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349e8b332b
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Testing Death Animations and Shaders
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2023-03-15 21:00:48 +01:00 |
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3ef7f40cae
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Shield Vending Prop, Frog Jumpheight fix, Demo Setup
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2023-03-15 00:25:04 +01:00 |
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d5197ea39e
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Überholtes Management Level State und Signals
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2023-03-12 22:45:00 +01:00 |
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2d3d0355d5
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Artwork experiments
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2023-03-07 16:31:01 +01:00 |
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62217c87fc
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Matured flying enemy, cam fix, frog eats flying enemy
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2023-03-06 19:51:36 +01:00 |
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9bb25a7cbe
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Basic flying enemy with navigation
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2023-02-21 18:37:10 +01:00 |
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d3df3b1424
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Fixes for jump height and jump on top
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2023-02-20 14:07:27 +01:00 |
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53215e0673
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Frog Artwork and Flyer/Navigation Start
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2023-02-15 14:53:41 +01:00 |
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28fd3a9ba9
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Major Frog AI improvments, Cam Fix
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2023-02-07 16:15:52 +01:00 |
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b83804b0c3
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Smart Frog, No Air-Dash
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2023-01-31 21:56:39 +01:00 |
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35b525dff9
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Improved Rope behaviour
The rope now spawns with the appropriate
length for the movement radius of the frog.
This is also true for the death rope respawn.
Looks nice :)
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2023-01-10 15:04:11 +01:00 |
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f4889b22a8
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Bound Frog behaviour update
The frog can now aquire a target.
It jumps more frequently until it loses sight
for some period of time.
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2023-01-10 14:16:30 +01:00 |
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db04c9d3d5
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Frog reverses direction correctly when jumping
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2023-01-07 01:39:12 +01:00 |
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3689e9a43b
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Frog jumps only within radius
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2023-01-05 00:02:09 +01:00 |
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7a7c1638ba
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Frog can be knocked out and also die
If the frog sleeps it will drop down and not move,
it's also rendered unharmful.
When it dies, a new Rope attached to an empty
collar is spawned :(
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2023-01-04 23:07:13 +01:00 |
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d710219cfd
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New BoundFrog scene manages rope + frog
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2023-01-03 19:23:45 +01:00 |
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67031e101b
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Frog with simple rope
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2023-01-02 23:47:07 +01:00 |
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69ad83369d
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Beginning Frog, new background/assets
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2022-12-13 15:14:29 +01:00 |
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