26 lines
606 B
GDScript3
26 lines
606 B
GDScript3
extends Line2D
|
|
class_name RayCastDebugLines
|
|
|
|
# Declare member variables here. Examples:
|
|
# var a: int = 2
|
|
# var b: String = "text"
|
|
var Lines = []
|
|
|
|
func add_line(origin, destination, color):
|
|
Lines.append([origin, destination, color])
|
|
|
|
func clear_lines():
|
|
Lines = []
|
|
|
|
func _draw():
|
|
for i in range(len(Lines)):
|
|
draw_line(Lines[i][0],Lines[i][1],Lines[i][2])
|
|
|
|
# Called when the node enters the scene tree for the first time.
|
|
func _ready() -> void:
|
|
pass # Replace with function body.
|
|
|
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
#func _process(delta: float) -> void:
|
|
# pass
|