Space-Smash-Out/Assets/Prefabs
Jakob Feldmann 64162cb4a1 feat: whole project restructuring
This can be seen as the initial state of the project after the released demo.

The changes include:
- New ship models
- Singleton manager structure to keep project scaleable in the future
     - Managing players, their settings, character choices, statistics, match setups, controls etc. in a separate decoupled scene
- Main menu with transitions to the arena scene
- Beginnings of a custom audio solution
- Logging with Log4Net

It is really a complete overhaul of the projects structure and management.
2024-04-01 23:06:39 +02:00
..
Audio feat: whole project restructuring 2024-04-01 23:06:39 +02:00
Legacy feat: multiple ripples for nimble zone shader, boundary post processing glow 2024-02-22 00:21:32 +01:00
Managers feat: whole project restructuring 2024-04-01 23:06:39 +02:00
Ships feat: whole project restructuring 2024-04-01 23:06:39 +02:00
Audio.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
Hit Feedback Test Object Variant.prefab chore: new filenames according to new Style Guide 2024-02-22 20:31:19 +01:00
Hit Feedback Test Object Variant.prefab.meta chore: new filenames according to new Style Guide 2024-02-22 20:31:19 +01:00
Legacy.meta feat: multiple ripples for nimble zone shader, boundary post processing glow 2024-02-22 00:21:32 +01:00
Managers.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
Nimble Zone Hex Sphere.prefab chore: ripple shader better style(slightly) and working clear coat properties 2024-02-23 14:02:47 +01:00
Nimble Zone Hex Sphere.prefab.meta chore: new filenames according to new Style Guide 2024-02-22 20:31:19 +01:00
Nimble Zone Sphere.prefab feat: shader ripples depending on velocity, added wing collision 2024-02-23 18:37:13 +01:00
Nimble Zone Sphere.prefab.meta chore: new filenames according to new Style Guide 2024-02-22 20:31:19 +01:00
Ships.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00