2D Platformer game project to explore movement physics and game design basics.
If this is enabled the frog will jump into pits in which he will slide along the wall when he falls. This causes the frog to always jump directly against a wall before it considers jumping ontop of it. So it's slightly dumber. |
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| assets | ||
| src | ||
| .gitignore | ||
| default_env.tres | ||
| icon.ico | ||
| icon.png | ||
| icon.png.import | ||
| project.godot | ||
| readme.md | ||
2D Platformer for exploring game development basics and movement physics