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8ea91e0f05
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Spring with capsuled physics(no interaction)
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2022-05-17 14:39:48 +02:00 |
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e421662534
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New blobby character, overhauled project structure
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2022-05-16 12:46:06 +02:00 |
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82028789e7
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Midair boost, easier walljump, dpad fix, physic adjustments
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2021-05-18 15:23:09 +02:00 |
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7fd2c58218
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Coyote time and jump buffer, walljump fix
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2021-05-11 20:07:43 +02:00 |
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36595e81ec
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Jump height control, walk level, adjustments
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2021-05-11 14:17:37 +02:00 |
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61cd57c253
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Stone Texture, Wallslide/Jump, Level One Draft
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2021-05-09 19:44:05 +02:00 |
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ce04af9332
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walk/run states, in-air movement, gravity fix
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2021-04-13 23:46:07 +02:00 |
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7d3a99b284
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Working jumps and friction
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2021-04-11 01:54:59 +02:00 |
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742b79db52
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Inertia based movement(broken jumps)
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2021-03-30 22:57:34 +02:00 |
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edc8a4d16f
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Debug Textbox that shows current State
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2021-03-19 17:21:30 +01:00 |
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67f2466f8c
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Player Movement intiated via the PlayerStateMachine
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2021-03-14 13:25:52 +01:00 |
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Jakob Feldmann
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6500d525cd
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RayCaster Tutorial angefangen
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2021-01-08 18:28:32 +01:00 |
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Jakob Feldmann
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58fa20d2e7
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Added a StateMachine interface
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2020-08-09 17:12:05 +02:00 |
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bbe611c1aa
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Ignored .import, new Statemachine script
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2020-08-09 16:20:39 +02:00 |
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Jakob Feldmann
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2c4d089643
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Result of the GDQuest Tutorial
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2020-08-06 10:40:10 +02:00 |
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