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/dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/Animatable.cs @@ -0,0 +1,13 @@ +#if PRIME_TWEEN_INSTALLED +using PrimeTween; +using UnityEngine; + +namespace PrimeTweenDemo { + public abstract class Animatable : MonoBehaviour { + public virtual void OnClick() { + } + + public abstract Sequence Animate(bool toEndValue); + } +} +#endif \ No newline at end of file diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/Animatable.cs.meta b/Assets/Plugins/PrimeTween/Demo/Scripts/Animatable.cs.meta new file mode 100644 index 0000000..a452ca0 --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/Animatable.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: f631a276db10467c9860e2814855df25 +timeCreated: 1695283968 \ No newline at end of file diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/Baggage.cs b/Assets/Plugins/PrimeTween/Demo/Scripts/Baggage.cs new file mode 100644 index 0000000..14ab709 --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/Baggage.cs @@ -0,0 +1,29 @@ +#if PRIME_TWEEN_INSTALLED +using PrimeTween; +using UnityEngine; + +namespace PrimeTweenDemo { + public class Baggage : Animatable { + [SerializeField] Transform animationAnchor; + Sequence sequence; + + public override void OnClick() { + PlayFlipAnimation(); + } + + public override Sequence Animate(bool _) { + return PlayFlipAnimation(); + } + + Sequence PlayFlipAnimation() { + if (!sequence.isAlive) { + const float jumpDuration = 0.3f; + sequence = Tween.LocalPositionZ(animationAnchor, 0.2f, jumpDuration) + .Chain(Tween.LocalEulerAngles(animationAnchor, Vector3.zero, new Vector3(0, 360, 0), 0.9f, Ease.InOutBack)) + .Chain(Tween.LocalPositionZ(animationAnchor, 0, jumpDuration)); + } + return sequence; + } + } +} +#endif \ No newline at end of file diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/Baggage.cs.meta b/Assets/Plugins/PrimeTween/Demo/Scripts/Baggage.cs.meta new file mode 100644 index 0000000..59b62b3 --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/Baggage.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 27b542649ab4a463aa343c437387783e +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/CameraController.cs b/Assets/Plugins/PrimeTween/Demo/Scripts/CameraController.cs new file mode 100644 index 0000000..cbd58c8 --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/CameraController.cs @@ -0,0 +1,55 @@ +#if PRIME_TWEEN_INSTALLED +using PrimeTween; +using UnityEngine; +using UnityEngine.EventSystems; + +namespace PrimeTweenDemo { + public class CameraController : MonoBehaviour { + [SerializeField] HighlightedElementController highlightedElementController; + [SerializeField] SwipeTutorial swipeTutorial; + [SerializeField] Camera mainCamera; + [SerializeField, Range(0f, 1f)] float cameraShakeStrength = 0.4f; + float currentAngle; + Vector3? inputBeginPos; + bool isAnimating; + float curRotationSpeed; + + void OnEnable() { + currentAngle = transform.localEulerAngles.y; + isAnimating = true; + Tween.Custom(this, 0, 5, 2, (target, val) => target.curRotationSpeed = val); + } + + void Update() { + if (isAnimating) { + currentAngle += curRotationSpeed * Time.deltaTime; + transform.localEulerAngles = new Vector3(0f, currentAngle); + } + if (highlightedElementController.current == null && Input.GetMouseButtonDown(0) && !EventSystem.current.IsPointerOverGameObject()) { + inputBeginPos = Input.mousePosition; + } + if (Input.GetMouseButtonUp(0)) { + inputBeginPos = null; + } + if (inputBeginPos.HasValue) { + var deltaMove = Input.mousePosition - inputBeginPos.Value; + if (Mathf.Abs(deltaMove.x) / Screen.width > 0.05f) { + isAnimating = false; + inputBeginPos = null; + currentAngle += Mathf.Sign(deltaMove.x) * 45f; + Tween.LocalRotation(transform, new Vector3(0f, currentAngle), 1.5f, Ease.OutCubic); + swipeTutorial.Hide(); + } + } + } + + public void ShakeCamera() { + Shake(); + } + + internal Sequence Shake(float startDelay = 0) { + return Tween.ShakeCamera(mainCamera, cameraShakeStrength, startDelay: startDelay); + } + } +} +#endif \ No newline at end of file diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/CameraController.cs.meta b/Assets/Plugins/PrimeTween/Demo/Scripts/CameraController.cs.meta new file mode 100644 index 0000000..dff2075 --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/CameraController.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 3f2f29997e7148b98e1d84f3de1011bc +timeCreated: 1682326446 \ No newline at end of file diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/CameraProjectionMatrixAnimation.cs b/Assets/Plugins/PrimeTween/Demo/Scripts/CameraProjectionMatrixAnimation.cs new file mode 100644 index 0000000..972d8dd --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/CameraProjectionMatrixAnimation.cs @@ -0,0 +1,40 @@ +#if PRIME_TWEEN_INSTALLED +using PrimeTween; +using UnityEngine; + +namespace PrimeTweenDemo { + public class CameraProjectionMatrixAnimation : MonoBehaviour { + [SerializeField] Camera mainCamera; + float interpolationFactor; + bool isOrthographic; + Tween tween; + + public void AnimateCameraProjection() { + isOrthographic = !isOrthographic; + tween.Stop(); + tween = Tween.Custom(this, interpolationFactor, isOrthographic ? 1 : 0, 0.6f, ease: Ease.InOutSine, onValueChange: (target, t) => { + target.InterpolateProjectionMatrix(t); + }) + .OnComplete(this, target => { + target.mainCamera.orthographic = target.isOrthographic; + target.mainCamera.ResetProjectionMatrix(); + }); + } + + void InterpolateProjectionMatrix(float _interpolationFactor) { + interpolationFactor = _interpolationFactor; + float aspect = (float)Screen.width / Screen.height; + var orthographicSize = mainCamera.orthographicSize; + var perspectiveMatrix = Matrix4x4.Perspective(mainCamera.fieldOfView, aspect, mainCamera.nearClipPlane, mainCamera.farClipPlane); + var orthoMatrix = Matrix4x4.Ortho(-orthographicSize * aspect, orthographicSize * aspect, -orthographicSize, orthographicSize, mainCamera.nearClipPlane, mainCamera.farClipPlane); + Matrix4x4 projectionMatrix = default; + for (int i = 0; i < 16; i++) { + projectionMatrix[i] = Mathf.Lerp(perspectiveMatrix[i], orthoMatrix[i], _interpolationFactor); + } + mainCamera.projectionMatrix = projectionMatrix; + } + + public bool IsAnimating => tween.isAlive; + } +} +#endif \ No newline at end of file diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/CameraProjectionMatrixAnimation.cs.meta b/Assets/Plugins/PrimeTween/Demo/Scripts/CameraProjectionMatrixAnimation.cs.meta new file mode 100644 index 0000000..a88b4d8 --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/CameraProjectionMatrixAnimation.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 900e84e1426b4fc8a386a58aaee3b4ba +timeCreated: 1685260544 \ No newline at end of file diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/Demo.cs b/Assets/Plugins/PrimeTween/Demo/Scripts/Demo.cs new file mode 100644 index 0000000..d877367 --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/Demo.cs @@ -0,0 +1,132 @@ +#if PRIME_TWEEN_INSTALLED +using PrimeTween; +using UnityEngine.UI; +#endif +using UnityEngine; + +namespace PrimeTweenDemo { + public class Demo : MonoBehaviour { + #if PRIME_TWEEN_INSTALLED + [SerializeField] AnimateAllType animateAllType; enum AnimateAllType { Sequence, Async, Coroutine } + [SerializeField] Slider sequenceTimelineSlider; + [SerializeField] Text pausedLabel; + [SerializeField] Button animateAllPartsButton; + [SerializeField] TypewriterAnimatorExample typewriterAnimatorExample; + [SerializeField] Animatable[] animatables; + [SerializeField] Wheels wheels; + [SerializeField, Range(0.5f, 5f)] float timeScale = 1; + bool isAnimatingWithCoroutineOrAsync; + public Sequence animateAllSequence; + + void Awake() { + PrimeTweenConfig.SetTweensCapacity(100); + } + + void OnEnable() { + sequenceTimelineSlider.fillRect.gameObject.SetActive(false); + sequenceTimelineSlider.onValueChanged.AddListener(SequenceTimelineSliderChanged); + } + + void OnDisable() => sequenceTimelineSlider.onValueChanged.RemoveListener(SequenceTimelineSliderChanged); + + void SequenceTimelineSliderChanged(float sliderValue) { + if (!notifySliderChanged) { + return; + } + if (!animateAllSequence.isAlive) { + wheels.OnClick(); + } + animateAllSequence.isPaused = true; + animateAllSequence.progressTotal = sliderValue; + } + + bool notifySliderChanged = true; + + void UpdateSlider() { + var isSliderVisible = animateAllType == AnimateAllType.Sequence && !isAnimatingWithCoroutineOrAsync; + sequenceTimelineSlider.gameObject.SetActive(isSliderVisible); + if (!isSliderVisible) { + return; + } + pausedLabel.gameObject.SetActive(animateAllSequence.isAlive && animateAllSequence.isPaused); + var isSequenceAlive = animateAllSequence.isAlive; + sequenceTimelineSlider.handleRect.gameObject.SetActive(isSequenceAlive); + if (isSequenceAlive) { + notifySliderChanged = false; + sequenceTimelineSlider.value = animateAllSequence.progressTotal; // Unity 2018 doesn't have SetValueWithoutNotify(), so use notifySliderChanged instead + notifySliderChanged = true; + } + } + + void Update() { + Time.timeScale = timeScale; + + animateAllPartsButton.GetComponent().enabled = !isAnimatingWithCoroutineOrAsync; + animateAllPartsButton.GetComponentInChildren().enabled = !isAnimatingWithCoroutineOrAsync; + + UpdateSlider(); + } + + public void AnimateAll(bool toEndValue) { + if (isAnimatingWithCoroutineOrAsync) { + return; + } + switch (animateAllType) { + case AnimateAllType.Sequence: + AnimateAllSequence(toEndValue); + break; + case AnimateAllType.Async: + AnimateAllAsync(toEndValue); + break; + case AnimateAllType.Coroutine: + StartCoroutine(AnimateAllCoroutine(toEndValue)); + break; + } + } + + /// Tweens and sequences can be grouped with and chained to other tweens and sequences. + /// The advantage of using this method instead of and is the ability to stop/complete/pause the combined sequence. + /// Also, this method doesn't generate garbage related to starting a coroutine or awaiting an async method. + void AnimateAllSequence(bool toEndValue) { + if (animateAllSequence.isAlive) { + animateAllSequence.isPaused = !animateAllSequence.isPaused; + return; + } + animateAllSequence = Sequence.Create(); + #if TEXT_MESH_PRO_INSTALLED + animateAllSequence.Group(typewriterAnimatorExample.Animate()); + #endif + float delay = 0f; + foreach (var animatable in animatables) { + animateAllSequence.Insert(delay, animatable.Animate(toEndValue)); + delay += 0.6f; + } + } + + /// Tweens and sequences can be awaited in async methods. + async void AnimateAllAsync(bool toEndValue) { + isAnimatingWithCoroutineOrAsync = true; + foreach (var animatable in animatables) { + await animatable.Animate(toEndValue); + } + isAnimatingWithCoroutineOrAsync = false; + } + + /// Tweens and sequences can also be used in coroutines with the help of ToYieldInstruction() method. + System.Collections.IEnumerator AnimateAllCoroutine(bool toEndValue) { + isAnimatingWithCoroutineOrAsync = true; + foreach (var animatable in animatables) { + yield return animatable.Animate(toEndValue).ToYieldInstruction(); + } + isAnimatingWithCoroutineOrAsync = false; + } + #else // PRIME_TWEEN_INSTALLED + void Awake() { + Debug.LogError("Please install PrimeTween via 'Assets/Plugins/PrimeTween/PrimeTweenInstaller'."); + #if !UNITY_2019_1_OR_NEWER + Debug.LogError("And add the 'PRIME_TWEEN_INSTALLED' define to the 'Project Settings/Player/Scripting Define Symbols' to run the Demo in Unity 2018."); + #endif + } + #endif + } +} \ No newline at end of file diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/Demo.cs.meta b/Assets/Plugins/PrimeTween/Demo/Scripts/Demo.cs.meta new file mode 100644 index 0000000..0c23bf0 --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/Demo.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 945298e218f9841b08c8270c494cb200 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/DirectionalLightController.cs b/Assets/Plugins/PrimeTween/Demo/Scripts/DirectionalLightController.cs new file mode 100644 index 0000000..0c86395 --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/DirectionalLightController.cs @@ -0,0 +1,35 @@ +#if PRIME_TWEEN_INSTALLED +using PrimeTween; +using UnityEngine; + +namespace PrimeTweenDemo { + public class DirectionalLightController : MonoBehaviour { + [SerializeField] Light directionalLight; + [SerializeField] Camera mainCamera; + [SerializeField] Color startColor; + [SerializeField] Color endColor; + float angleX; + float angleY; + + void OnEnable() { + // This overload is simpler, but allocates small amount of garbage because 'this' reference is captured in a closure. + // It ok to use it once in a while but for hot code paths consider using the overload that accepts 'target' as first parameter. + var xRotationSettings = new TweenSettings(45, 10, 10, Ease.Linear, -1, CycleMode.Yoyo); + Tween.Custom(xRotationSettings, newX => angleX = newX); + + // This overload is more verbose, but doesn't allocate garbage. + var yRotationSettings = new TweenSettings(45, 405, 20, Ease.Linear, -1); + Tween.Custom(this, yRotationSettings, (target, newY) => target.angleY = newY); + + var colorSettings = new TweenSettings(startColor, endColor, 10, Ease.InCirc, -1, CycleMode.Rewind); + Tween.LightColor(directionalLight, colorSettings); + Tween.CameraBackgroundColor(mainCamera, colorSettings); + Tween.Custom(colorSettings, color => RenderSettings.fogColor = color); + } + + void Update() { + transform.localEulerAngles = new Vector3(angleX, angleY); + } + } +} +#endif \ No newline at end of file diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/DirectionalLightController.cs.meta b/Assets/Plugins/PrimeTween/Demo/Scripts/DirectionalLightController.cs.meta new file mode 100644 index 0000000..a73a666 --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/DirectionalLightController.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: db622a6d0e0fa4b68852ef1a7fc60dba +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/Door.cs b/Assets/Plugins/PrimeTween/Demo/Scripts/Door.cs new file mode 100644 index 0000000..7780f53 --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/Door.cs @@ -0,0 +1,29 @@ +#if PRIME_TWEEN_INSTALLED +using PrimeTween; +using UnityEngine; + +namespace PrimeTweenDemo { + public class Door : Animatable { + [SerializeField] CameraController cameraController; + [SerializeField] Transform animationAnchor; + bool isClosed; + + public override void OnClick() { + Animate(!isClosed); + } + + public override Sequence Animate(bool _isClosed) { + if (isClosed == _isClosed) { + return Sequence.Create(); + } + isClosed = _isClosed; + var rotationTween = Tween.LocalRotation(animationAnchor, _isClosed ? new Vector3(0, -90) : Vector3.zero, 0.7f, Ease.InOutElastic); + var sequence = Sequence.Create(rotationTween); + if (_isClosed) { + sequence.Group(cameraController.Shake(0.5f)); + } + return sequence; + } + } +} +#endif \ No newline at end of file diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/Door.cs.meta b/Assets/Plugins/PrimeTween/Demo/Scripts/Door.cs.meta new file mode 100644 index 0000000..b5ec452 --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/Door.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 4efa7d4d94464bb0b3e6ea597eb13637 +timeCreated: 1682159642 \ No newline at end of file diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/Headlights.cs b/Assets/Plugins/PrimeTween/Demo/Scripts/Headlights.cs new file mode 100644 index 0000000..ba3ef5c --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/Headlights.cs @@ -0,0 +1,25 @@ +#if PRIME_TWEEN_INSTALLED +using PrimeTween; +using UnityEngine; + +namespace PrimeTweenDemo { + public class Headlights : Animatable { + [SerializeField] AnimationCurve ease; + [SerializeField] Light[] lights; + bool isOn; + + public override void OnClick() { + Animate(!isOn); + } + + public override Sequence Animate(bool _isOn) { + isOn = _isOn; + var sequence = Sequence.Create(); + foreach (var _light in lights) { + sequence.Group(Tween.LightIntensity(_light, _isOn ? 0.7f : 0, 0.8f, ease)); + } + return sequence; + } + } +} +#endif \ No newline at end of file diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/Headlights.cs.meta b/Assets/Plugins/PrimeTween/Demo/Scripts/Headlights.cs.meta new file mode 100644 index 0000000..281829f --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/Headlights.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 7bc81275df8d244a1a7568f9443b5e93 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/HighlightableElement.cs b/Assets/Plugins/PrimeTween/Demo/Scripts/HighlightableElement.cs new file mode 100644 index 0000000..6d63d0e --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/HighlightableElement.cs @@ -0,0 +1,17 @@ +#if PRIME_TWEEN_INSTALLED +using UnityEngine; + +namespace PrimeTweenDemo { + public class HighlightableElement : MonoBehaviour { + [SerializeField] public Transform highlightAnchor; + public MeshRenderer[] models { get; private set; } + + void OnEnable() { + models = GetComponentsInChildren(); + foreach (var mr in models) { + _ = mr.material; // copy shared material + } + } + } +} +#endif \ No newline at end of file diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/HighlightableElement.cs.meta b/Assets/Plugins/PrimeTween/Demo/Scripts/HighlightableElement.cs.meta new file mode 100644 index 0000000..424556d --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/HighlightableElement.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 5fbd7d6a5982d440282a82998473a306 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/HighlightedElementController.cs b/Assets/Plugins/PrimeTween/Demo/Scripts/HighlightedElementController.cs new file mode 100644 index 0000000..884fd71 --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/HighlightedElementController.cs @@ -0,0 +1,65 @@ +#if PRIME_TWEEN_INSTALLED +using JetBrains.Annotations; +using PrimeTween; +using UnityEngine; + +namespace PrimeTweenDemo { + public class HighlightedElementController : MonoBehaviour { + [SerializeField] Camera mainCamera; + [SerializeField] CameraProjectionMatrixAnimation cameraProjectionMatrixAnimation; + [CanBeNull] public HighlightableElement current { get; private set; } + + void Awake() { + #if UNITY_2019_1_OR_NEWER && !PHYSICS_MODULE_INSTALLED + Debug.LogError("Please install the package needed for Physics.Raycast(): 'Package Manager/Packages/Built-in/Physics' (com.unity.modules.physics)."); + #endif + } + + void Update() { + if (cameraProjectionMatrixAnimation.IsAnimating) { + return; + } + if (Input.touchSupported && !Input.GetMouseButton(0)) { + SetCurrentHighlighted(null); + return; + } + var ray = mainCamera.ScreenPointToRay(Input.mousePosition); + var highlightableElement = RaycastHighlightableElement(ray); + SetCurrentHighlighted(highlightableElement); + + if (current != null && Input.GetMouseButtonDown(0)) { + current.GetComponent().OnClick(); + } + } + + [CanBeNull] + static HighlightableElement RaycastHighlightableElement(Ray ray) { + #if !UNITY_2019_1_OR_NEWER || PHYSICS_MODULE_INSTALLED + // If you're seeing a compilation error on the next line, please install the package needed for Physics.Raycast(): 'Package Manager/Packages/Built-in/Physics' (com.unity.modules.physics). + return Physics.Raycast(ray, out var hit) ? hit.collider.GetComponentInParent() : null; + #else + return null; + #endif + } + + void SetCurrentHighlighted([CanBeNull] HighlightableElement newHighlighted) { + if (newHighlighted != current) { + if (current != null) { + AnimateHighlightedElement(current, false); + } + current = newHighlighted; + if (newHighlighted != null) { + AnimateHighlightedElement(newHighlighted, true); + } + } + } + + static void AnimateHighlightedElement([NotNull] HighlightableElement highlightable, bool isHighlighted) { + Tween.LocalPositionZ(highlightable.highlightAnchor, isHighlighted ? 0.08f : 0, 0.3f); + foreach (var model in highlightable.models) { + Tween.MaterialColor(model.material, Shader.PropertyToID("_EmissionColor"), isHighlighted ? Color.white * 0.25f : Color.black, 0.2f, Ease.OutQuad); + } + } + } +} +#endif diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/HighlightedElementController.cs.meta b/Assets/Plugins/PrimeTween/Demo/Scripts/HighlightedElementController.cs.meta new file mode 100644 index 0000000..b3d1425 --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/HighlightedElementController.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 9e831710f8fb47e4a09c640d573d1358 +timeCreated: 1682327543 \ No newline at end of file diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/JumpAnimation.cs b/Assets/Plugins/PrimeTween/Demo/Scripts/JumpAnimation.cs new file mode 100644 index 0000000..7d48f59 --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/JumpAnimation.cs @@ -0,0 +1,21 @@ +#if PRIME_TWEEN_INSTALLED +using PrimeTween; +using UnityEngine; + +namespace PrimeTweenDemo { + public class JumpAnimation : MonoBehaviour { + [SerializeField] Transform target; + Sequence sequence; + + public void PlayAnimation() { + if (!sequence.isAlive) { + const float jumpDuration = 0.3f; + sequence = Tween.Scale(target, new Vector3(1.1f, 0.8f, 1.1f), 0.15f, Ease.OutQuad, 2, CycleMode.Yoyo) + .Chain(Tween.LocalPositionY(target, 1, jumpDuration)) + .Chain(Tween.LocalEulerAngles(target, Vector3.zero, new Vector3(0, 360), 1.5f, Ease.InOutBack)) + .Chain(Tween.LocalPositionY(target, 0, jumpDuration)); + } + } + } +} +#endif \ No newline at end of file diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/JumpAnimation.cs.meta b/Assets/Plugins/PrimeTween/Demo/Scripts/JumpAnimation.cs.meta new file mode 100644 index 0000000..52ca7f4 --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/JumpAnimation.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 453932c77a72487599d5103bcde610da +timeCreated: 1685366944 \ No newline at end of file diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/MeasureAllocations.meta b/Assets/Plugins/PrimeTween/Demo/Scripts/MeasureAllocations.meta new file mode 100644 index 0000000..554c673 --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/MeasureAllocations.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 8add66110a942479c9b69ed4eb7e777e +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/MeasureAllocations/DebugInfo.cs b/Assets/Plugins/PrimeTween/Demo/Scripts/MeasureAllocations/DebugInfo.cs new file mode 100644 index 0000000..476f9ef --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/MeasureAllocations/DebugInfo.cs @@ -0,0 +1,67 @@ +#if PRIME_TWEEN_INSTALLED && UNITY_UGUI_INSTALLED +#if UNITY_EDITOR && UNITY_2019_1_OR_NEWER +using UnityEngine.Profiling; +#endif +using PrimeTween; +using UnityEngine; +using UnityEngine.UI; + +namespace PrimeTweenDemo { + /// + /// PrimeTween uses static delegates (lambdas with no external captures) to play animations. + /// The first time a particular animation is played, C# runtime caches the delegate for this animation, and the GC.Alloc is shown in Profiler. + /// Such allocations are not technically 'garbage' because they are not subject to garbage collection. + /// All subsequent calls will use the cached delegate and will never allocate again. + /// + /// To replicate '0B' heap allocations shown in the promo video: + /// Disable the 'Project Settings/Editor/Enter Play Mode Settings/Reload Domain' setting. + /// Enable Profiler with Deep Profile. + /// Run the Demo and play all animations at least once. This will cache the aforementioned static delegates. + /// Restart the Demo scene and observe that PrimeTween doesn't allocate heap memory after static delegates warm-up. + /// + public class DebugInfo : MonoBehaviour { + #pragma warning disable 0414 + [SerializeField] MeasureMemoryAllocations measureMemoryAllocations; + [SerializeField] Text tweensCountText; + [SerializeField] Text gcAllocText; + #pragma warning restore 0414 + #if UNITY_EDITOR && UNITY_2019_1_OR_NEWER + int curTweensCount = -1; + int? curGCAlloc; + + void Start() { + gcAllocText.text = string.Empty; + if (shouldDisable()) { + gameObject.SetActive(false); + } + if (Profiler.enabled && !UnityEditorInternal.ProfilerDriver.deepProfiling) { + Debug.LogWarning("Please enable 'Deep Profile' for more accurate memory allocation measurements."); + } + } + + static bool shouldDisable() { + if (!Application.isEditor) { + return true; + } + if (UnityEditor.EditorApplication.isPaused) { + return false; // Profiler.enabled returns false if scene is started paused in Unity 2021.3.26 + } + return !Profiler.enabled; + } + + void Update() { + var newTweensCount = PrimeTweenManager.Instance.lastId; + if (curTweensCount != newTweensCount) { + curTweensCount = newTweensCount; + tweensCountText.text = $"Animations: {newTweensCount}"; + } + var newGCAlloc = measureMemoryAllocations.gcAllocTotal; + if (newGCAlloc.HasValue && curGCAlloc != newGCAlloc.Value) { + curGCAlloc = newGCAlloc.Value; + gcAllocText.text = $"Heap allocations: {UnityEditor.EditorUtility.FormatBytes(newGCAlloc.Value)}"; + } + } + #endif + } +} +#endif diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/MeasureAllocations/DebugInfo.cs.meta b/Assets/Plugins/PrimeTween/Demo/Scripts/MeasureAllocations/DebugInfo.cs.meta new file mode 100644 index 0000000..ec2a43e --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/MeasureAllocations/DebugInfo.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: c0ef97c778caf4b70aea23911ded98ab +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/MeasureAllocations/MeasureMemoryAllocations.cs b/Assets/Plugins/PrimeTween/Demo/Scripts/MeasureAllocations/MeasureMemoryAllocations.cs new file mode 100644 index 0000000..238f067 --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/MeasureAllocations/MeasureMemoryAllocations.cs @@ -0,0 +1,152 @@ +using System.Collections.Generic; +using UnityEngine; +#if UNITY_EDITOR && UNITY_2019_1_OR_NEWER +using System.Linq; +using UnityEditor; +using UnityEditor.Profiling; +using UnityEditorInternal; +using UnityEngine.Profiling; +#endif + +namespace PrimeTweenDemo { + public class MeasureMemoryAllocations : MonoBehaviour { + #pragma warning disable 0414 + [SerializeField] bool logAllocations; + [SerializeField] bool logFiltered; + [SerializeField] bool logIgnored; + [SerializeField] List filterAllocations = new List(); + [SerializeField] List ignoreAllocations = new List(); + #pragma warning restore 0414 + #if UNITY_EDITOR && UNITY_2019_1_OR_NEWER + public int? gcAllocTotal { get; private set; } + readonly Stack stack = new Stack(); + readonly List childrenBuffer = new List(); + readonly List fullIdPathBuffer = new List(); + readonly List ignoredPaths = new List(); + readonly List filteredPaths = new List(); + int lastProcessedFrame = -1; + + void Awake() { + filterAllocations.Add("PrimeTween.Runtime"); + filterAllocations.Add("PrimeTweenDemo"); + } + + void OnEnable() { + ProfilerDriver.ClearAllFrames(); + } + + void Update() { + if (!Profiler.enabled) { + return; + } + var startFrame = Mathf.Max(lastProcessedFrame + 1, ProfilerDriver.firstFrameIndex); + for (int i = startFrame; i <= ProfilerDriver.lastFrameIndex; i++) { + var gcAlloc = calcGCAllocInFrame(i); + if (!gcAlloc.HasValue) { + break; + } + lastProcessedFrame = i; + if (gcAllocTotal.HasValue) { + gcAllocTotal += gcAlloc.Value; + } else { + gcAllocTotal = gcAlloc.Value; + } + } + } + + int? calcGCAllocInFrame(int frameIndex) { + int result = 0; + const HierarchyFrameDataView.ViewModes viewMode = HierarchyFrameDataView.ViewModes.MergeSamplesWithTheSameName | HierarchyFrameDataView.ViewModes.HideEditorOnlySamples; + using (var data = ProfilerDriver.GetHierarchyFrameDataView(frameIndex, 0, viewMode, HierarchyFrameDataView.columnGcMemory, false)) { + if (!data.valid) { + return null; + } + stack.Clear(); + stack.Push(data.GetRootItemID()); + while (stack.Count > 0) { + var current = stack.Pop(); + UnityEngine.Assertions.Assert.IsTrue(data.HasItemChildren(current)); + data.GetItemChildren(current, childrenBuffer); + foreach (var childId in childrenBuffer) { + var gcAlloc = (int)data.GetItemColumnDataAsSingle(childId, HierarchyFrameDataView.columnGcMemory); + if (gcAlloc == 0) { + continue; + } + if (data.HasItemChildren(childId)) { + stack.Push(childId); + continue; + } + data.GetItemMarkerIDPath(childId, fullIdPathBuffer); + if (ContainsSequence(ignoredPaths, fullIdPathBuffer)) { + continue; + } + if (!ContainsSequence(filteredPaths, fullIdPathBuffer)) { + if (shouldFilter()) { + filteredPaths.Add(fullIdPathBuffer.ToArray()); + } else { + ignoredPaths.Add(fullIdPathBuffer.ToArray()); + continue; + } + bool shouldFilter() { + if (filterAllocations.Count == 0) { + return true; + } + var itemPath = data.GetItemPath(childId); + foreach (var filter in filterAllocations) { + if (itemPath.Contains(filter) && !ignoreAllocations.Any(itemPath.Contains)) { + if (logFiltered) { + print($"FILTER {itemPath}"); + } + return true; + } + } + if (logIgnored) { + print($"IGNORE {itemPath}"); + } + return false; + } + } + if (logAllocations) { + print($"GC Alloc in frame {frameIndex}: {EditorUtility.FormatBytes(gcAlloc)}\n" + + $"Path: {data.GetItemPath(childId)}\n"); + } + result += gcAlloc; + } + } + } + return result; + } + + static bool ContainsSequence(List arrays, List list) { + foreach (var arr in arrays) { + if (SequenceEqual(arr, list)) { + return true; + } + } + return false; + + // Unity 2019.4.40 doesn't support static local methods + // ReSharper disable once LocalFunctionCanBeMadeStatic + bool SequenceEqual(int[] arr, List _list) { + if (arr.Length != _list.Count) { + return false; + } + for (var i = 0; i < arr.Length; i++) { + if (arr[i] != _list[i]) { + return false; + } + } + return true; + } + } + #else + void Awake() { + if (Application.isEditor) { + Debug.LogWarning($"{nameof(MeasureMemoryAllocations)} is only supported in Unity 2019.1 or newer.", this); + } else { + gameObject.SetActive(false); + } + } + #endif + } +} diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/MeasureAllocations/MeasureMemoryAllocations.cs.meta b/Assets/Plugins/PrimeTween/Demo/Scripts/MeasureAllocations/MeasureMemoryAllocations.cs.meta new file mode 100644 index 0000000..410d0b6 --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/MeasureAllocations/MeasureMemoryAllocations.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 6af581ca2a164600b2d47b0f7f7d5570 +timeCreated: 1686221280 \ No newline at end of file diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/MeasureAllocations/PrimeTween.Debug.asmdef b/Assets/Plugins/PrimeTween/Demo/Scripts/MeasureAllocations/PrimeTween.Debug.asmdef new file mode 100644 index 0000000..5f74824 --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/MeasureAllocations/PrimeTween.Debug.asmdef @@ -0,0 +1,27 @@ +{ + "name": "PrimeTween.Debug", + "rootNamespace": "", + "references": [ + "PrimeTween.Runtime" + ], + "includePlatforms": [], + "excludePlatforms": [], + "allowUnsafeCode": false, + "overrideReferences": false, + "precompiledReferences": [], + "autoReferenced": true, + "defineConstraints": [], + "versionDefines": [ + { + "name": "com.kyrylokuzyk.primetween", + "expression": "1.0.0", + "define": "PRIME_TWEEN_INSTALLED" + }, + { + "name": "com.unity.ugui", + "expression": "1.0.0", + "define": "UNITY_UGUI_INSTALLED" + } + ], + "noEngineReferences": false +} \ No newline at end of file diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/MeasureAllocations/PrimeTween.Debug.asmdef.meta b/Assets/Plugins/PrimeTween/Demo/Scripts/MeasureAllocations/PrimeTween.Debug.asmdef.meta new file mode 100644 index 0000000..0af63e4 --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/MeasureAllocations/PrimeTween.Debug.asmdef.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: bd26724a735bb4282b7fbdef4681eb5f +AssemblyDefinitionImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/PrimeTween.Demo.asmdef b/Assets/Plugins/PrimeTween/Demo/Scripts/PrimeTween.Demo.asmdef new file mode 100644 index 0000000..c176bf1 --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/PrimeTween.Demo.asmdef @@ -0,0 +1,38 @@ +{ + "name": "PrimeTween.Demo", + "rootNamespace": "", + "references": [ + "PrimeTween.Runtime", + "Unity.TextMeshPro" + ], + "includePlatforms": [], + "excludePlatforms": [], + "allowUnsafeCode": false, + "overrideReferences": false, + "precompiledReferences": [], + "autoReferenced": true, + "defineConstraints": [], + "versionDefines": [ + { + "name": "com.unity.modules.physics", + "expression": "1.0.0", + "define": "PHYSICS_MODULE_INSTALLED" + }, + { + "name": "com.unity.ugui", + "expression": "1.0.0", + "define": "UNITY_UGUI_INSTALLED" + }, + { + "name": "com.kyrylokuzyk.primetween", + "expression": "1.0.0", + "define": "PRIME_TWEEN_INSTALLED" + }, + { + "name": "com.unity.textmeshpro", + "expression": "1.0.0", + "define": "TEXT_MESH_PRO_INSTALLED" + } + ], + "noEngineReferences": false +} \ No newline at end of file diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/PrimeTween.Demo.asmdef.meta b/Assets/Plugins/PrimeTween/Demo/Scripts/PrimeTween.Demo.asmdef.meta new file mode 100644 index 0000000..c4c0fe8 --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/PrimeTween.Demo.asmdef.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 85ffa6ed6408b405d94d60bf1dce1057 +AssemblyDefinitionImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/Road.cs b/Assets/Plugins/PrimeTween/Demo/Scripts/Road.cs new file mode 100644 index 0000000..2f88300 --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/Road.cs @@ -0,0 +1,29 @@ +#if PRIME_TWEEN_INSTALLED +using PrimeTween; +using UnityEngine; + +namespace PrimeTweenDemo { + public class Road : Animatable { + [SerializeField] MeshRenderer roadModel; + [SerializeField] AnimationCurve ease; + float currentSpeed; + + void Awake() { + _ = roadModel.material; // copy shared material + } + + public override Sequence Animate(bool isAnimating) { + var currentSpeedTween = Tween.Custom(this, currentSpeed, isAnimating ? 0.3f : 0, 1, (_this, val) => _this.currentSpeed = val); + var sequence = Sequence.Create(currentSpeedTween); + if (isAnimating) { + sequence.Group(Tween.LocalPositionY(transform, 0, -0.5f, 0.7f, ease)); + } + return sequence; + } + + void Update() { + roadModel.material.mainTextureOffset += new Vector2(-1f, 1f) * currentSpeed * Time.deltaTime; + } + } +} +#endif \ No newline at end of file diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/Road.cs.meta b/Assets/Plugins/PrimeTween/Demo/Scripts/Road.cs.meta new file mode 100644 index 0000000..9297342 --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/Road.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: a4e192d6601c4753961099a3db72b66f +timeCreated: 1682262719 \ No newline at end of file diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/SlidingDoor.cs b/Assets/Plugins/PrimeTween/Demo/Scripts/SlidingDoor.cs new file mode 100644 index 0000000..e156fd5 --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/SlidingDoor.cs @@ -0,0 +1,39 @@ +#if PRIME_TWEEN_INSTALLED +using PrimeTween; +using UnityEngine; + +namespace PrimeTweenDemo { + public class SlidingDoor : Animatable { + [SerializeField] Transform animationAnchor; + [SerializeField] Vector3 openedPos, midPos, closedPos; + Demo demo; + bool isClosed; + Sequence sequence; + + void Awake() { + demo = FindObjectOfType(); + UnityEngine.Assertions.Assert.IsNotNull(demo); + } + + public override void OnClick() { + if (!demo.animateAllSequence.isAlive) { + Animate(!isClosed); + } + } + + public override Sequence Animate(bool _isClosed) { + if (isClosed == _isClosed) { + return Sequence.Create(); + } + isClosed = _isClosed; + if (sequence.isAlive) { + sequence.Stop(); + } + var tweenSettings = new TweenSettings(0.4f, Ease.OutBack, endDelay: 0.1f); + sequence = Tween.LocalPosition(animationAnchor, midPos, tweenSettings) + .Chain(Tween.LocalPosition(animationAnchor, _isClosed ? closedPos : openedPos, tweenSettings)); + return sequence; + } + } +} +#endif \ No newline at end of file diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/SlidingDoor.cs.meta b/Assets/Plugins/PrimeTween/Demo/Scripts/SlidingDoor.cs.meta new file mode 100644 index 0000000..d3901bd --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/SlidingDoor.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: c42977785d1b549d59c346556945e0c5 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/SqueezeAnimation.cs b/Assets/Plugins/PrimeTween/Demo/Scripts/SqueezeAnimation.cs new file mode 100644 index 0000000..78019b4 --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/SqueezeAnimation.cs @@ -0,0 +1,17 @@ +#if PRIME_TWEEN_INSTALLED +using PrimeTween; +using UnityEngine; + +namespace PrimeTweenDemo { + public class SqueezeAnimation : MonoBehaviour { + [SerializeField] Transform target; + Tween tween; + + public void PlayAnimation() { + if (!tween.isAlive) { + tween = Tween.Scale(target, new Vector3(1.15f, 0.9f, 1.15f), 0.2f, Ease.OutSine, 2, CycleMode.Yoyo); + } + } + } +} +#endif \ No newline at end of file diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/SqueezeAnimation.cs.meta b/Assets/Plugins/PrimeTween/Demo/Scripts/SqueezeAnimation.cs.meta new file mode 100644 index 0000000..e085ed7 --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/SqueezeAnimation.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 613ad9fe5121a4b02b556b6b16cad710 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/SwipeTutorial.cs b/Assets/Plugins/PrimeTween/Demo/Scripts/SwipeTutorial.cs new file mode 100644 index 0000000..01c0c61 --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/SwipeTutorial.cs @@ -0,0 +1,25 @@ +#if PRIME_TWEEN_INSTALLED +using PrimeTween; +using UnityEngine; + +namespace PrimeTweenDemo { + public class SwipeTutorial : MonoBehaviour { + Tween tween; + + void OnEnable() { + #if !UNITY_2019_1_OR_NEWER || UNITY_UGUI_INSTALLED + tween = Tween.Alpha(GetComponent(), 1, 0, 1, Ease.InOutSine, -1, CycleMode.Yoyo); + #else + Debug.LogError("Please install the package and re-open the Demo scene: 'Package Manager/Packages/Unity Registry/Unity UI' (com.unity.ugui)."); + #endif + } + + public void Hide() { + if (tween.isAlive) { + // Stop cycling the animation when it reaches the 'endValue' (0) + tween.SetRemainingCycles(true); + } + } + } +} +#endif \ No newline at end of file diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/SwipeTutorial.cs.meta b/Assets/Plugins/PrimeTween/Demo/Scripts/SwipeTutorial.cs.meta new file mode 100644 index 0000000..194c7d0 --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/SwipeTutorial.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: d20b7aac1e6a4f1dbdbe52c7ca1ad4b4 +timeCreated: 1685344395 \ No newline at end of file diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/TypewriterAnimatorExample.cs b/Assets/Plugins/PrimeTween/Demo/Scripts/TypewriterAnimatorExample.cs new file mode 100644 index 0000000..278e9d3 --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/TypewriterAnimatorExample.cs @@ -0,0 +1,148 @@ +#if PRIME_TWEEN_INSTALLED +#if TEXT_MESH_PRO_INSTALLED +using TMPro; +#endif +using JetBrains.Annotations; +using PrimeTween; +using UnityEngine; + +namespace PrimeTweenDemo { + [PublicAPI] + public class TypewriterAnimatorExample : MonoBehaviour { + enum AnimationType { Simple, WithPunctuations, ByWords } + [SerializeField] AnimationType animationType = AnimationType.WithPunctuations; + [SerializeField] float charsPerSecond = 40f; + [SerializeField] int pauseAfterPunctuation = 20; + #if TEXT_MESH_PRO_INSTALLED + TextMeshProUGUI text; + + void Awake() { + text = gameObject.AddComponent(); + text.maxVisibleCharacters = 0; + text.alignment = TextAlignmentOptions.TopLeft; + text.fontSize = 12; + text.color = Color.black * 0.8f; + text.text = "This text is animated with zero allocations, see 'TypewriterAnimatorExample' script for more details.\n\n" + + "PrimeTween rocks!"; + } + + public Tween Animate() { + switch (animationType) { + case AnimationType.Simple: + return TypewriterAnimationSimple(); + case AnimationType.WithPunctuations: + return TypewriterAnimationWithPunctuations(); + case AnimationType.ByWords: + return TypewriterAnimationByWords(); + default: + throw new System.Exception(); + } + } + + /// A simple typewriter animation that uses built-in animation method. + public Tween TypewriterAnimationSimple() { + text.ForceMeshUpdate(); + int characterCount = text.textInfo.characterCount; + float duration = characterCount / charsPerSecond; + return Tween.TextMaxVisibleCharacters(text, 0, characterCount, duration, Ease.Linear); + } + + #region TypewriterAnimationWithPunctuations + /// Typewriter animation which inserts pauses after punctuation marks. + public Tween TypewriterAnimationWithPunctuations() { + text.ForceMeshUpdate(); + RemapWithPunctuations(text, int.MaxValue, out int remappedCount, out _); + float duration = remappedCount / charsPerSecond; + return Tween.Custom(this, 0f, remappedCount, duration, (t, x) => t.UpdateMaxVisibleCharsWithPunctuation(x), Ease.Linear); + } + + void UpdateMaxVisibleCharsWithPunctuation(float progress) { + int remappedEndIndex = Mathf.RoundToInt(progress); + RemapWithPunctuations(text, remappedEndIndex, out _, out int visibleCharsCount); + if (text.maxVisibleCharacters != visibleCharsCount) { + text.maxVisibleCharacters = visibleCharsCount; + // play keyboard typing sound here if needed + } + } + + void RemapWithPunctuations([NotNull] TMP_Text text, int remappedEndIndex, out int remappedCount, out int visibleCharsCount) { + remappedCount = 0; + visibleCharsCount = 0; + int count = text.textInfo.characterCount; + var characterInfos = text.textInfo.characterInfo; + for (int i = 0; i < count; i++) { + if (remappedCount >= remappedEndIndex) { + break; + } + remappedCount++; + visibleCharsCount++; + if (IsPunctuationChar(characterInfos[i].character)) { + int nextIndex = i + 1; + if (nextIndex != count && !IsPunctuationChar(characterInfos[nextIndex].character)) { + // add pause after the last subsequent punctuation character + remappedCount += Mathf.Max(0, pauseAfterPunctuation); + } + } + } + + bool IsPunctuationChar(char c) { + return ".,:;!?".IndexOf(c) != -1; + } + } + #endregion + + #region TypewriterAnimationByWords + /// Typewriter animation that shows text word by word. + public Tween TypewriterAnimationByWords() { + text.ForceMeshUpdate(); + RemapWords(text, int.MaxValue, out int numWords, out _); + float duration = text.textInfo.characterCount / charsPerSecond; + return Tween.Custom(this, 0f, numWords, duration, (t, x) => t.UpdateVisibleWords(x), Ease.Linear); + } + + void UpdateVisibleWords(float progress) { + int curWordIndex = Mathf.RoundToInt(progress); + RemapWords(text, curWordIndex, out _, out int visibleCharsCount); + if (text.maxVisibleCharacters != visibleCharsCount) { + text.maxVisibleCharacters = visibleCharsCount; + // play keyboard typing sound here if needed + } + } + + static void RemapWords([NotNull] TMP_Text text, int remappedEndIndex, out int remappedCount, out int visibleCharsCount) { + visibleCharsCount = 0; + int count = text.textInfo.characterCount; + if (count == 0) { + remappedCount = 0; + return; + } + remappedCount = 1; + var characterInfos = text.textInfo.characterInfo; + for (int i = 0; i < count; i++) { + if (remappedCount >= remappedEndIndex) { + return; + } + remappedCount++; + if (IsWordSeparatorChar(characterInfos[i].character)) { + int nextIndex = i + 1; + if (nextIndex == count || !IsWordSeparatorChar(characterInfos[nextIndex].character)) { + remappedCount++; + visibleCharsCount = nextIndex; + } + } + } + visibleCharsCount = count; + + bool IsWordSeparatorChar(char ch) { + return " \n".IndexOf(ch) != -1; + } + } + #endregion + #else + void Awake() { + Debug.LogWarning("Please install TextMeshPro 'com.unity.textmeshpro' to enable TypewriterAnimatorExample.", this); + } + #endif + } +} +#endif \ No newline at end of file diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/TypewriterAnimatorExample.cs.meta b/Assets/Plugins/PrimeTween/Demo/Scripts/TypewriterAnimatorExample.cs.meta new file mode 100644 index 0000000..5123c5d --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/TypewriterAnimatorExample.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: f62b6e70f1114e5d867a36459e0352bf +timeCreated: 1702471534 \ No newline at end of file diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/Wheels.cs b/Assets/Plugins/PrimeTween/Demo/Scripts/Wheels.cs new file mode 100644 index 0000000..b8dc1b9 --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/Wheels.cs @@ -0,0 +1,38 @@ +#if PRIME_TWEEN_INSTALLED +using PrimeTween; +using UnityEngine; + +namespace PrimeTweenDemo { + public class Wheels : Animatable { + [SerializeField] Demo demo; + [SerializeField] Transform[] wheels; + bool isAnimating; + Sequence sequence; + + public override void OnClick() { + demo.AnimateAll(!isAnimating); + } + + public override Sequence Animate(bool _isAnimating) { + isAnimating = _isAnimating; + // Spinning wheels is an infinite animation, and we should not return it as result of this method. + // Instead, we should wrap the SpinWheelsInfinitely() call inside the empty Sequence. This way, the SpinWheelsInfinitely() call can be grouped and chained with other tweens and sequences. + return Sequence.Create().ChainCallback(this, target => target.SpinWheelsInfinitely()); + } + + void SpinWheelsInfinitely() { + if (isAnimating) { + sequence.Complete(); + sequence = Sequence.Create(-1); + foreach (var wheel in wheels) { + sequence.Group(Tween.LocalEulerAngles(wheel, Vector3.zero, new Vector3(360, 0), 1, Ease.Linear)); + } + } else { + if (sequence.isAlive) { + sequence.SetRemainingCycles(0); + } + } + } + } +} +#endif \ No newline at end of file diff --git a/Assets/Plugins/PrimeTween/Demo/Scripts/Wheels.cs.meta b/Assets/Plugins/PrimeTween/Demo/Scripts/Wheels.cs.meta new file mode 100644 index 0000000..dc3b3b3 --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Scripts/Wheels.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 6113f6e98f16c489f87f373fc4133597 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/PrimeTween/Demo/Stylized Cartoon Van by Fero Andezo.meta b/Assets/Plugins/PrimeTween/Demo/Stylized Cartoon Van by Fero Andezo.meta new file mode 100644 index 0000000..6a33a34 --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Stylized Cartoon Van by Fero Andezo.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: b7265872bef874265b6a013be67f7ef9 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/PrimeTween/Demo/Stylized Cartoon Van by Fero Andezo/CREDITS.txt b/Assets/Plugins/PrimeTween/Demo/Stylized Cartoon Van by Fero Andezo/CREDITS.txt new file mode 100644 index 0000000..ae4e19d --- /dev/null +++ b/Assets/Plugins/PrimeTween/Demo/Stylized Cartoon Van by Fero Andezo/CREDITS.txt @@ -0,0 +1,6 @@ +Thanks for the model to Fero Andezo (feroz)! +Model link: +https://skfb.ly/6SZVz + +If you like what Fero 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