GetCloseCode(buffer, msgOffset)} message:{GetCloseMessage(buffer, msgOffset, payloadLength)}");
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conn.Dispose();
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}
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static string GetCloseMessage(byte[] buffer, int msgOffset, int payloadLength)
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{
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return Encoding.UTF8.GetString(buffer, msgOffset + 2, payloadLength - 2);
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}
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static int GetCloseCode(byte[] buffer, int msgOffset)
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{
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return buffer[msgOffset + 0] << 8 | buffer[msgOffset + 1];
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}
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}
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}
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