using System.Collections; using System.Collections.Generic; using Unity.VisualScripting; using UnityEngine; public class HUD : MonoBehaviour { public BoostCapacityUI[] boostCapacities; public JoinPrompt[] joinPrompts; public void StartJoinPrompt(Player player) { foreach (JoinPrompt jp in joinPrompts) { if (jp.playerNumber == player.playerNumber) { jp.gameObject.SetActive(true); jp.PromptInput(player); } } } }