Blobby/assets/blobby/fall/neu-blobby-falllose_altitude.aseprite.import
Jakob Feldmann 38c61eefd6 Fixed Main Menu with level select, new Tile Sizes & assets
Main change is the fixed main menu

The other changes include newly added resources, like
the new ground tile and blobby animations/designs

I also experimented with the display size and camera

To adapt to the new Blobby design, the default tile size was changed
to 24x24
2022-06-25 14:27:12 +02:00

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[remap]
importer="aseprite.wizard.plugin"
type="SpriteFrames"
path="res://.import/neu-blobby-falllose_altitude.aseprite-5026cd44477475935af029c69cb83a32.res"
[deps]
source_file="res://assets/blobby/fall/neu-blobby-falllose_altitude.aseprite"
dest_files=[ "res://.import/neu-blobby-falllose_altitude.aseprite-5026cd44477475935af029c69cb83a32.res" ]
[params]
split_layers=false
exclude_layers_pattern=""
only_visible_layers=false
sheet_type="Packed"
sprite_filename_pattern="{basename}.{layer}.{extension}"
texture_strip/import_texture_strip=false
texture_strip/filename_pattern="{basename}.{layer}.Strip.{extension}"
texture_atlas/import_texture_atlas=false
texture_atlas/filename_pattern="{basename}.{layer}.Atlas.{extension}"
texture_atlas/frame_filename_pattern="{basename}.{layer}.{animation}.{frame}.Atlas.{extension}"
animated_texture/import_animated_texture=false
animated_texture/filename_pattern="{basename}.{layer}.{animation}.Texture.{extension}"
animated_texture/frame_filename_pattern="{basename}.{layer}.{animation}.{frame}.Texture.{extension}"