Commit Graph

117 Commits

Author SHA1 Message Date
9c2a01f8a1 Renamed Areas and Bodies, slight restructure, preliminary spring 2022-05-23 16:19:32 +02:00
cb894d1c5d Gitignore and readme 2022-05-17 20:56:11 +02:00
8ea91e0f05 Spring with capsuled physics(no interaction) 2022-05-17 14:39:48 +02:00
e421662534 New blobby character, overhauled project structure 2022-05-16 12:46:06 +02:00
82028789e7 Midair boost, easier walljump, dpad fix, physic adjustments 2021-05-18 15:23:09 +02:00
7fd2c58218 Coyote time and jump buffer, walljump fix 2021-05-11 20:07:43 +02:00
36595e81ec Jump height control, walk level, adjustments 2021-05-11 14:17:37 +02:00
61cd57c253 Stone Texture, Wallslide/Jump, Level One Draft 2021-05-09 19:44:05 +02:00
ce04af9332 walk/run states, in-air movement, gravity fix 2021-04-13 23:46:07 +02:00
7d3a99b284 Working jumps and friction 2021-04-11 01:54:59 +02:00
742b79db52 Inertia based movement(broken jumps) 2021-03-30 22:57:34 +02:00
edc8a4d16f Debug Textbox that shows current State 2021-03-19 17:21:30 +01:00
67f2466f8c Player Movement intiated via the PlayerStateMachine 2021-03-14 13:25:52 +01:00
Jakob Feldmann
6500d525cd RayCaster Tutorial angefangen 2021-01-08 18:28:32 +01:00
Jakob Feldmann
58fa20d2e7 Added a StateMachine interface 2020-08-09 17:12:05 +02:00
bbe611c1aa Ignored .import, new Statemachine script 2020-08-09 16:20:39 +02:00
Jakob Feldmann
2c4d089643 Result of the GDQuest Tutorial 2020-08-06 10:40:10 +02:00