Blobby/src/UserInterface/Screens/ControlsMenu/ProfilesMenu.gd

8 lines
288 B
GDScript

extends OptionButton
func initialize(input_mapper):
for profile_index in input_mapper.profiles:
var profile_name = input_mapper.profiles[profile_index].capitalize()
add_item(profile_name, profile_index)
self.connect("item_selected", input_mapper, "_on_ProfilesMenu_item_selected")