..
Packages /com.unity.testtools.codecoverage
init: first prototype state
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AudioManager.asset
init: first prototype state
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BurstAotSettings_StandaloneWindows.json
init: first prototype state
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BurstAotSettings_WebGL.json
init: first prototype state
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ClusterInputManager.asset
init: first prototype state
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CommonBurstAotSettings.json
init: first prototype state
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DynamicsManager.asset
feat: shader ripples depending on velocity, added wing collision
2024-02-23 18:37:13 +01:00
EditorBuildSettings.asset
feat: whole project restructuring
2024-04-01 23:06:39 +02:00
EditorSettings.asset
init: first prototype state
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GraphicsSettings.asset
init: first prototype state
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InputManager.asset
init: first prototype state
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MemorySettings.asset
init: first prototype state
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NavMeshAreas.asset
init: first prototype state
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PackageManagerSettings.asset
init: first prototype state
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Physics2DSettings.asset
init: first prototype state
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PresetManager.asset
init: first prototype state
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ProjectSettings.asset
feat: whole project restructuring
2024-04-01 23:06:39 +02:00
ProjectVersion.txt
init: first prototype state
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QualitySettings.asset
feat: multiple ripples for nimble zone shader, boundary post processing glow
2024-02-22 00:21:32 +01:00
SceneTemplateSettings.json
init: first prototype state
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ShaderGraphSettings.asset
init: first prototype state
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TagManager.asset
feat: whole project restructuring
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TimelineSettings.asset
init: first prototype state
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TimeManager.asset
init: first prototype state
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UnityConnectSettings.asset
init: first prototype state
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URPProjectSettings.asset
init: first prototype state
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VersionControlSettings.asset
init: first prototype state
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VFXManager.asset
init: first prototype state
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XRSettings.asset
init: first prototype state
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