Blobby/src/UserInterface/Screens/MainMenu/ControlsMenu/ReallyQuitMenu.gd

25 lines
652 B
GDScript

extends Panel
var prev_focus
func open():
show()
prev_focus = get_focus_owner()
mitigate_ui_navigation_spill_over(true)
$"%SaveNQuit".grab_focus()
func mitigate_ui_navigation_spill_over(var value: bool):
var mode = Control.FOCUS_NONE if value else Control.FOCUS_ALL
$"%ProfilesMenu".focus_mode = mode
$"%Back".focus_mode = mode
$"%Reset".focus_mode = mode
$"%Save".focus_mode = mode
for line in $"%ActionKeyList".get_children():
line.get_node("ChangeButton").focus_mode = mode
func close():
hide()
mitigate_ui_navigation_spill_over(false)
self.release_focus()
prev_focus.grab_focus()