Commit Graph

8 Commits

Author SHA1 Message Date
fb325601aa New gras texture and polygons, camera changes
The levels have to conform to some criteria to fit into the frame.
They have to have the right size, the zoom and
limits do not work for every size >:
2022-11-07 22:56:14 +01:00
e1d8c4f071 New animations and tiles 2022-07-31 01:07:50 +02:00
Jakob Feldmann
6951028145 First level prototype, fixed inair movement 2022-06-27 22:39:55 +02:00
9cef352fe2 Fixed spring impact registration, camera tilemap limit
The incoming velocity of bodies going onto the spring is,
now saved in a signal connection.

The players camera is now limited to the extends of the tilemap.

I also experimented on the viewport a bit.
It seems like I can't simply swap out the default viewport
with my own configured viewport and use it in the editor normally.
2022-06-19 18:12:29 +02:00
Jakob Feldmann
5359d5dd75 Fixed Turret incorrectly using references to freed objects 2022-06-11 15:49:35 +02:00
8ea91e0f05 Spring with capsuled physics(no interaction) 2022-05-17 14:39:48 +02:00
e421662534 New blobby character, overhauled project structure 2022-05-16 12:46:06 +02:00
67f2466f8c Player Movement intiated via the PlayerStateMachine 2021-03-14 13:25:52 +01:00