Space-Smash-Out/Assets/FishNet/Runtime/Object/Prediction/Attributes.cs

38 lines
1.5 KiB
C#

using System;
namespace FishNet.Object.Prediction
{
#if PREDICTION_1
/// <summary>
/// Replicated methods are to be called from clients and will run the same data and logic on the server.
/// Only data used as method arguments will be serialized.
/// </summary>
[AttributeUsage(AttributeTargets.Method, Inherited = true, AllowMultiple = false)]
public class ReplicateAttribute : Attribute
{
/// <summary>
/// True to allow running input passed in with asServer true when there is no owner.
/// </summary>
public bool AllowServerControl = false;
}
/// <summary>
/// Reconcile methods indicate how to reset your script or object after the server has replicated user data.
/// </summary>
[AttributeUsage(AttributeTargets.Method, Inherited = true, AllowMultiple = false)]
public class ReconcileAttribute : Attribute
{
}
#else
/// <summary>
/// Replicated methods are to be called from clients and will run the same data and logic on the server.
/// Only data used as method arguments will be serialized.
/// </summary>
[AttributeUsage(AttributeTargets.Method, Inherited = true, AllowMultiple = false)]
public class ReplicateAttribute : Attribute { }
/// <summary>
/// Reconcile methods indicate how to reset your script or object after the server has replicated user data.
/// </summary>
[AttributeUsage(AttributeTargets.Method, Inherited = true, AllowMultiple = false)]
public class ReconcileAttribute : Attribute { }
#endif
}