[gd_scene load_steps=11 format=2] [ext_resource path="res://src/Contraptions/Triggers/ElevatorButton.gd" type="Script" id=1] [ext_resource path="res://assets/contraption/button.png" type="Texture" id=2] [ext_resource path="res://assets/contraption/buttonStateIndicator.png" type="Texture" id=3] [ext_resource path="res://assets/ui/sci-fi-godot-theme/sci-fi-pixel.tres" type="DynamicFont" id=4] [sub_resource type="Gradient" id=23] interpolation_mode = 2 colors = PoolColorArray( 1, 1, 1, 0.752941, 0, 0, 0, 0 ) [sub_resource type="GradientTexture2D" id=22] gradient = SubResource( 23 ) width = 50 height = 30 use_hdr = true fill = 1 fill_from = Vector2( 0.5, 0.5 ) fill_to = Vector2( 0.155994, 0.791965 ) [sub_resource type="Animation" id=2] resource_name = "pushing" length = 0.5 tracks/0/type = "value" tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = false tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.2, 0.4 ), "transitions": PoolRealArray( 1, 1, 1 ), "update": 1, "values": [ 0.0, 1.0, 2.0 ] } [sub_resource type="Animation" id=20] length = 0.1 tracks/0/type = "value" tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = false tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ 0.0 ] } [sub_resource type="Animation" id=13] resource_name = "onning" length = 0.6 tracks/0/type = "value" tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = false tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.2, 0.3, 0.5 ), "transitions": PoolRealArray( 1, 1, 1, 1 ), "update": 1, "values": [ 7.0, 8.0, 6.0, 4.0 ] } [sub_resource type="CircleShape2D" id=18] radius = 18.0 [node name="ElevatorButton" type="Node2D"] scale = Vector2( 2, 2 ) z_index = 2 script = ExtResource( 1 ) elevator_time = 3 [node name="Highlight" type="TextureRect" parent="."] visible = false anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 margin_left = -24.5 margin_top = -18.5 margin_right = 25.5 margin_bottom = 31.5 texture = SubResource( 22 ) [node name="Label" type="Label" parent="."] visible = false anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 margin_left = -17.0 margin_top = -23.0 margin_right = 60.0 margin_bottom = -9.0 rect_scale = Vector2( 0.590909, 0.627907 ) custom_fonts/font = ExtResource( 4 ) text = "Time: 999sec" align = 1 valign = 1 [node name="Button" type="Sprite" parent="."] position = Vector2( 0, -6 ) texture = ExtResource( 2 ) hframes = 2 vframes = 2 __meta__ = { "_editor_description_": "YXNlcHJpdGVfd2l6YXJkX2NvbmZpZwpwbGF5ZXJ8PVNwcml0ZS9BbmltYXRpb25QbGF5ZXIKc291cmNlfD1yZXM6Ly9hc3NldHMvbmV1dHJhbCBvYmplY3QvYnV0dG9uLmFzZXByaXRlCmxheWVyfD0Kb3BfZXhwfD1GYWxzZQpvX2ZvbGRlcnw9Cm9fbmFtZXw9Cm9ubHlfdmlzaWJsZXw9RmFsc2UKb19leF9wfD0K" } [node name="ButtonPlayer" type="AnimationPlayer" parent="Button"] unique_name_in_owner = true anims/pushing = SubResource( 2 ) [node name="Indicator" type="Sprite" parent="."] position = Vector2( 0, -1 ) z_index = 1 texture = ExtResource( 3 ) hframes = 3 vframes = 3 __meta__ = { "_editor_description_": "YXNlcHJpdGVfd2l6YXJkX2NvbmZpZwpwbGF5ZXJ8PUluZGljYXRvcjIvQW5pbWF0aW9uUGxheWVyCnNvdXJjZXw9cmVzOi8vYXNzZXRzL25ldXRyYWwgb2JqZWN0L2J1dHRvblN0YXRlSW5kaWNhdG9yLmFzZXByaXRlCmxheWVyfD0Kb3BfZXhwfD1GYWxzZQpvX2ZvbGRlcnw9Cm9fbmFtZXw9Cm9ubHlfdmlzaWJsZXw9RmFsc2UKb19leF9wfD0K" } [node name="IndicatorPlayer" type="AnimationPlayer" parent="Indicator"] unique_name_in_owner = true anims/offing = SubResource( 20 ) anims/onning = SubResource( 13 ) [node name="ActivatorArea" type="Area2D" parent="."] unique_name_in_owner = true position = Vector2( 0, -6 ) scale = Vector2( 0.5, 0.5 ) collision_layer = 24 monitorable = false [node name="ActivatorAreaShape" type="CollisionShape2D" parent="ActivatorArea"] unique_name_in_owner = true position = Vector2( 0, 3 ) shape = SubResource( 18 ) [node name="Timer" type="Timer" parent="."] wait_time = 0.333 one_shot = true [node name="GetBackTimer" type="Timer" parent="."] [connection signal="area_entered" from="ActivatorArea" to="." method="_on_ActivatorArea_area_entered"] [connection signal="area_exited" from="ActivatorArea" to="." method="_on_ActivatorArea_area_exited"] [connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"] [connection signal="timeout" from="GetBackTimer" to="." method="_on_GetBackTimer_timeout"]