12 lines
287 B
C#
12 lines
287 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class LocalStatistics : ScriptableObject
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{
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public int MatchesPlayedSession;
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public Dictionary<string, Dictionary<int, int>> WinningStats;
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public float SessionLength;
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public float TotalPlayTime;
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}
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