fcdb0375ab
chore: starting godot 4 conversion
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Ich drücke mir ganz fest beide Daumen :3
2023-06-27 20:42:39 +02:00
72b2568168
chore: ignore savefile
2023-06-05 18:24:10 +02:00
0a3799eee0
chore: Neues Tileset von Tatjana
2023-05-30 18:11:10 +02:00
25845bfc99
feat: vorläufig funktionierendes Controlls menu
2023-05-29 19:41:37 +02:00
Jakob Feldmann
6951028145
First level prototype, fixed inair movement
2022-06-27 22:39:55 +02:00
9cef352fe2
Fixed spring impact registration, camera tilemap limit
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The incoming velocity of bodies going onto the spring is,
now saved in a signal connection.
The players camera is now limited to the extends of the tilemap.
I also experimented on the viewport a bit.
It seems like I can't simply swap out the default viewport
with my own configured viewport and use it in the editor normally.
2022-06-19 18:12:29 +02:00
e85e2747e3
Ignore Addons Folder (correct way)
2022-06-13 20:53:36 +02:00
0b603c75ca
Revert "Ignoring Addons Folder"
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This reverts commit 6c3be182aa .
2022-06-13 20:51:40 +02:00
6c3be182aa
Ignoring Addons Folder
2022-06-13 20:42:24 +02:00
Jakob Feldmann
5359d5dd75
Fixed Turret incorrectly using references to freed objects
2022-06-11 15:49:35 +02:00
cb894d1c5d
Gitignore and readme
2022-05-17 20:56:11 +02:00
bbe611c1aa
Ignored .import, new Statemachine script
2020-08-09 16:20:39 +02:00