[gd_scene load_steps=19 format=2] [ext_resource path="res://src/Environment/GreenHouseTiles.tres" type="TileSet" id=1] [ext_resource path="res://src/Utilities/SignalManager.tscn" type="PackedScene" id=2] [ext_resource path="res://src/Utilities/LevelState.tscn" type="PackedScene" id=3] [ext_resource path="res://src/Actors/BlobbyCam.tscn" type="PackedScene" id=4] [ext_resource path="res://src/Contraptions/Portal/Portal.tscn" type="PackedScene" id=5] [ext_resource path="res://src/Environment/DropThroughPlatforms.tres" type="TileSet" id=6] [ext_resource path="res://src/Actors/Blobby/Blobby.tscn" type="PackedScene" id=7] [ext_resource path="res://src/UserInterface/UserInterface.tscn" type="PackedScene" id=8] [ext_resource path="res://src/Levels/Templates/LevelTemplate.gd" type="Script" id=9] [ext_resource path="res://assets/environment/decor/platform-plants.png" type="Texture" id=10] [ext_resource path="res://src/Contraptions/Triggers/ElevatorButton.tscn" type="PackedScene" id=11] [ext_resource path="res://src/Environment/GlassAndRoots.tscn" type="PackedScene" id=12] [ext_resource path="res://src/Utilities/SceneAudio.tscn" type="PackedScene" id=13] [ext_resource path="res://src/Environment/Plants/DecorPlant.tscn" type="PackedScene" id=14] [sub_resource type="Shader" id=15] code = "shader_type canvas_item; uniform vec4 in_color:hint_color; uniform vec4 out_color:hint_color; uniform float in_out:hint_range(0.,1.)=0.; uniform float position:hint_range(-1.5,1.) = 0.856; uniform vec2 size = vec2(16., 16.); void fragment(){ vec2 a = (1./SCREEN_PIXEL_SIZE) / size; vec2 uv=UV; uv *= a; vec2 i_uv = floor(uv); vec2 f_uv = fract(uv); float wave = max(0.,i_uv.x/(a.x) - position); vec2 center = f_uv*2.-1.; float circle = length(center); circle = 1. - step(wave,circle); vec4 color = mix(in_color, out_color, step(0.5, in_out)); COLOR=vec4(circle) * color; }" [sub_resource type="ShaderMaterial" id=16] shader = SubResource( 15 ) shader_param/in_color = Color( 0, 0, 0, 1 ) shader_param/out_color = Color( 0, 0, 0, 0.568627 ) shader_param/in_out = 0.0 shader_param/position = -1.5 shader_param/size = Vector2( 32, 32 ) [sub_resource type="AnimationNodeStateMachinePlayback" id=6] [sub_resource type="TileSet" id=5] 0/name = "platform-plants.png 0" 0/texture = ExtResource( 10 ) 0/tex_offset = Vector2( 0, 0 ) 0/modulate = Color( 1, 1, 1, 1 ) 0/region = Rect2( 16, 0, 256, 16 ) 0/tile_mode = 2 0/autotile/icon_coordinate = Vector2( 5, 0 ) 0/autotile/tile_size = Vector2( 16, 16 ) 0/autotile/spacing = 0 0/autotile/occluder_map = [ ] 0/autotile/navpoly_map = [ ] 0/autotile/priority_map = [ ] 0/autotile/z_index_map = [ ] 0/occluder_offset = Vector2( 0, 0 ) 0/navigation_offset = Vector2( 0, 0 ) 0/shape_offset = Vector2( 0, 0 ) 0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 0/shape_one_way = false 0/shape_one_way_margin = 0.0 0/shapes = [ ] 0/z_index = 0 [node name="LevelTemplate" type="Node2D"] script = ExtResource( 9 ) __meta__ = { "_edit_horizontal_guides_": [ 464.0 ], "_edit_vertical_guides_": [ 2880.0 ] } [node name="SignalManager" parent="." instance=ExtResource( 2 )] [node name="SceneAudio" parent="." instance=ExtResource( 13 )] [node name="LevelState" parent="." instance=ExtResource( 3 )] unique_name_in_owner = true [node name="TransitionLayer" type="CanvasLayer" parent="."] visible = false [node name="SceneTransition" type="ColorRect" parent="TransitionLayer"] material = SubResource( 16 ) anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 size_flags_horizontal = 3 size_flags_vertical = 3 [node name="UserInterface" parent="." instance=ExtResource( 8 )] unique_name_in_owner = true [node name="BlobbyCam" parent="." instance=ExtResource( 4 )] unique_name_in_owner = true drag_margin_bottom = 0.3 [node name="Blobby" parent="." instance=ExtResource( 7 )] unique_name_in_owner = true position = Vector2( -1, 112 ) scale = Vector2( 0.878906, 0.936025 ) [node name="BlobbySprite" parent="Blobby" index="5"] frame = 7 [node name="BlobbymationTree" parent="Blobby/BlobbySprite" index="0"] parameters/playback = SubResource( 6 ) [node name="TileMap" type="TileMap" parent="."] unique_name_in_owner = true tile_set = ExtResource( 1 ) cell_size = Vector2( 16, 16 ) cell_quadrant_size = 3 cell_custom_transform = Transform2D( 24, 0, 0, 24, 0, 0 ) collision_layer = 8 collision_mask = 8 bake_navigation = true format = 1 tile_data = PoolIntArray( -393230, 1610612741, 65539, -393229, 1610612741, 3, -393228, 1610612741, 3, -393227, 1610612741, 3, -393226, 1610612741, 3, -393225, 1610612741, 3, -393224, 1610612741, 3, -393223, 1610612741, 3, -393222, 1610612741, 3, -393221, 1610612741, 3, -393220, 1610612741, 3, -393219, 1610612741, 3, -393218, 1610612741, 3, -393217, 1610612741, 3, -458752, 1610612741, 3, -458751, 1610612741, 3, -458750, 1610612741, 3, -458749, 1610612741, 3, -458748, 1610612741, 3, -458747, 1610612741, 3, -458746, 1610612741, 3, -458745, 1610612741, 3, -458744, 1610612741, 3, -458743, 1610612741, 3, 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2, 458766, 5, 2, 458767, 5, 2, 458768, 5, 2, 458769, 5, 2, 458770, 5, 2, 458771, 5, 65539 ) [node name="DropThroughPlatforms" type="TileMap" parent="."] tile_set = ExtResource( 6 ) cell_size = Vector2( 16, 16 ) collision_layer = 128 collision_mask = 128 format = 1 [node name="PlatformPlants" type="TileMap" parent="."] tile_set = SubResource( 5 ) cell_size = Vector2( 16, 16 ) format = 1 [node name="DecorPlants" parent="." instance=ExtResource( 14 )] [node name="GlassAndRoots" parent="." instance=ExtResource( 12 )] [node name="ElevatorButton" parent="." instance=ExtResource( 11 )] position = Vector2( 208, 102 ) elevator_time = 10 [node name="Portal" parent="." instance=ExtResource( 5 )] position = Vector2( 288, 96 ) next_scene = "res://src/Levels/Actual Level 1.tscn" [connection signal="body_exited" from="Blobby/BlobbySkin" to="Blobby" method="_on_BlobbySkin_body_exited"] [editable path="SignalManager"] [editable path="LevelState"] [editable path="UserInterface"] [editable path="UserInterface/HUD"] [editable path="BlobbyCam"] [editable path="Blobby"]