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_lib
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Revert "fix: changing to log4uni, because of log4net issues in build versions"
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2024-04-20 15:14:33 +02:00 |
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Adaptive Performance
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feat: whole project restructuring
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2024-04-01 23:06:39 +02:00 |
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AudioResources
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feat: changed zone entering sound
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2024-04-17 00:52:32 +02:00 |
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Editor
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fix: introduced assetbundles, instead of reading from folder
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2024-04-18 20:23:17 +02:00 |
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FishNet
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feat: Added FishNet plugin to project and began implementing/testing online multiplayer
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2024-04-18 20:24:22 +02:00 |
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Input System Settings
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feat: new ingame pause menu, with transition to main menu
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2024-04-17 00:52:58 +02:00 |
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Logging
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fix: instead of using the log4uni wrapper, I wrote my own
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2024-04-20 16:26:28 +02:00 |
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Materials
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feat: whole project restructuring
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2024-04-01 23:06:39 +02:00 |
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Models
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feat: audio management/playback features
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2024-04-10 16:57:25 +02:00 |
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Plugins
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feat: new ingame pause menu, with transition to main menu
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2024-04-17 00:52:58 +02:00 |
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Prefabs
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feat: Added FishNet plugin to project and began implementing/testing online multiplayer
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2024-04-18 20:24:22 +02:00 |
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RenderingPipeline
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feat: Added FishNet plugin to project and began implementing/testing online multiplayer
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2024-04-18 20:24:22 +02:00 |
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Scenes
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Revert "fix: changing to log4uni, because of log4net issues in build versions"
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2024-04-20 15:14:33 +02:00 |
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ScriptedAssets
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feat: Added FishNet plugin to project and began implementing/testing online multiplayer
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2024-04-18 20:24:22 +02:00 |
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Scripts
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fix: match logic for rounds, hide HUD when in menu
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2024-04-22 13:34:37 +02:00 |
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Shaders
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feat: added a manual/test ripple to the shader inspector
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2024-02-23 16:06:13 +01:00 |
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SkyBox Volume 2
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chore: removed some unused assets
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2024-04-19 21:27:15 +02:00 |
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SkySeries Freebie
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chore: removed some unused assets
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2024-04-19 21:27:15 +02:00 |
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SlimUI
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feat: Added FishNet plugin to project and began implementing/testing online multiplayer
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2024-04-18 20:24:22 +02:00 |
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TextMesh Pro
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feat: whole project restructuring
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2024-04-01 23:06:39 +02:00 |
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UI
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feat: whole project restructuring
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2024-04-01 23:06:39 +02:00 |
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_lib.meta
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Revert "fix: changing to log4uni, because of log4net issues in build versions"
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2024-04-20 15:14:33 +02:00 |
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Adaptive Performance.meta
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init: first prototype state
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2023-12-24 22:43:42 +01:00 |
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AudioResources.meta
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feat: whole project restructuring
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2024-04-01 23:06:39 +02:00 |
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DefaultPrefabObjects.asset
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feat: Added FishNet plugin to project and began implementing/testing online multiplayer
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2024-04-18 20:24:22 +02:00 |
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DefaultPrefabObjects.asset.meta
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feat: Added FishNet plugin to project and began implementing/testing online multiplayer
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2024-04-18 20:24:22 +02:00 |
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Editor.meta
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feat: Added FishNet plugin to project and began implementing/testing online multiplayer
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2024-04-18 20:24:22 +02:00 |
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FishNet.meta
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feat: Added FishNet plugin to project and began implementing/testing online multiplayer
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2024-04-18 20:24:22 +02:00 |
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Input System Settings.meta
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feat: whole project restructuring
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2024-04-01 23:06:39 +02:00 |
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Logging.meta
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feat: whole project restructuring
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2024-04-01 23:06:39 +02:00 |
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Materials.meta
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feat: lit transparent complex lit urp shader with wobble
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2024-02-20 11:40:42 +01:00 |
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Models.meta
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init: first prototype state
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2023-12-24 22:43:42 +01:00 |
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Plugins.meta
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feat: whole project restructuring
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2024-04-01 23:06:39 +02:00 |
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Prefabs.meta
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init: first prototype state
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2023-12-24 22:43:42 +01:00 |
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RenderingPipeline.meta
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feat: multiple ripples for nimble zone shader, boundary post processing glow
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2024-02-22 00:21:32 +01:00 |
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Scenes.meta
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init: first prototype state
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2023-12-24 22:43:42 +01:00 |
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ScriptedAssets.meta
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feat: whole project restructuring
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2024-04-01 23:06:39 +02:00 |
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Scripts.meta
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init: first prototype state
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2023-12-24 22:43:42 +01:00 |
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Shaders.meta
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feat: lit transparent complex lit urp shader with wobble
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2024-02-20 11:40:42 +01:00 |
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SkyBox Volume 2.meta
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init: first prototype state
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2023-12-24 22:43:42 +01:00 |
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SkySeries Freebie.meta
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feat: whole project restructuring
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2024-04-01 23:06:39 +02:00 |
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SlimUI.meta
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feat: whole project restructuring
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2024-04-01 23:06:39 +02:00 |
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StreamingAssets.meta
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fix: introduced assetbundles, instead of reading from folder
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2024-04-18 20:23:17 +02:00 |
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TextMesh Pro.meta
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init: first prototype state
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2023-12-24 22:43:42 +01:00 |
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UI.meta
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init: first prototype state
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2023-12-24 22:43:42 +01:00 |