diff --git a/Assets/Prefabs/Audio/Boost Sound 1.prefab b/Assets/Prefabs/Audio/Boost Sound 1.prefab index e68034b..0cffefd 100644 --- a/Assets/Prefabs/Audio/Boost Sound 1.prefab +++ b/Assets/Prefabs/Audio/Boost Sound 1.prefab @@ -72,7 +72,7 @@ AudioSource: Priority: 128 DopplerLevel: 0 MinDistance: 1 - MaxDistance: 100 + MaxDistance: 150 Pan2D: 0 rolloffMode: 1 BypassEffects: 0 diff --git a/Assets/Prefabs/Audio/Critical Tackle 1.prefab b/Assets/Prefabs/Audio/Critical Tackle 1.prefab index f95caaa..4aaf781 100644 --- a/Assets/Prefabs/Audio/Critical Tackle 1.prefab +++ b/Assets/Prefabs/Audio/Critical Tackle 1.prefab @@ -71,7 +71,7 @@ AudioSource: Priority: 128 DopplerLevel: 0 MinDistance: 1 - MaxDistance: 100 + MaxDistance: 150 Pan2D: 0 rolloffMode: 1 BypassEffects: 0 diff --git a/Assets/Prefabs/Audio/Main Menu Music 2.prefab b/Assets/Prefabs/Audio/Main Menu Music 2.prefab index b3bf5f3..e4791ba 100644 --- a/Assets/Prefabs/Audio/Main Menu Music 2.prefab +++ b/Assets/Prefabs/Audio/Main Menu Music 2.prefab @@ -70,7 +70,7 @@ AudioSource: Priority: 128 DopplerLevel: 0 MinDistance: 1 - MaxDistance: 100 + MaxDistance: 150 Pan2D: 0 rolloffMode: 1 BypassEffects: 0 diff --git a/Assets/Prefabs/Audio/Main Menu Music.prefab b/Assets/Prefabs/Audio/Main Menu Music.prefab index cd83f7c..c37fca9 100644 --- a/Assets/Prefabs/Audio/Main Menu Music.prefab +++ b/Assets/Prefabs/Audio/Main Menu Music.prefab @@ -70,7 +70,7 @@ AudioSource: Priority: 128 DopplerLevel: 0 MinDistance: 1 - MaxDistance: 100 + MaxDistance: 150 Pan2D: 0 rolloffMode: 1 BypassEffects: 0 diff --git a/Assets/Prefabs/Audio/Match Music 1.prefab b/Assets/Prefabs/Audio/Match Music 1.prefab index 4e86d77..9872cda 100644 --- a/Assets/Prefabs/Audio/Match Music 1.prefab +++ b/Assets/Prefabs/Audio/Match Music 1.prefab @@ -70,7 +70,7 @@ AudioSource: Priority: 128 DopplerLevel: 0 MinDistance: 1 - MaxDistance: 100 + MaxDistance: 150 Pan2D: 0 rolloffMode: 1 BypassEffects: 0 diff --git a/Assets/Prefabs/Audio/Match Music 2.prefab b/Assets/Prefabs/Audio/Match Music 2.prefab index 6a85a8d..9f0ccb2 100644 --- a/Assets/Prefabs/Audio/Match Music 2.prefab +++ b/Assets/Prefabs/Audio/Match Music 2.prefab @@ -70,7 +70,7 @@ AudioSource: Priority: 128 DopplerLevel: 0 MinDistance: 1 - MaxDistance: 100 + MaxDistance: 150 Pan2D: 0 rolloffMode: 1 BypassEffects: 0 diff --git a/Assets/Prefabs/Audio/Match Music.prefab b/Assets/Prefabs/Audio/Match Music.prefab index fc0e949..0fb7e6a 100644 --- a/Assets/Prefabs/Audio/Match Music.prefab +++ b/Assets/Prefabs/Audio/Match Music.prefab @@ -70,7 +70,7 @@ AudioSource: Priority: 128 DopplerLevel: 0 MinDistance: 1 - MaxDistance: 100 + MaxDistance: 150 Pan2D: 0 rolloffMode: 1 BypassEffects: 0 diff --git a/Assets/Prefabs/Audio/Normal Tackle 1.prefab b/Assets/Prefabs/Audio/Normal Tackle 1.prefab index 0f64ae9..7be3179 100644 --- a/Assets/Prefabs/Audio/Normal Tackle 1.prefab +++ b/Assets/Prefabs/Audio/Normal Tackle 1.prefab @@ -71,7 +71,7 @@ AudioSource: Priority: 128 DopplerLevel: 0 MinDistance: 1 - MaxDistance: 100 + MaxDistance: 150 Pan2D: 0 rolloffMode: 1 BypassEffects: 0 diff --git a/Assets/Prefabs/Audio/Target Hit.prefab b/Assets/Prefabs/Audio/Target Hit.prefab index 6517159..592ce3c 100644 --- a/Assets/Prefabs/Audio/Target Hit.prefab +++ b/Assets/Prefabs/Audio/Target Hit.prefab @@ -71,7 +71,7 @@ AudioSource: Priority: 128 DopplerLevel: 0 MinDistance: 1 - MaxDistance: 100 + MaxDistance: 150 Pan2D: 0 rolloffMode: 1 BypassEffects: 0 diff --git a/Assets/Prefabs/Audio/Thruster Sound 1.prefab b/Assets/Prefabs/Audio/Thruster Sound 1.prefab index 9494e1b..db7defa 100644 --- a/Assets/Prefabs/Audio/Thruster Sound 1.prefab +++ b/Assets/Prefabs/Audio/Thruster Sound 1.prefab @@ -71,7 +71,7 @@ AudioSource: Priority: 128 DopplerLevel: 0 MinDistance: 1 - MaxDistance: 100 + MaxDistance: 150 Pan2D: 0 rolloffMode: 1 BypassEffects: 0 diff --git a/Assets/Prefabs/Audio/Zone Change In.prefab b/Assets/Prefabs/Audio/Zone Change In.prefab index 9fa15d0..fdb51c4 100644 --- a/Assets/Prefabs/Audio/Zone Change In.prefab +++ b/Assets/Prefabs/Audio/Zone Change In.prefab @@ -71,7 +71,7 @@ AudioSource: Priority: 128 DopplerLevel: 0 MinDistance: 1 - MaxDistance: 100 + MaxDistance: 150 Pan2D: 0 rolloffMode: 1 BypassEffects: 0 diff --git a/Assets/Prefabs/Audio/Zone Change Out.prefab b/Assets/Prefabs/Audio/Zone Change Out.prefab index 247af5e..d924dc8 100644 --- a/Assets/Prefabs/Audio/Zone Change Out.prefab +++ b/Assets/Prefabs/Audio/Zone Change Out.prefab @@ -71,7 +71,7 @@ AudioSource: Priority: 128 DopplerLevel: 0 MinDistance: 1 - MaxDistance: 100 + MaxDistance: 150 Pan2D: 0 rolloffMode: 1 BypassEffects: 0