Space-Smash-Out/Assets/Prefabs/Ships
Jakob Feldmann 5278d5ba81 feat: ship particle effects, base properties, gravity fix
All ships now have their own properties, which are modifiers for the base ship properties.
The base behaviour of all ships can now be easily changed, while the individual differences are still respected.

Ship states now trigger particle emissions & effects. This is still messy and mixed with
sounds. Will be overhauled once ship state machine is introduced.

To calculate gravity you now need to specify the gravity source transform.
2024-05-05 17:48:27 +02:00
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Blue Ship.prefab feat: ship particle effects, base properties, gravity fix 2024-05-05 17:48:27 +02:00
Blue Ship.prefab.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
Green Ship.prefab feat: ship particle effects, base properties, gravity fix 2024-05-05 17:48:27 +02:00
Green Ship.prefab.meta feat: ship particle effects, base properties, gravity fix 2024-05-05 17:48:27 +02:00
Purple Ship.prefab feat: ship particle effects, base properties, gravity fix 2024-05-05 17:48:27 +02:00
Purple Ship.prefab.meta feat: ship particle effects, base properties, gravity fix 2024-05-05 17:48:27 +02:00
Red Ship.prefab feat: ship particle effects, base properties, gravity fix 2024-05-05 17:48:27 +02:00
Red Ship.prefab.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00