Space-Smash-Out/Assets/FishNet/Runtime/Managing/Prediction/Editor/PredictionManagerEditor.cs

80 lines
2.9 KiB
C#

#if UNITY_EDITOR
using UnityEditor;
using UnityEngine;
namespace FishNet.Managing.Predicting.Editing
{
[CustomEditor(typeof(PredictionManager), true)]
[CanEditMultipleObjects]
public class PredictionManagerEditor : Editor
{
private SerializedProperty _queuedInputs;
private SerializedProperty _dropExcessiveReplicates;
private SerializedProperty _maximumServerReplicates;
private SerializedProperty _maximumConsumeCount;
private SerializedProperty _redundancyCount;
private SerializedProperty _allowPredictedSpawning;
private SerializedProperty _reservedObjectIds;
protected virtual void OnEnable()
{
_queuedInputs = serializedObject.FindProperty(nameof(_queuedInputs));
_dropExcessiveReplicates = serializedObject.FindProperty(nameof(_dropExcessiveReplicates));
_maximumServerReplicates = serializedObject.FindProperty(nameof(_maximumServerReplicates));
_maximumConsumeCount = serializedObject.FindProperty(nameof(_maximumConsumeCount));
_redundancyCount = serializedObject.FindProperty(nameof(_redundancyCount));
_allowPredictedSpawning = serializedObject.FindProperty(nameof(_allowPredictedSpawning));
_reservedObjectIds = serializedObject.FindProperty(nameof(_reservedObjectIds));
}
public override void OnInspectorGUI()
{
serializedObject.Update();
GUI.enabled = false;
EditorGUILayout.ObjectField("Script:", MonoScript.FromMonoBehaviour((PredictionManager)target), typeof(PredictionManager), false);
GUI.enabled = true;
EditorGUILayout.LabelField("Settings", EditorStyles.boldLabel);
EditorGUI.indentLevel++;
EditorGUILayout.PropertyField(_queuedInputs);
EditorGUILayout.PropertyField(_redundancyCount);
EditorGUILayout.PropertyField(_allowPredictedSpawning);
if (_allowPredictedSpawning.boolValue == true)
{
EditorGUI.indentLevel++;
EditorGUILayout.PropertyField(_reservedObjectIds);
EditorGUI.indentLevel--;
}
EditorGUI.indentLevel--;
EditorGUILayout.Space();
EditorGUILayout.LabelField("Server", EditorStyles.boldLabel);
EditorGUI.indentLevel++;
EditorGUILayout.PropertyField(_dropExcessiveReplicates);
EditorGUI.indentLevel++;
if (_dropExcessiveReplicates.boolValue == true)
{
EditorGUILayout.PropertyField(_maximumServerReplicates);
}
else
{
#if PREDICTION_1
EditorGUILayout.PropertyField(_maximumConsumeCount);
#endif
}
EditorGUI.indentLevel--;
EditorGUI.indentLevel--;
serializedObject.ApplyModifiedProperties();
}
}
}
#endif