15 lines
305 B
C#
15 lines
305 B
C#
using UnityEngine;
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using System.Collections.Generic;
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using System;
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namespace FORGE3D
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{
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[Serializable]
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public class F3DPoolManagerDB : ScriptableObject
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{
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public List<string> poolsName;
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public List<F3DPoolContainer> pools;
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public string namer = "default";
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}
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}
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