2D Platformer game project to explore movement physics and game design basics.
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Jakob Feldmann 8cf677677f feat: Option for frog to jump in narrow pits
If this is enabled the frog will jump into pits in which he will slide
along the wall when he falls.
This causes the frog to always jump directly against a wall before
it considers jumping ontop of it. So it's slightly dumber.
2023-10-11 17:07:13 +02:00
assets fix: Level Select Improvment Highlights 2023-10-11 17:04:58 +02:00
src feat: Option for frog to jump in narrow pits 2023-10-11 17:07:13 +02:00
.gitignore chore: ignore savefile 2023-06-05 18:24:10 +02:00
default_env.tres feat: new platform&deco tiles, fix bounce super jump, frog anim fix, blobby anim fix 2023-07-04 12:56:42 +02:00
icon.ico fix: icon, boost is now run, button layer, pixelized light shader? 2023-10-10 14:03:01 +02:00
icon.png feat: frog free progress ui, animtree bugfix 2023-08-14 22:24:29 +02:00
icon.png.import feat: frog free progress ui, animtree bugfix 2023-08-14 22:24:29 +02:00
project.godot feat: Controls Menu Overhaul, alternative buttons and swaps 2023-10-11 17:04:04 +02:00
readme.md Gitignore and readme 2022-05-17 20:56:11 +02:00

2D Platformer for exploring game development basics and movement physics