Space-Smash-Out/Assets/Scripts
Jakob Feldmann 5278d5ba81 feat: ship particle effects, base properties, gravity fix
All ships now have their own properties, which are modifiers for the base ship properties.
The base behaviour of all ships can now be easily changed, while the individual differences are still respected.

Ship states now trigger particle emissions & effects. This is still messy and mixed with
sounds. Will be overhauled once ship state machine is introduced.

To calculate gravity you now need to specify the gravity source transform.
2024-05-05 17:48:27 +02:00
..
Input fix: introduced assetbundles, instead of reading from folder 2024-04-18 20:23:17 +02:00
Managers feat: ship particle effects, base properties, gravity fix 2024-05-05 17:48:27 +02:00
ScriptableObjects feat: ship particle effects, base properties, gravity fix 2024-05-05 17:48:27 +02:00
UI feat: camera dynamically zooms to keep players on screen 2024-04-22 15:03:56 +02:00
AudioLibrary.cs feat: added some nice beats :D 2024-04-22 13:37:18 +02:00
AudioLibrary.cs.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
CameraOperator.cs feat: camera dynamically zooms to keep players on screen 2024-04-22 15:03:56 +02:00
CameraOperator.cs.meta init: first prototype state 2023-12-24 22:43:42 +01:00
HitFeedbackTestObjectBehavior.cs feat: whole project restructuring 2024-04-01 23:06:39 +02:00
HitFeedbackTestObjectBehavior.cs.meta init: first prototype state 2023-12-24 22:43:42 +01:00
Input.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
ManageableAudio.cs feat: new ingame pause menu, with transition to main menu 2024-04-17 00:52:58 +02:00
ManageableAudio.cs.meta feat: audio management/playback features 2024-04-10 16:57:25 +02:00
Managers.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
MatchLogic.cs fix: match logic for rounds, hide HUD when in menu 2024-04-22 13:34:37 +02:00
MatchLogic.cs.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
NimbleZoneDetection.cs feat: ship particle effects, base properties, gravity fix 2024-05-05 17:48:27 +02:00
NimbleZoneDetection.cs.meta init: first prototype state 2023-12-24 22:43:42 +01:00
PlayingFieldDetection.cs feat: Apply an audio effect to every manageable audio on a gameobject 2024-04-13 15:56:20 +02:00
PlayingFieldDetection.cs.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
ScriptableObjects.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
Ship.cs feat: ship particle effects, base properties, gravity fix 2024-05-05 17:48:27 +02:00
Ship.cs.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
ShipState.cs feat: ship particle effects, base properties, gravity fix 2024-05-05 17:48:27 +02:00
ShipState.cs.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00
TackleDetection.cs doc: Added and improved comments + project readme 2024-04-03 16:48:59 +02:00
TackleDetection.cs.meta feat: tackle response differentiation, announcement queue 2024-01-06 16:21:15 +01:00
UI.meta feat: whole project restructuring 2024-04-01 23:06:39 +02:00