feat: basic tutorial ready
This commit is contained in:
parent
29e3c60d1a
commit
85fd6a6c80
@ -8,6 +8,6 @@ resource_local_to_scene = true
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shader = ExtResource( 1 )
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shader_param/progress = 0.0
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shader_param/scale = 1.0
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shader_param/strength = 1.0
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shader_param/strength = 0.1
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shader_param/noise_tex_normal = ExtResource( 2 )
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shader_param/noise_tex = ExtResource( 2 )
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,8 +16,8 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=2
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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Binary file not shown.
@ -1,15 +0,0 @@
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[remap]
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importer="ogg_vorbis"
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type="AudioStreamOGGVorbis"
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path="res://.import/BrokenWindows1.ogg-52dc999606d355ddca62bd0f1eba2680.oggstr"
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[deps]
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source_file="res://assets/sounds/BrokenWindows1.ogg"
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dest_files=[ "res://.import/BrokenWindows1.ogg-52dc999606d355ddca62bd0f1eba2680.oggstr" ]
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[params]
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loop=false
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loop_offset=0
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Binary file not shown.
@ -1,15 +0,0 @@
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[remap]
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importer="ogg_vorbis"
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type="AudioStreamOGGVorbis"
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path="res://.import/BrokenWindows3.ogg-e3544c5113f25d18f9df16961970fd3b.oggstr"
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[deps]
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source_file="res://assets/sounds/BrokenWindows3.ogg"
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dest_files=[ "res://.import/BrokenWindows3.ogg-e3544c5113f25d18f9df16961970fd3b.oggstr" ]
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[params]
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loop=false
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loop_offset=0
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Binary file not shown.
@ -1,15 +0,0 @@
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[remap]
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importer="ogg_vorbis"
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type="AudioStreamOGGVorbis"
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path="res://.import/BrokenWindows4.ogg-2699cb87d5c38d0152d3f6b9f98dac00.oggstr"
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[deps]
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source_file="res://assets/sounds/BrokenWindows4.ogg"
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dest_files=[ "res://.import/BrokenWindows4.ogg-2699cb87d5c38d0152d3f6b9f98dac00.oggstr" ]
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[params]
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loop=false
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loop_offset=0
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Binary file not shown.
@ -1,15 +0,0 @@
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[remap]
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importer="ogg_vorbis"
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type="AudioStreamOGGVorbis"
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path="res://.import/BrokenWindows5.ogg-5f4850ed4b5f268be1329a7c0b84f7a0.oggstr"
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[deps]
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source_file="res://assets/sounds/BrokenWindows5.ogg"
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dest_files=[ "res://.import/BrokenWindows5.ogg-5f4850ed4b5f268be1329a7c0b84f7a0.oggstr" ]
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[params]
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loop=false
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loop_offset=0
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/normalize=true
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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@ -16,7 +16,7 @@ force/mono=true
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/normalize=true
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
|
||||
@ -16,7 +16,7 @@ force/mono=true
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/normalize=true
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
|
||||
@ -16,7 +16,7 @@ force/mono=true
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/normalize=true
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
|
||||
@ -16,7 +16,7 @@ force/mono=true
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/normalize=true
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
|
||||
@ -16,7 +16,7 @@ force/mono=true
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/normalize=true
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
|
||||
@ -16,7 +16,7 @@ force/mono=true
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/normalize=true
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
|
||||
BIN
assets/sounds/crumch.wav
Normal file
BIN
assets/sounds/crumch.wav
Normal file
Binary file not shown.
23
assets/sounds/crumch.wav.import
Normal file
23
assets/sounds/crumch.wav.import
Normal file
@ -0,0 +1,23 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/crumch.wav-1baa773d20afe34e26211459c8f6b8d2.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/sounds/crumch.wav"
|
||||
dest_files=[ "res://.import/crumch.wav-1baa773d20afe34e26211459c8f6b8d2.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=true
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=true
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
||||
@ -16,7 +16,7 @@ force/mono=true
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/normalize=true
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
|
||||
@ -16,7 +16,7 @@ force/mono=true
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/normalize=true
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
|
||||
@ -16,7 +16,7 @@ force/mono=true
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/normalize=true
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
|
||||
@ -16,7 +16,7 @@ force/mono=true
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/normalize=true
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
|
||||
BIN
assets/sounds/huuray.wav
Normal file
BIN
assets/sounds/huuray.wav
Normal file
Binary file not shown.
23
assets/sounds/huuray.wav.import
Normal file
23
assets/sounds/huuray.wav.import
Normal file
@ -0,0 +1,23 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/huuray.wav-6404f9c41e08ef6049caba6882aacc5f.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/sounds/huuray.wav"
|
||||
dest_files=[ "res://.import/huuray.wav-6404f9c41e08ef6049caba6882aacc5f.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=true
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=true
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
||||
BIN
assets/sounds/leavingspringmaybe.wav
Normal file
BIN
assets/sounds/leavingspringmaybe.wav
Normal file
Binary file not shown.
23
assets/sounds/leavingspringmaybe.wav.import
Normal file
23
assets/sounds/leavingspringmaybe.wav.import
Normal file
@ -0,0 +1,23 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/leavingspringmaybe.wav-2d1fcebdd0efaa53eb2f9a1ecb292383.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/sounds/leavingspringmaybe.wav"
|
||||
dest_files=[ "res://.import/leavingspringmaybe.wav-2d1fcebdd0efaa53eb2f9a1ecb292383.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=true
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=true
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
||||
@ -16,7 +16,7 @@ force/mono=true
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/normalize=true
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
|
||||
BIN
assets/sounds/slightlywron.wav
Normal file
BIN
assets/sounds/slightlywron.wav
Normal file
Binary file not shown.
23
assets/sounds/slightlywron.wav.import
Normal file
23
assets/sounds/slightlywron.wav.import
Normal file
@ -0,0 +1,23 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/slightlywron.wav-f2a75b9ffe5aed24b7dc12a8b85a0a8e.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/sounds/slightlywron.wav"
|
||||
dest_files=[ "res://.import/slightlywron.wav-f2a75b9ffe5aed24b7dc12a8b85a0a8e.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=true
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=true
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
||||
BIN
assets/sounds/vibing.wav
Normal file
BIN
assets/sounds/vibing.wav
Normal file
Binary file not shown.
23
assets/sounds/vibing.wav.import
Normal file
23
assets/sounds/vibing.wav.import
Normal file
@ -0,0 +1,23 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/vibing.wav-6b83a2850e9433bfc1d40e144dbf2057.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/sounds/vibing.wav"
|
||||
dest_files=[ "res://.import/vibing.wav-6b83a2850e9433bfc1d40e144dbf2057.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=true
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=true
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
||||
BIN
assets/sounds/wrong.wav
Normal file
BIN
assets/sounds/wrong.wav
Normal file
Binary file not shown.
23
assets/sounds/wrong.wav.import
Normal file
23
assets/sounds/wrong.wav.import
Normal file
@ -0,0 +1,23 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/wrong.wav-b0ac6c8ef277f1a1766bf28d235febdf.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/sounds/wrong.wav"
|
||||
dest_files=[ "res://.import/wrong.wav-b0ac6c8ef277f1a1766bf28d235febdf.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=true
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=true
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
||||
@ -1,4 +1,4 @@
|
||||
[gd_resource type="DynamicFont" format=2]
|
||||
|
||||
[resource]
|
||||
size = 10
|
||||
size = 20
|
||||
|
||||
@ -1,14 +1,13 @@
|
||||
[gd_resource type="GradientTexture2D" load_steps=2 format=2]
|
||||
|
||||
[sub_resource type="Gradient" id=4]
|
||||
[sub_resource type="Gradient" id=7]
|
||||
interpolation_mode = 2
|
||||
offsets = PoolRealArray( 0, 0.797721 )
|
||||
colors = PoolColorArray( 0, 0, 0, 0, 0, 0, 0, 0.513726 )
|
||||
|
||||
[resource]
|
||||
gradient = SubResource( 4 )
|
||||
width = 640
|
||||
height = 326
|
||||
gradient = SubResource( 7 )
|
||||
width = 94
|
||||
fill = 1
|
||||
fill_from = Vector2( 0.547602, 0.536618 )
|
||||
fill_to = Vector2( 1, 1 )
|
||||
|
||||
@ -123,7 +123,7 @@ default_bus_layout="res://src/Sounds/default_bus_layout.tres"
|
||||
GlobalState="*res://src/Autoload/GlobalState.tscn"
|
||||
SaveManager="*res://src/Autoload/SaveManager.gd"
|
||||
ControllerIcons="*res://addons/controller_icons/ControllerIcons.gd"
|
||||
AudioEventRegistration="*res://src/Autoload/AudioEventRegistration.gd"
|
||||
GlobalAudio="*res://src/Autoload/GlobalAudio.tscn"
|
||||
|
||||
[debug]
|
||||
|
||||
@ -174,14 +174,15 @@ texture={
|
||||
"svg/scale": 1.0
|
||||
}
|
||||
ogg_vorbis={
|
||||
"loop": false
|
||||
"loop": false,
|
||||
"loop_offset": 0
|
||||
}
|
||||
wav={
|
||||
"compress/mode": 0,
|
||||
"edit/loop_begin": 0,
|
||||
"edit/loop_end": -1,
|
||||
"edit/loop_mode": 0,
|
||||
"edit/normalize": false,
|
||||
"edit/normalize": true,
|
||||
"edit/trim": false,
|
||||
"force/8_bit": false,
|
||||
"force/max_rate": false,
|
||||
|
||||
@ -441,8 +441,8 @@ func die(animation_number: int = 0) -> void:
|
||||
z_index = 1
|
||||
$BlobbySprite.material = death_shader
|
||||
signalManager.emit_signal("player_died", animation_number)
|
||||
$BlobbySprite/AnimationTree.active = false
|
||||
$BlobbySprite/BlobbymationPlayer.play("dying3")
|
||||
$"%BlobbymationTree".active = false
|
||||
$"%BlobbymationPlayer".play("dying3")
|
||||
if animation_number < 1:
|
||||
$BlobbySprite/BlobbymationPlayer.play("expandingDisolve")
|
||||
|
||||
|
||||
@ -10,7 +10,7 @@
|
||||
[ext_resource path="res://assets/effects/jump-point.png" type="Texture" id=8]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=2]
|
||||
extents = Vector2( 14.9127, 5.98593 )
|
||||
extents = Vector2( 12.9698, 8.9748 )
|
||||
|
||||
[sub_resource type="StreamTexture" id=62]
|
||||
load_path = "res://.import/blobby-spritesheet.png-205c8efc79bec685345a637ed2dcfc9b.stex"
|
||||
@ -305,12 +305,12 @@ states/wallsliding/node = SubResource( 96 )
|
||||
states/wallsliding/position = Vector2( 1795.54, 493.009 )
|
||||
transitions = [ "falling", "wallsliding", SubResource( 138 ), "wallsliding", "idling", SubResource( 139 ), "wallsliding", "wallslideToJump", SubResource( 140 ), "wallslideToJump", "jumping", SubResource( 141 ), "idling", "jumping", SubResource( 147 ), "runToJump", "jumping", SubResource( 148 ), "ducking", "jumping", SubResource( 149 ), "jumping", "jumpToFall", SubResource( 150 ), "jumpToFall", "falling", SubResource( 151 ), "ducking", "duckTurn", SubResource( 152 ), "duckTurn", "ducking", SubResource( 153 ), "falling", "ducking", SubResource( 154 ), "ducking", "falling", SubResource( 155 ), "ducking", "walking", SubResource( 156 ), "walking", "ducking", SubResource( 157 ), "idling", "ducking", SubResource( 158 ), "ducking", "idling", SubResource( 159 ), "ducking", "running", SubResource( 160 ), "running", "ducking", SubResource( 161 ), "running", "falling", SubResource( 162 ), "falling", "running", SubResource( 163 ), "walking", "falling", SubResource( 164 ), "falling", "walking", SubResource( 165 ), "falling", "idling", SubResource( 166 ), "idling", "walking", SubResource( 167 ), "walking", "idling", SubResource( 168 ), "walking", "turnToRun", SubResource( 169 ), "turnToRun", "walking", SubResource( 170 ), "running", "turnToRun", SubResource( 171 ), "turnToRun", "running", SubResource( 172 ), "idling", "idleTurn", SubResource( 173 ), "walking", "idleTurn", SubResource( 174 ), "idleTurn", "walking", SubResource( 175 ), "idling", "turnToRun", SubResource( 176 ), "turnToRun", "idling", SubResource( 177 ), "running", "runToJump", SubResource( 178 ), "wallsliding", "falling", SubResource( 137 ), "jumping", "wallsliding", SubResource( 189 ), "jumping", "idling", SubResource( 193 ), "jumping", "walking", SubResource( 194 ), "runToJump", "wallsliding", SubResource( 195 ), "jumpToFall", "idling", SubResource( 196 ) ]
|
||||
start_node = "idling"
|
||||
graph_offset = Vector2( 1057.54, -162.431 )
|
||||
graph_offset = Vector2( 1157.54, -22.431 )
|
||||
|
||||
[sub_resource type="AnimationNodeStateMachinePlayback" id=48]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=1]
|
||||
extents = Vector2( 12.971, 8.99662 )
|
||||
extents = Vector2( 12, 8.99662 )
|
||||
|
||||
[sub_resource type="Animation" id=17]
|
||||
length = 0.001
|
||||
@ -4202,7 +4202,7 @@ process_priority = -1
|
||||
collision_mask = 254
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionShape2D" parent="BlobbySkin"]
|
||||
position = Vector2( 0.0286326, -10.0053 )
|
||||
position = Vector2( 1, -8.975 )
|
||||
scale = Vector2( 1.03, 1.04 )
|
||||
shape = SubResource( 2 )
|
||||
|
||||
@ -4217,17 +4217,17 @@ visible = false
|
||||
[node name="BlobbySprite" type="Sprite" parent="."]
|
||||
material = ExtResource( 2 )
|
||||
position = Vector2( 0, -16 )
|
||||
scale = Vector2( -1, 1 )
|
||||
texture = SubResource( 62 )
|
||||
offset = Vector2( 1, 0 )
|
||||
hframes = 6
|
||||
vframes = 6
|
||||
frame = 5
|
||||
frame = 8
|
||||
__meta__ = {
|
||||
"_editor_description_": "YXNlcHJpdGVfd2l6YXJkX2NvbmZpZwpwbGF5ZXJ8PUJsb2JieVNwcml0ZS9CbG9iYnltYXRpb25QbGF5ZXIKc291cmNlfD1yZXM6Ly9hc3NldHMvYmxvYmJ5L2Jsb2JieS1zcHJpdGVzaGVldHQuYXNlcHJpdGUKbGF5ZXJ8PUJsb2JieQpvcF9leHB8PUZhbHNlCm9fZm9sZGVyfD0Kb19uYW1lfD0Kb25seV92aXNpYmxlfD1GYWxzZQpvX2V4X3B8PQo="
|
||||
}
|
||||
|
||||
[node name="AnimationTree" type="AnimationTree" parent="BlobbySprite"]
|
||||
[node name="BlobbymationTree" type="AnimationTree" parent="BlobbySprite"]
|
||||
unique_name_in_owner = true
|
||||
tree_root = SubResource( 47 )
|
||||
anim_player = NodePath("../BlobbymationPlayer")
|
||||
active = true
|
||||
@ -4246,6 +4246,7 @@ parameters/wallslideToJump/blend_position = 1.0
|
||||
parameters/wallsliding/blend_position = 1.0
|
||||
|
||||
[node name="BlobbymationPlayer" type="AnimationPlayer" parent="BlobbySprite"]
|
||||
unique_name_in_owner = true
|
||||
playback_process_mode = 0
|
||||
anims/RESET = SubResource( 17 )
|
||||
anims/duckRun = SubResource( 67 )
|
||||
@ -4325,7 +4326,7 @@ position = Vector2( 0, -9 )
|
||||
scale = Vector2( 0.48, 0.48 )
|
||||
|
||||
[node name="BlobbyBody" type="CollisionShape2D" parent="." groups=["player"]]
|
||||
position = Vector2( 0.0392303, -10.002 )
|
||||
position = Vector2( 1, -8.975 )
|
||||
shape = SubResource( 1 )
|
||||
|
||||
[node name="WallRaycasts" type="Node2D" parent="."]
|
||||
@ -4334,13 +4335,13 @@ position = Vector2( 0, -1 )
|
||||
[node name="LeftWallRaycast" type="Node2D" parent="WallRaycasts"]
|
||||
|
||||
[node name="Left_Wallcast1" type="RayCast2D" parent="WallRaycasts/LeftWallRaycast"]
|
||||
position = Vector2( -11.9763, -5 )
|
||||
position = Vector2( -12, -10.686 )
|
||||
enabled = true
|
||||
cast_to = Vector2( -2, 0 )
|
||||
collision_mask = 40
|
||||
|
||||
[node name="Left_Wallcast2" type="RayCast2D" parent="WallRaycasts/LeftWallRaycast"]
|
||||
position = Vector2( -11.9763, 5 )
|
||||
position = Vector2( -12, -1.942 )
|
||||
enabled = true
|
||||
cast_to = Vector2( -2, 0 )
|
||||
collision_mask = 40
|
||||
@ -4348,13 +4349,13 @@ collision_mask = 40
|
||||
[node name="RightWallRaycast" type="Node2D" parent="WallRaycasts"]
|
||||
|
||||
[node name="Right_Wallcast1" type="RayCast2D" parent="WallRaycasts/RightWallRaycast"]
|
||||
position = Vector2( 12.0551, -5 )
|
||||
position = Vector2( 14, -10.686 )
|
||||
enabled = true
|
||||
cast_to = Vector2( 2, 0 )
|
||||
collision_mask = 40
|
||||
|
||||
[node name="Right_Wallcast2" type="RayCast2D" parent="WallRaycasts/RightWallRaycast"]
|
||||
position = Vector2( 12.0551, 5 )
|
||||
position = Vector2( 14, -1.942 )
|
||||
enabled = true
|
||||
cast_to = Vector2( 2, 0 )
|
||||
collision_mask = 40
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=53 format=2]
|
||||
[gd_scene load_steps=57 format=2]
|
||||
|
||||
[ext_resource path="res://src/Actors/BlobbyCam.gd" type="Script" id=1]
|
||||
[ext_resource path="res://assets/environment/background/starry-space-near.png" type="Texture" id=2]
|
||||
@ -846,6 +846,32 @@ tracks/2/keys = {
|
||||
"values": [ 128 ]
|
||||
}
|
||||
|
||||
[sub_resource type="Gradient" id=20]
|
||||
interpolation_mode = 2
|
||||
offsets = PoolRealArray( 0, 0.797721 )
|
||||
colors = PoolColorArray( 0, 0, 0, 0, 0, 0, 0, 0.4 )
|
||||
|
||||
[sub_resource type="GradientTexture2D" id=19]
|
||||
gradient = SubResource( 20 )
|
||||
width = 640
|
||||
height = 360
|
||||
fill = 1
|
||||
fill_from = Vector2( 0.51066, 0.231548 )
|
||||
fill_to = Vector2( 1, 1 )
|
||||
|
||||
[sub_resource type="Gradient" id=21]
|
||||
interpolation_mode = 2
|
||||
offsets = PoolRealArray( 0, 0.797721 )
|
||||
colors = PoolColorArray( 0, 0, 0, 0, 0, 0, 0, 0.4 )
|
||||
|
||||
[sub_resource type="GradientTexture2D" id=22]
|
||||
gradient = SubResource( 21 )
|
||||
width = 1280
|
||||
height = 360
|
||||
fill = 1
|
||||
fill_from = Vector2( 0.507438, 0.866468 )
|
||||
fill_to = Vector2( 1, 0.994443 )
|
||||
|
||||
[sub_resource type="SpriteFrames" id=7]
|
||||
animations = [ {
|
||||
"frames": [ ExtResource( 10 ), ExtResource( 12 ), ExtResource( 11 ), ExtResource( 13 ), ExtResource( 14 ), ExtResource( 15 ), ExtResource( 19 ), ExtResource( 16 ), ExtResource( 17 ), ExtResource( 20 ), ExtResource( 18 ), ExtResource( 21 ), ExtResource( 22 ), ExtResource( 23 ) ],
|
||||
@ -950,6 +976,38 @@ color = Color( 1, 0, 0, 0.615686 )
|
||||
material = ExtResource( 38 )
|
||||
texture = ExtResource( 6 )
|
||||
|
||||
[node name="TextureRect" type="TextureRect" parent="ParallaxBackground/ParallaxLayer4"]
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
margin_left = -583.0
|
||||
margin_top = -35.0
|
||||
margin_right = 567.0
|
||||
margin_bottom = 291.0
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
texture = SubResource( 19 )
|
||||
expand = true
|
||||
stretch_mode = 1
|
||||
|
||||
[node name="TextureRect2" type="TextureRect" parent="ParallaxBackground/ParallaxLayer4"]
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
margin_left = -583.0
|
||||
margin_top = -412.0
|
||||
margin_right = 567.0
|
||||
margin_bottom = -86.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
texture = SubResource( 22 )
|
||||
expand = true
|
||||
stretch_mode = 1
|
||||
|
||||
[node name="ParallaxLayer5" type="ParallaxLayer" parent="ParallaxBackground"]
|
||||
visible = false
|
||||
motion_scale = Vector2( 0.05, 0.05 )
|
||||
@ -972,10 +1030,10 @@ texture = ExtResource( 8 )
|
||||
|
||||
[node name="AnimatedSprite" type="AnimatedSprite" parent="ParallaxBackground/ParallaxLayer5"]
|
||||
frames = SubResource( 7 )
|
||||
frame = 13
|
||||
frame = 4
|
||||
playing = true
|
||||
|
||||
[node name="AnimatedSprite2" type="AnimatedSprite" parent="ParallaxBackground/ParallaxLayer5"]
|
||||
frames = SubResource( 8 )
|
||||
frame = 4
|
||||
frame = 9
|
||||
playing = true
|
||||
|
||||
@ -1,4 +1,2 @@
|
||||
extends Node
|
||||
|
||||
|
||||
|
||||
13
src/Autoload/GlobalAudio.tscn
Normal file
13
src/Autoload/GlobalAudio.tscn
Normal file
@ -0,0 +1,13 @@
|
||||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://src/Autoload/GlobalAudio.gd" type="Script" id=1]
|
||||
[ext_resource path="res://assets/sounds/Shopping For The Future (LOOP).wav" type="AudioStream" id=2]
|
||||
|
||||
[node name="GlobalAudio" type="Node"]
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="MenuMusic" type="AudioStreamPlayer" parent="."]
|
||||
stream = ExtResource( 2 )
|
||||
volume_db = -15.0
|
||||
autoplay = true
|
||||
bus = "Music"
|
||||
@ -10,7 +10,7 @@ func _on_body_entered(_body: Node) -> void:
|
||||
return
|
||||
levelState.currency += currencyValue
|
||||
$CollisionShape2D.disabled = true
|
||||
self.monitoring = false
|
||||
set_deferred("monitoring", false)
|
||||
$AudioStreamPlayer.play()
|
||||
anim_player.play("fade_out")
|
||||
|
||||
|
||||
@ -465,7 +465,7 @@ rotation = -0.235619
|
||||
scale = Vector2( 0.036, 0.036 )
|
||||
frames = SubResource( 4 )
|
||||
animation = "rotate"
|
||||
frame = 32
|
||||
frame = 161
|
||||
playing = true
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="."]
|
||||
@ -475,6 +475,7 @@ texture = ExtResource( 317 )
|
||||
|
||||
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
|
||||
stream = ExtResource( 316 )
|
||||
volume_db = -10.0
|
||||
pitch_scale = 1.1
|
||||
bus = "Effects"
|
||||
|
||||
|
||||
@ -34,7 +34,8 @@ func selfActivate():
|
||||
|
||||
func _on_ActivatorArea_area_entered(area:Area2D) -> void:
|
||||
$Label.visible = true
|
||||
$Label.text = " [e] \n Time: " + String(elevator_time) + " sec"
|
||||
$Label.text = " Time: " + String(elevator_time) + " sec"
|
||||
$Highlight.visible = true
|
||||
activatable = true
|
||||
|
||||
func _on_ActivatorArea_area_exited(area:Area2D) -> void:
|
||||
@ -42,6 +43,7 @@ func _on_ActivatorArea_area_exited(area:Area2D) -> void:
|
||||
|
||||
func _on_Timer_timeout():
|
||||
$Label.visible = false
|
||||
$Highlight.visible = false
|
||||
activatable = false
|
||||
|
||||
|
||||
|
||||
@ -1,8 +1,22 @@
|
||||
[gd_scene load_steps=8 format=2]
|
||||
[gd_scene load_steps=11 format=2]
|
||||
|
||||
[ext_resource path="res://src/Contraptions/Triggers/ElevatorButton.gd" type="Script" id=1]
|
||||
[ext_resource path="res://assets/contraption/button.png" type="Texture" id=2]
|
||||
[ext_resource path="res://assets/contraption/buttonStateIndicator.png" type="Texture" id=3]
|
||||
[ext_resource path="res://assets/ui/sci-fi-godot-theme/sci-fi-pixel.tres" type="DynamicFont" id=4]
|
||||
|
||||
[sub_resource type="Gradient" id=23]
|
||||
interpolation_mode = 2
|
||||
colors = PoolColorArray( 1, 1, 1, 0.752941, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="GradientTexture2D" id=22]
|
||||
gradient = SubResource( 23 )
|
||||
width = 50
|
||||
height = 30
|
||||
use_hdr = true
|
||||
fill = 1
|
||||
fill_from = Vector2( 0.5, 0.5 )
|
||||
fill_to = Vector2( 0.155994, 0.791965 )
|
||||
|
||||
[sub_resource type="Animation" id=2]
|
||||
resource_name = "pushing"
|
||||
@ -20,7 +34,7 @@ tracks/0/keys = {
|
||||
"values": [ 0.0, 1.0, 2.0 ]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id=10]
|
||||
[sub_resource type="Animation" id=20]
|
||||
length = 0.1
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath(".:frame")
|
||||
@ -60,6 +74,34 @@ z_index = 2
|
||||
script = ExtResource( 1 )
|
||||
elevator_time = 3
|
||||
|
||||
[node name="Highlight" type="TextureRect" parent="."]
|
||||
visible = false
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
margin_left = -24.5
|
||||
margin_top = -18.5
|
||||
margin_right = 25.5
|
||||
margin_bottom = 31.5
|
||||
texture = SubResource( 22 )
|
||||
|
||||
[node name="Label" type="Label" parent="."]
|
||||
visible = false
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
margin_left = -17.0
|
||||
margin_top = -23.0
|
||||
margin_right = 60.0
|
||||
margin_bottom = -9.0
|
||||
rect_scale = Vector2( 0.590909, 0.627907 )
|
||||
custom_fonts/font = ExtResource( 4 )
|
||||
text = "Time: 999sec"
|
||||
align = 1
|
||||
valign = 1
|
||||
|
||||
[node name="Button" type="Sprite" parent="."]
|
||||
position = Vector2( 0, -6 )
|
||||
texture = ExtResource( 2 )
|
||||
@ -85,7 +127,7 @@ __meta__ = {
|
||||
|
||||
[node name="IndicatorPlayer" type="AnimationPlayer" parent="Indicator"]
|
||||
unique_name_in_owner = true
|
||||
anims/offing = SubResource( 10 )
|
||||
anims/offing = SubResource( 20 )
|
||||
anims/onning = SubResource( 13 )
|
||||
|
||||
[node name="ActivatorArea" type="Area2D" parent="."]
|
||||
@ -104,15 +146,6 @@ shape = SubResource( 18 )
|
||||
wait_time = 0.333
|
||||
one_shot = true
|
||||
|
||||
[node name="Label" type="Label" parent="."]
|
||||
visible = false
|
||||
margin_left = -5.0
|
||||
margin_top = -26.0
|
||||
margin_right = 13.0
|
||||
margin_bottom = -12.0
|
||||
rect_scale = Vector2( 0.590909, 0.627907 )
|
||||
text = "[e]"
|
||||
|
||||
[node name="GetBackTimer" type="Timer" parent="."]
|
||||
|
||||
[connection signal="area_entered" from="ActivatorArea" to="." method="_on_ActivatorArea_area_entered"]
|
||||
|
||||
@ -23,6 +23,7 @@ func selfActivate():
|
||||
|
||||
func _on_ActivatorArea_area_entered(area:Area2D) -> void:
|
||||
$Label.visible = true
|
||||
$Highlight.visible = true
|
||||
activatable = true
|
||||
|
||||
func _on_ActivatorArea_area_exited(area:Area2D) -> void:
|
||||
@ -30,4 +31,5 @@ func _on_ActivatorArea_area_exited(area:Area2D) -> void:
|
||||
|
||||
func _on_Timer_timeout():
|
||||
$Label.visible = false
|
||||
$Highlight.visible = false
|
||||
activatable = false
|
||||
|
||||
@ -1,9 +1,22 @@
|
||||
[gd_scene load_steps=8 format=2]
|
||||
[gd_scene load_steps=11 format=2]
|
||||
|
||||
[ext_resource path="res://src/Contraptions/Triggers/FrogFreeButton.gd" type="Script" id=1]
|
||||
[ext_resource path="res://assets/contraption/freeButton.png" type="Texture" id=2]
|
||||
[ext_resource path="res://assets/contraption/freeButtonSlider.png" type="Texture" id=3]
|
||||
[ext_resource path="res://assets/meta/digits.png" type="Texture" id=4]
|
||||
[ext_resource path="res://assets/ui/sci-fi-godot-theme/sci-fi-pixel.tres" type="DynamicFont" id=5]
|
||||
|
||||
[sub_resource type="Gradient" id=23]
|
||||
interpolation_mode = 2
|
||||
colors = PoolColorArray( 1, 1, 1, 0.752941, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="GradientTexture2D" id=22]
|
||||
gradient = SubResource( 23 )
|
||||
width = 60
|
||||
height = 60
|
||||
fill = 1
|
||||
fill_from = Vector2( 0.5, 0.5 )
|
||||
fill_to = Vector2( 0.155994, 0.791965 )
|
||||
|
||||
[sub_resource type="Animation" id=19]
|
||||
length = 0.001
|
||||
@ -43,8 +56,29 @@ radius = 18.0
|
||||
z_index = -1
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="Highlight" type="TextureRect" parent="."]
|
||||
visible = false
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
margin_left = -30.0
|
||||
margin_top = -31.0
|
||||
margin_right = 30.0
|
||||
margin_bottom = 29.0
|
||||
texture = SubResource( 22 )
|
||||
|
||||
[node name="Label" type="Label" parent="."]
|
||||
visible = false
|
||||
margin_left = -9.0
|
||||
margin_top = -22.0
|
||||
margin_right = 47.0
|
||||
margin_bottom = -8.0
|
||||
rect_scale = Vector2( 0.590909, 0.627907 )
|
||||
custom_fonts/font = ExtResource( 5 )
|
||||
text = "[free]"
|
||||
|
||||
[node name="Button" type="Sprite" parent="."]
|
||||
z_index = -2
|
||||
texture = ExtResource( 2 )
|
||||
__meta__ = {
|
||||
"_editor_description_": "YXNlcHJpdGVfd2l6YXJkX2NvbmZpZwpwbGF5ZXJ8PVNwcml0ZS9BbmltYXRpb25QbGF5ZXIKc291cmNlfD1yZXM6Ly9hc3NldHMvbmV1dHJhbCBvYmplY3QvYnV0dG9uLmFzZXByaXRlCmxheWVyfD0Kb3BfZXhwfD1GYWxzZQpvX2ZvbGRlcnw9Cm9fbmFtZXw9Cm9ubHlfdmlzaWJsZXw9RmFsc2UKb19leF9wfD0K"
|
||||
@ -80,15 +114,6 @@ shape = SubResource( 18 )
|
||||
wait_time = 0.333
|
||||
one_shot = true
|
||||
|
||||
[node name="Label" type="Label" parent="."]
|
||||
visible = false
|
||||
margin_left = -5.0
|
||||
margin_top = -26.0
|
||||
margin_right = 13.0
|
||||
margin_bottom = -12.0
|
||||
rect_scale = Vector2( 0.590909, 0.627907 )
|
||||
text = "[e]"
|
||||
|
||||
[connection signal="area_entered" from="ActivatorArea" to="." method="_on_ActivatorArea_area_entered"]
|
||||
[connection signal="area_exited" from="ActivatorArea" to="." method="_on_ActivatorArea_area_exited"]
|
||||
[connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"]
|
||||
|
||||
@ -23,6 +23,7 @@ func selfActivate():
|
||||
|
||||
func _on_ActivatorArea_area_entered(area:Area2D) -> void:
|
||||
$Label.visible = true
|
||||
$Highlight.visible = true
|
||||
activatable = true
|
||||
if(area.get_parent().name == "WhatAreFrog"):
|
||||
selfActivate()
|
||||
@ -32,4 +33,5 @@ func _on_ActivatorArea_area_exited(area:Area2D) -> void:
|
||||
|
||||
func _on_Timer_timeout():
|
||||
$Label.visible = false
|
||||
$Highlight.visible = false
|
||||
activatable = false
|
||||
|
||||
@ -1,9 +1,22 @@
|
||||
[gd_scene load_steps=8 format=2]
|
||||
[gd_scene load_steps=11 format=2]
|
||||
|
||||
[ext_resource path="res://assets/meta/digits.png" type="Texture" id=1]
|
||||
[ext_resource path="res://assets/contraption/freeButtonSlider.png" type="Texture" id=2]
|
||||
[ext_resource path="res://assets/contraption/gateButton.png" type="Texture" id=3]
|
||||
[ext_resource path="res://src/Contraptions/Triggers/GateButton.gd" type="Script" id=4]
|
||||
[ext_resource path="res://assets/ui/sci-fi-godot-theme/sci-fi-pixel.tres" type="DynamicFont" id=5]
|
||||
|
||||
[sub_resource type="Gradient" id=23]
|
||||
interpolation_mode = 2
|
||||
colors = PoolColorArray( 1, 1, 1, 0.752941, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="GradientTexture2D" id=22]
|
||||
gradient = SubResource( 23 )
|
||||
width = 60
|
||||
height = 60
|
||||
fill = 1
|
||||
fill_from = Vector2( 0.5, 0.5 )
|
||||
fill_to = Vector2( 0.155994, 0.791965 )
|
||||
|
||||
[sub_resource type="Animation" id=19]
|
||||
length = 0.001
|
||||
@ -43,8 +56,29 @@ radius = 18.0
|
||||
z_index = -1
|
||||
script = ExtResource( 4 )
|
||||
|
||||
[node name="Highlight" type="TextureRect" parent="."]
|
||||
visible = false
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
margin_left = -30.0
|
||||
margin_top = -31.0
|
||||
margin_right = 30.0
|
||||
margin_bottom = 29.0
|
||||
texture = SubResource( 22 )
|
||||
|
||||
[node name="Label" type="Label" parent="."]
|
||||
visible = false
|
||||
margin_left = -16.0
|
||||
margin_top = -22.0
|
||||
margin_right = 40.0
|
||||
margin_bottom = -8.0
|
||||
rect_scale = Vector2( 0.590909, 0.627907 )
|
||||
custom_fonts/font = ExtResource( 5 )
|
||||
text = "[activate]"
|
||||
|
||||
[node name="Button" type="Sprite" parent="."]
|
||||
z_index = -2
|
||||
texture = ExtResource( 3 )
|
||||
__meta__ = {
|
||||
"_editor_description_": "YXNlcHJpdGVfd2l6YXJkX2NvbmZpZwpwbGF5ZXJ8PVNwcml0ZS9BbmltYXRpb25QbGF5ZXIKc291cmNlfD1yZXM6Ly9hc3NldHMvbmV1dHJhbCBvYmplY3QvYnV0dG9uLmFzZXByaXRlCmxheWVyfD0Kb3BfZXhwfD1GYWxzZQpvX2ZvbGRlcnw9Cm9fbmFtZXw9Cm9ubHlfdmlzaWJsZXw9RmFsc2UKb19leF9wfD0K"
|
||||
@ -81,15 +115,6 @@ shape = SubResource( 18 )
|
||||
wait_time = 0.333
|
||||
one_shot = true
|
||||
|
||||
[node name="Label" type="Label" parent="."]
|
||||
visible = false
|
||||
margin_left = -5.0
|
||||
margin_top = -26.0
|
||||
margin_right = 13.0
|
||||
margin_bottom = -12.0
|
||||
rect_scale = Vector2( 0.590909, 0.627907 )
|
||||
text = "[e]"
|
||||
|
||||
[connection signal="area_entered" from="ActivatorArea" to="." method="_on_ActivatorArea_area_entered"]
|
||||
[connection signal="area_exited" from="ActivatorArea" to="." method="_on_ActivatorArea_area_exited"]
|
||||
[connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"]
|
||||
|
||||
@ -5,5 +5,5 @@ extends Node2D
|
||||
signal child_button_activated(id)
|
||||
|
||||
func _on_TreeWhyButtons_child_button_activated(id: int) -> void:
|
||||
for button in get_children():
|
||||
button.activateIDIndicator(id)
|
||||
for button in get_children():
|
||||
button.activateIDIndicator(id)
|
||||
|
||||
@ -27,6 +27,7 @@ func selfActivate():
|
||||
|
||||
func _on_ActivatorArea_area_entered(area:Area2D) -> void:
|
||||
$Label.visible = true
|
||||
$Highlight.visible = true
|
||||
activatable = true
|
||||
|
||||
func _on_ActivatorArea_area_exited(area:Area2D) -> void:
|
||||
@ -34,5 +35,6 @@ func _on_ActivatorArea_area_exited(area:Area2D) -> void:
|
||||
|
||||
func _on_Timer_timeout():
|
||||
if($ActivatorArea.get_overlapping_bodies().size() == 0):
|
||||
$Highlight.visible = false
|
||||
$Label.visible = false
|
||||
activatable = false
|
||||
|
||||
@ -1,16 +1,51 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
[gd_scene load_steps=7 format=2]
|
||||
|
||||
[ext_resource path="res://assets/contraption/ShieldVendingMachine.png" type="Texture" id=1]
|
||||
[ext_resource path="res://src/Contraptions/VendingMachine.gd" type="Script" id=2]
|
||||
[ext_resource path="res://assets/ui/sci-fi-godot-theme/sci-fi-pixel.tres" type="DynamicFont" id=3]
|
||||
|
||||
[sub_resource type="Gradient" id=21]
|
||||
interpolation_mode = 2
|
||||
colors = PoolColorArray( 1, 1, 1, 0.752941, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="GradientTexture2D" id=22]
|
||||
gradient = SubResource( 21 )
|
||||
width = 60
|
||||
height = 60
|
||||
fill = 1
|
||||
fill_from = Vector2( 0.5, 0.5 )
|
||||
fill_to = Vector2( 0.155994, 0.791965 )
|
||||
|
||||
[sub_resource type="CircleShape2D" id=1]
|
||||
radius = 18.0
|
||||
|
||||
[node name="VendingMachine" type="Node2D"]
|
||||
z_index = -1
|
||||
script = ExtResource( 2 )
|
||||
|
||||
[node name="Highlight" type="TextureRect" parent="."]
|
||||
visible = false
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
margin_left = -30.0
|
||||
margin_top = -31.0
|
||||
margin_right = 30.0
|
||||
margin_bottom = 29.0
|
||||
texture = SubResource( 22 )
|
||||
|
||||
[node name="Label" type="Label" parent="."]
|
||||
visible = false
|
||||
margin_left = -18.0
|
||||
margin_top = -24.0
|
||||
margin_right = 48.0
|
||||
margin_bottom = -10.0
|
||||
rect_scale = Vector2( 0.590909, 0.627907 )
|
||||
custom_fonts/font = ExtResource( 3 )
|
||||
text = "[purchase]"
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="."]
|
||||
z_index = -1
|
||||
texture = ExtResource( 1 )
|
||||
|
||||
[node name="ActivatorArea" type="Area2D" parent="."]
|
||||
@ -28,15 +63,6 @@ shape = SubResource( 1 )
|
||||
wait_time = 0.333
|
||||
one_shot = true
|
||||
|
||||
[node name="Label" type="Label" parent="."]
|
||||
visible = false
|
||||
margin_left = -5.0
|
||||
margin_top = -26.0
|
||||
margin_right = 13.0
|
||||
margin_bottom = -12.0
|
||||
rect_scale = Vector2( 0.590909, 0.627907 )
|
||||
text = "[e]"
|
||||
|
||||
[connection signal="area_entered" from="ActivatorArea" to="." method="_on_ActivatorArea_area_entered"]
|
||||
[connection signal="area_exited" from="ActivatorArea" to="." method="_on_ActivatorArea_area_exited"]
|
||||
[connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"]
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=17 format=2]
|
||||
[gd_scene load_steps=27 format=2]
|
||||
|
||||
[ext_resource path="res://src/Levels/Templates/LevelTemplate.gd" type="Script" id=1]
|
||||
[ext_resource path="res://src/Environment/GreenHouseTiles.tres" type="TileSet" id=2]
|
||||
@ -14,11 +14,131 @@
|
||||
[ext_resource path="res://src/Environment/Grass/ShaderGrass.tscn" type="PackedScene" id=12]
|
||||
[ext_resource path="res://assets/sounds/AMBIENCE_SciFi_Large_Space_Hangar_Deep_Smooth_loop_stereo.wav" type="AudioStream" id=13]
|
||||
[ext_resource path="res://assets/sounds/Hurry! (LOOP).wav" type="AudioStream" id=14]
|
||||
[ext_resource path="res://src/UserInterface/TutorialThingy.tscn" type="PackedScene" id=15]
|
||||
[ext_resource path="res://assets/effects/pixelDissolve.gdshader" type="Shader" id=16]
|
||||
[ext_resource path="res://assets/effects/noise.png" type="Texture" id=17]
|
||||
|
||||
[sub_resource type="AnimationNodeStateMachinePlayback" id=4]
|
||||
[sub_resource type="AnimationNodeStateMachinePlayback" id=14]
|
||||
|
||||
[sub_resource type="AnimationNodeStateMachinePlayback" id=5]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id=11]
|
||||
resource_local_to_scene = true
|
||||
shader = ExtResource( 16 )
|
||||
shader_param/progress = 0.0
|
||||
shader_param/scale = 1.0
|
||||
shader_param/strength = 0.1
|
||||
shader_param/noise_tex_normal = ExtResource( 17 )
|
||||
shader_param/noise_tex = ExtResource( 17 )
|
||||
|
||||
[sub_resource type="ShaderMaterial" id=12]
|
||||
resource_local_to_scene = true
|
||||
shader = ExtResource( 16 )
|
||||
shader_param/progress = 0.0
|
||||
shader_param/scale = 1.0
|
||||
shader_param/strength = 0.1
|
||||
shader_param/noise_tex_normal = ExtResource( 17 )
|
||||
shader_param/noise_tex = ExtResource( 17 )
|
||||
|
||||
[sub_resource type="Animation" id=7]
|
||||
length = 0.001
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath("Button:material:shader_param/progress")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 0,
|
||||
"values": [ 0.0 ]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id=8]
|
||||
resource_name = "cease_4_exist"
|
||||
length = 0.618
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath("Button:material:shader_param/progress")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0, 0.3 ),
|
||||
"transitions": PoolRealArray( 1, 1 ),
|
||||
"update": 0,
|
||||
"values": [ 0.0, 1.0 ]
|
||||
}
|
||||
tracks/1/type = "method"
|
||||
tracks/1/path = NodePath(".")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/keys = {
|
||||
"times": PoolRealArray( 0.4 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"values": [ {
|
||||
"args": [ ],
|
||||
"method": "_lesson_learned"
|
||||
} ]
|
||||
}
|
||||
|
||||
[sub_resource type="ShaderMaterial" id=13]
|
||||
resource_local_to_scene = true
|
||||
shader = ExtResource( 16 )
|
||||
shader_param/progress = 0.0
|
||||
shader_param/scale = 1.0
|
||||
shader_param/strength = 0.1
|
||||
shader_param/noise_tex_normal = ExtResource( 17 )
|
||||
shader_param/noise_tex = ExtResource( 17 )
|
||||
|
||||
[sub_resource type="Animation" id=9]
|
||||
length = 0.001
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath("Button:material:shader_param/progress")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 0,
|
||||
"values": [ 0.0 ]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id=10]
|
||||
resource_name = "cease_4_exist"
|
||||
length = 0.618
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath("Button:material:shader_param/progress")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0, 0.3 ),
|
||||
"transitions": PoolRealArray( 1, 1 ),
|
||||
"update": 0,
|
||||
"values": [ 0.0, 1.0 ]
|
||||
}
|
||||
tracks/1/type = "method"
|
||||
tracks/1/path = NodePath(".")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/keys = {
|
||||
"times": PoolRealArray( 0.4 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"values": [ {
|
||||
"args": [ ],
|
||||
"method": "_lesson_learned"
|
||||
} ]
|
||||
}
|
||||
|
||||
[node name="1 Tutorial Level" type="Node2D"]
|
||||
physics_interpolation_mode = 2
|
||||
script = ExtResource( 1 )
|
||||
@ -44,18 +164,40 @@ unique_name_in_owner = true
|
||||
process_mode = 1
|
||||
|
||||
[node name="AnimatedSprite" parent="BlobbyCam/ParallaxBackground/ParallaxLayer5" index="4"]
|
||||
frame = 0
|
||||
frame = 8
|
||||
|
||||
[node name="AnimatedSprite2" parent="BlobbyCam/ParallaxBackground/ParallaxLayer5" index="5"]
|
||||
frame = 13
|
||||
frame = 7
|
||||
|
||||
[node name="Blobby" parent="." instance=ExtResource( 7 )]
|
||||
unique_name_in_owner = true
|
||||
position = Vector2( -70, -1.90735e-06 )
|
||||
scale = Vector2( 0.878906, 0.936025 )
|
||||
|
||||
[node name="AnimationTree" parent="Blobby/BlobbySprite" index="0"]
|
||||
parameters/playback = SubResource( 4 )
|
||||
[node name="CollisionPolygon2D" parent="Blobby/BlobbySkin" index="0"]
|
||||
position = Vector2( 0.0286326, -10.0053 )
|
||||
|
||||
[node name="BlobbySprite" parent="Blobby" index="3"]
|
||||
scale = Vector2( -1, 1 )
|
||||
frame = 5
|
||||
|
||||
[node name="BlobbymationTree" parent="Blobby/BlobbySprite" index="0"]
|
||||
parameters/playback = SubResource( 14 )
|
||||
|
||||
[node name="BlobbyBody" parent="Blobby" index="8"]
|
||||
position = Vector2( 0.0392303, -10.002 )
|
||||
|
||||
[node name="Left_Wallcast1" parent="Blobby/WallRaycasts/LeftWallRaycast" index="0"]
|
||||
position = Vector2( -11.9763, -5 )
|
||||
|
||||
[node name="Left_Wallcast2" parent="Blobby/WallRaycasts/LeftWallRaycast" index="1"]
|
||||
position = Vector2( -11.9763, 5 )
|
||||
|
||||
[node name="Right_Wallcast1" parent="Blobby/WallRaycasts/RightWallRaycast" index="0"]
|
||||
position = Vector2( 12.0551, -5 )
|
||||
|
||||
[node name="Right_Wallcast2" parent="Blobby/WallRaycasts/RightWallRaycast" index="1"]
|
||||
position = Vector2( 12.0551, 5 )
|
||||
|
||||
[node name="WhatAreFrog" parent="." instance=ExtResource( 11 )]
|
||||
position = Vector2( 926, -25 )
|
||||
@ -403,10 +545,57 @@ position = Vector2( 785, 36 )
|
||||
stream = ExtResource( 13 )
|
||||
volume_db = -14.14
|
||||
autoplay = true
|
||||
bus = "Music"
|
||||
|
||||
[node name="GetBackMusic" type="AudioStreamPlayer" parent="."]
|
||||
stream = ExtResource( 14 )
|
||||
|
||||
[node name="Tutorials" type="Node2D" parent="."]
|
||||
|
||||
[node name="JumpTut" parent="Tutorials" instance=ExtResource( 15 )]
|
||||
position = Vector2( 576, -15 )
|
||||
tutorial_text = "Press to jump:"
|
||||
|
||||
[node name="Button" parent="Tutorials/JumpTut" index="0"]
|
||||
material = SubResource( 11 )
|
||||
|
||||
[node name="CollisionShape2D" parent="Tutorials/JumpTut/StartTutorialArea" index="0"]
|
||||
position = Vector2( -24.5, 0 )
|
||||
|
||||
[node name="LeftTut" parent="Tutorials" instance=ExtResource( 15 )]
|
||||
position = Vector2( -40, -14 )
|
||||
action = "move_left"
|
||||
tutorial_text = "Press to move left:"
|
||||
press_limit = 2
|
||||
initial_wait_time = 7.0
|
||||
|
||||
[node name="Button" parent="Tutorials/LeftTut" index="0"]
|
||||
material = SubResource( 12 )
|
||||
|
||||
[node name="AnimationPlayer" parent="Tutorials/LeftTut" index="5"]
|
||||
anims/RESET = SubResource( 7 )
|
||||
anims/cease_4_exist = SubResource( 8 )
|
||||
|
||||
[node name="CollisionShape2D" parent="Tutorials/LeftTut/StartTutorialArea" index="0"]
|
||||
position = Vector2( -24.5, 0 )
|
||||
|
||||
[node name="RightTut" parent="Tutorials" instance=ExtResource( 15 )]
|
||||
position = Vector2( -40, -56 )
|
||||
action = "move_right"
|
||||
tutorial_text = "Press to move right:"
|
||||
press_limit = 2
|
||||
initial_wait_time = 4.0
|
||||
|
||||
[node name="Button" parent="Tutorials/RightTut" index="0"]
|
||||
material = SubResource( 13 )
|
||||
|
||||
[node name="AnimationPlayer" parent="Tutorials/RightTut" index="5"]
|
||||
anims/RESET = SubResource( 9 )
|
||||
anims/cease_4_exist = SubResource( 10 )
|
||||
|
||||
[node name="CollisionShape2D" parent="Tutorials/RightTut/StartTutorialArea" index="0"]
|
||||
position = Vector2( -24.5, 0 )
|
||||
|
||||
[connection signal="body_exited" from="Blobby/BlobbySkin" to="Blobby" method="_on_BlobbySkin_body_exited"]
|
||||
|
||||
[editable path="SignalManager"]
|
||||
@ -416,3 +605,6 @@ stream = ExtResource( 14 )
|
||||
[editable path="BlobbyCam"]
|
||||
[editable path="Blobby"]
|
||||
[editable path="WhatAreFrog"]
|
||||
[editable path="Tutorials/JumpTut"]
|
||||
[editable path="Tutorials/LeftTut"]
|
||||
[editable path="Tutorials/RightTut"]
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=17 format=2]
|
||||
[gd_scene load_steps=22 format=2]
|
||||
|
||||
[ext_resource path="res://src/Levels/Templates/LevelTemplate.gd" type="Script" id=1]
|
||||
[ext_resource path="res://assets/environment/decor/platform-plants.png" type="Texture" id=2]
|
||||
@ -14,8 +14,11 @@
|
||||
[ext_resource path="res://src/Contraptions/Triggers/ElevatorButton.tscn" type="PackedScene" id=12]
|
||||
[ext_resource path="res://src/ObstacleObjects/PitArea.tscn" type="PackedScene" id=13]
|
||||
[ext_resource path="res://src/BenefitialObjects/Coin.tscn" type="PackedScene" id=14]
|
||||
[ext_resource path="res://src/UserInterface/TutorialComboThingy.tscn" type="PackedScene" id=15]
|
||||
[ext_resource path="res://src/UserInterface/TutorialThingy.tscn" type="PackedScene" id=16]
|
||||
[ext_resource path="res://assets/effects/noise.png" type="Texture" id=17]
|
||||
|
||||
[sub_resource type="AnimationNodeStateMachinePlayback" id=4]
|
||||
[sub_resource type="AnimationNodeStateMachinePlayback" id=6]
|
||||
|
||||
[sub_resource type="TileSet" id=5]
|
||||
0/name = "platform-plants.png 0"
|
||||
@ -40,6 +43,62 @@
|
||||
0/shapes = [ ]
|
||||
0/z_index = 0
|
||||
|
||||
[sub_resource type="Shader" id=13]
|
||||
code = "shader_type canvas_item;
|
||||
|
||||
uniform sampler2D noise_tex_normal;
|
||||
uniform sampler2D noise_tex;
|
||||
uniform float progress : hint_range(0.0, 1.0);
|
||||
uniform float scale : hint_range(0.0, 100.0);
|
||||
uniform float strength = 1.0;
|
||||
|
||||
// If your sprite doesn't have enough space and the explosion gets clipped,
|
||||
// you can uncomment this and adjust the scale
|
||||
void vertex() {
|
||||
VERTEX *= scale;
|
||||
|
||||
UV *= scale;
|
||||
UV -= (scale - 1.0) / 2.0;
|
||||
}
|
||||
|
||||
void fragment() {
|
||||
vec2 direction = texture(noise_tex_normal, UV).xy; // We're using normal map as direction
|
||||
direction -= 0.5; // Since our normal map is a texture, it ranges from 0.0 to 1.0...
|
||||
direction *= 2.0; // ...so we're going to make it range from -1.0 to 1.0.
|
||||
direction = direction * strength * progress;
|
||||
|
||||
// UV for exploded texture
|
||||
vec2 tex_size = 1.0 / TEXTURE_PIXEL_SIZE; // Real texture size in pixels
|
||||
vec2 uv = floor(UV * tex_size) / (tex_size - 1.0); // Pixelate UV to snap pixels
|
||||
uv = uv - direction; // Distort UV
|
||||
|
||||
// Texture with exploded UV
|
||||
vec4 tex = texture(TEXTURE, uv);
|
||||
|
||||
// Dissolve alpha
|
||||
float dissolve = texture(noise_tex, UV).x;
|
||||
dissolve = step(progress, dissolve);
|
||||
tex.a *= dissolve;
|
||||
|
||||
// Border (in case the edge of your sprite stretches, otherwise you can remove this block)
|
||||
vec2 border_uv = uv * 2.0 - 1.0;
|
||||
border_uv = clamp(abs(border_uv), 0.0, 1.0);
|
||||
float border = max(border_uv.x, border_uv.y);
|
||||
border = ceil(1.0 - border);
|
||||
tex.a *= border;
|
||||
|
||||
COLOR = tex;
|
||||
}"
|
||||
|
||||
[sub_resource type="ShaderMaterial" id=14]
|
||||
resource_local_to_scene = true
|
||||
shader = SubResource( 13 )
|
||||
shader_param/progress = 0.0
|
||||
shader_param/scale = 1.0
|
||||
shader_param/strength = 0.1
|
||||
shader_param/noise_tex_normal = ExtResource( 17 )
|
||||
shader_param/noise_tex = ExtResource( 17 )
|
||||
|
||||
[node name="LevelTemplate" type="Node2D"]
|
||||
script = ExtResource( 1 )
|
||||
__meta__ = {
|
||||
@ -64,18 +123,40 @@ drag_margin_top = 0.1
|
||||
drag_margin_bottom = 0.1
|
||||
|
||||
[node name="AnimatedSprite" parent="BlobbyCam/ParallaxBackground/ParallaxLayer5" index="4"]
|
||||
frame = 12
|
||||
frame = 0
|
||||
|
||||
[node name="AnimatedSprite2" parent="BlobbyCam/ParallaxBackground/ParallaxLayer5" index="5"]
|
||||
frame = 11
|
||||
frame = 8
|
||||
|
||||
[node name="Blobby" parent="." instance=ExtResource( 8 )]
|
||||
unique_name_in_owner = true
|
||||
position = Vector2( -156, -51 )
|
||||
scale = Vector2( 0.878906, 0.936025 )
|
||||
|
||||
[node name="AnimationTree" parent="Blobby/BlobbySprite" index="0"]
|
||||
parameters/playback = SubResource( 4 )
|
||||
[node name="CollisionPolygon2D" parent="Blobby/BlobbySkin" index="0"]
|
||||
position = Vector2( 0.0286326, -10.0053 )
|
||||
|
||||
[node name="BlobbySprite" parent="Blobby" index="3"]
|
||||
scale = Vector2( -1, 1 )
|
||||
frame = 5
|
||||
|
||||
[node name="BlobbymationTree" parent="Blobby/BlobbySprite" index="0"]
|
||||
parameters/playback = SubResource( 6 )
|
||||
|
||||
[node name="BlobbyBody" parent="Blobby" index="8"]
|
||||
position = Vector2( 0.0392303, -10.002 )
|
||||
|
||||
[node name="Left_Wallcast1" parent="Blobby/WallRaycasts/LeftWallRaycast" index="0"]
|
||||
position = Vector2( -11.9763, -5 )
|
||||
|
||||
[node name="Left_Wallcast2" parent="Blobby/WallRaycasts/LeftWallRaycast" index="1"]
|
||||
position = Vector2( -11.9763, 5 )
|
||||
|
||||
[node name="Right_Wallcast1" parent="Blobby/WallRaycasts/RightWallRaycast" index="0"]
|
||||
position = Vector2( 12.0551, -5 )
|
||||
|
||||
[node name="Right_Wallcast2" parent="Blobby/WallRaycasts/RightWallRaycast" index="1"]
|
||||
position = Vector2( 12.0551, 5 )
|
||||
|
||||
[node name="PitArea" parent="." instance=ExtResource( 13 )]
|
||||
position = Vector2( 1338, 198 )
|
||||
@ -153,6 +234,22 @@ position = Vector2( 788, 100 )
|
||||
[node name="Coin" parent="." instance=ExtResource( 14 )]
|
||||
position = Vector2( 6, 0 )
|
||||
|
||||
[node name="TutorialComboThingy" parent="." instance=ExtResource( 15 )]
|
||||
visible = false
|
||||
position = Vector2( 1104, -86 )
|
||||
action1 = "boost_move"
|
||||
action2 = "move_right"
|
||||
press_limit = 2
|
||||
|
||||
[node name="TutorialThingy" parent="." instance=ExtResource( 16 )]
|
||||
position = Vector2( 1440, -90 )
|
||||
action = "interact"
|
||||
tutorial_text = "Press to interact:"
|
||||
press_limit = 1
|
||||
|
||||
[node name="Button" parent="TutorialThingy" index="0"]
|
||||
material = SubResource( 14 )
|
||||
|
||||
[connection signal="body_exited" from="Blobby/BlobbySkin" to="Blobby" method="_on_BlobbySkin_body_exited"]
|
||||
|
||||
[editable path="SignalManager"]
|
||||
@ -161,3 +258,4 @@ position = Vector2( 6, 0 )
|
||||
[editable path="UserInterface/HUD"]
|
||||
[editable path="BlobbyCam"]
|
||||
[editable path="Blobby"]
|
||||
[editable path="TutorialThingy"]
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=20 format=2]
|
||||
[gd_scene load_steps=24 format=2]
|
||||
|
||||
[ext_resource path="res://assets/environment/decor/platform-plants.png" type="Texture" id=1]
|
||||
[ext_resource path="res://src/Contraptions/Triggers/ElevatorButton.tscn" type="PackedScene" id=2]
|
||||
@ -17,8 +17,10 @@
|
||||
[ext_resource path="res://src/Actors/Enemies/Caterpillar.tscn" type="PackedScene" id=15]
|
||||
[ext_resource path="res://src/BenefitialObjects/Coin.tscn" type="PackedScene" id=16]
|
||||
[ext_resource path="res://src/Platforms/FlyingPlatformSmol.tscn" type="PackedScene" id=17]
|
||||
[ext_resource path="res://src/UserInterface/TutorialComboThingy.tscn" type="PackedScene" id=18]
|
||||
[ext_resource path="res://assets/effects/noise.png" type="Texture" id=19]
|
||||
|
||||
[sub_resource type="AnimationNodeStateMachinePlayback" id=4]
|
||||
[sub_resource type="AnimationNodeStateMachinePlayback" id=6]
|
||||
|
||||
[sub_resource type="TileSet" id=5]
|
||||
0/name = "platform-plants.png 0"
|
||||
@ -43,6 +45,62 @@
|
||||
0/shapes = [ ]
|
||||
0/z_index = 0
|
||||
|
||||
[sub_resource type="Shader" id=13]
|
||||
code = "shader_type canvas_item;
|
||||
|
||||
uniform sampler2D noise_tex_normal;
|
||||
uniform sampler2D noise_tex;
|
||||
uniform float progress : hint_range(0.0, 1.0);
|
||||
uniform float scale : hint_range(0.0, 100.0);
|
||||
uniform float strength = 1.0;
|
||||
|
||||
// If your sprite doesn't have enough space and the explosion gets clipped,
|
||||
// you can uncomment this and adjust the scale
|
||||
void vertex() {
|
||||
VERTEX *= scale;
|
||||
|
||||
UV *= scale;
|
||||
UV -= (scale - 1.0) / 2.0;
|
||||
}
|
||||
|
||||
void fragment() {
|
||||
vec2 direction = texture(noise_tex_normal, UV).xy; // We're using normal map as direction
|
||||
direction -= 0.5; // Since our normal map is a texture, it ranges from 0.0 to 1.0...
|
||||
direction *= 2.0; // ...so we're going to make it range from -1.0 to 1.0.
|
||||
direction = direction * strength * progress;
|
||||
|
||||
// UV for exploded texture
|
||||
vec2 tex_size = 1.0 / TEXTURE_PIXEL_SIZE; // Real texture size in pixels
|
||||
vec2 uv = floor(UV * tex_size) / (tex_size - 1.0); // Pixelate UV to snap pixels
|
||||
uv = uv - direction; // Distort UV
|
||||
|
||||
// Texture with exploded UV
|
||||
vec4 tex = texture(TEXTURE, uv);
|
||||
|
||||
// Dissolve alpha
|
||||
float dissolve = texture(noise_tex, UV).x;
|
||||
dissolve = step(progress, dissolve);
|
||||
tex.a *= dissolve;
|
||||
|
||||
// Border (in case the edge of your sprite stretches, otherwise you can remove this block)
|
||||
vec2 border_uv = uv * 2.0 - 1.0;
|
||||
border_uv = clamp(abs(border_uv), 0.0, 1.0);
|
||||
float border = max(border_uv.x, border_uv.y);
|
||||
border = ceil(1.0 - border);
|
||||
tex.a *= border;
|
||||
|
||||
COLOR = tex;
|
||||
}"
|
||||
|
||||
[sub_resource type="ShaderMaterial" id=14]
|
||||
resource_local_to_scene = true
|
||||
shader = SubResource( 13 )
|
||||
shader_param/progress = 0.0
|
||||
shader_param/scale = 1.0
|
||||
shader_param/strength = 0.1
|
||||
shader_param/noise_tex_normal = ExtResource( 19 )
|
||||
shader_param/noise_tex = ExtResource( 19 )
|
||||
|
||||
[node name="LevelTemplate" type="Node2D"]
|
||||
script = ExtResource( 11 )
|
||||
__meta__ = {
|
||||
@ -64,16 +122,41 @@ wait_time = 20.0
|
||||
[node name="BlobbyCam" parent="." instance=ExtResource( 9 )]
|
||||
unique_name_in_owner = true
|
||||
|
||||
[node name="AnimatedSprite" parent="BlobbyCam/ParallaxBackground/ParallaxLayer5" index="4"]
|
||||
frame = 2
|
||||
|
||||
[node name="AnimatedSprite2" parent="BlobbyCam/ParallaxBackground/ParallaxLayer5" index="5"]
|
||||
frame = 12
|
||||
frame = 1
|
||||
|
||||
[node name="Blobby" parent="." instance=ExtResource( 10 )]
|
||||
unique_name_in_owner = true
|
||||
position = Vector2( -180, 112 )
|
||||
scale = Vector2( 0.878906, 0.936025 )
|
||||
|
||||
[node name="AnimationTree" parent="Blobby/BlobbySprite" index="0"]
|
||||
parameters/playback = SubResource( 4 )
|
||||
[node name="CollisionPolygon2D" parent="Blobby/BlobbySkin" index="0"]
|
||||
position = Vector2( 0.0286326, -10.0053 )
|
||||
|
||||
[node name="BlobbySprite" parent="Blobby" index="3"]
|
||||
scale = Vector2( -1, 1 )
|
||||
frame = 5
|
||||
|
||||
[node name="BlobbymationTree" parent="Blobby/BlobbySprite" index="0"]
|
||||
parameters/playback = SubResource( 6 )
|
||||
|
||||
[node name="BlobbyBody" parent="Blobby" index="8"]
|
||||
position = Vector2( 0.0392303, -10.002 )
|
||||
|
||||
[node name="Left_Wallcast1" parent="Blobby/WallRaycasts/LeftWallRaycast" index="0"]
|
||||
position = Vector2( -11.9763, -5 )
|
||||
|
||||
[node name="Left_Wallcast2" parent="Blobby/WallRaycasts/LeftWallRaycast" index="1"]
|
||||
position = Vector2( -11.9763, 5 )
|
||||
|
||||
[node name="Right_Wallcast1" parent="Blobby/WallRaycasts/RightWallRaycast" index="0"]
|
||||
position = Vector2( 12.0551, -5 )
|
||||
|
||||
[node name="Right_Wallcast2" parent="Blobby/WallRaycasts/RightWallRaycast" index="1"]
|
||||
position = Vector2( 12.0551, 5 )
|
||||
|
||||
[node name="PitArea" parent="." instance=ExtResource( 3 )]
|
||||
position = Vector2( 416, 170 )
|
||||
@ -163,6 +246,33 @@ position = Vector2( 496, -337 )
|
||||
position = Vector2( 680, -128 )
|
||||
y_target = 112
|
||||
|
||||
[node name="TutorialComboThingy" parent="." instance=ExtResource( 18 )]
|
||||
visible = false
|
||||
position = Vector2( 177, 8 )
|
||||
action1 = "boost_move"
|
||||
action2 = "jump"
|
||||
goal_state = "runToJump"
|
||||
tutorial_text = "Move and press to runjump:"
|
||||
press_limit = 1
|
||||
|
||||
[node name="Button1" parent="TutorialComboThingy" index="0"]
|
||||
material = SubResource( 14 )
|
||||
|
||||
[node name="Button2" parent="TutorialComboThingy" index="1"]
|
||||
material = SubResource( 14 )
|
||||
|
||||
[node name="CollisionShape2D" parent="TutorialComboThingy/StartTutorialArea" index="0"]
|
||||
position = Vector2( 53, 30 )
|
||||
|
||||
[node name="TutorialComboThingy2" parent="." instance=ExtResource( 18 )]
|
||||
visible = false
|
||||
position = Vector2( 518, -187 )
|
||||
action1 = "boost_move"
|
||||
action2 = "jump"
|
||||
goal_state = "runToJump"
|
||||
tutorial_text = "Move and press to runjump:"
|
||||
press_limit = 1
|
||||
|
||||
[connection signal="body_exited" from="Blobby/BlobbySkin" to="Blobby" method="_on_BlobbySkin_body_exited"]
|
||||
|
||||
[editable path="SignalManager"]
|
||||
@ -172,3 +282,4 @@ y_target = 112
|
||||
[editable path="BlobbyCam"]
|
||||
[editable path="Blobby"]
|
||||
[editable path="FlyingPlatform2"]
|
||||
[editable path="TutorialComboThingy"]
|
||||
|
||||
@ -41,11 +41,12 @@ resource_name = "LowPassFilter"
|
||||
cutoff_hz = 3000.0
|
||||
|
||||
[resource]
|
||||
bus/0/volume_db = -6.0206
|
||||
bus/1/name = "Music"
|
||||
bus/1/solo = false
|
||||
bus/1/mute = false
|
||||
bus/1/bypass_fx = false
|
||||
bus/1/volume_db = 0.0
|
||||
bus/1/volume_db = inf_neg
|
||||
bus/1/send = "Master"
|
||||
bus/1/effect/0/effect = SubResource( 1 )
|
||||
bus/1/effect/0/enabled = false
|
||||
|
||||
@ -4,9 +4,9 @@ signal got_grounded
|
||||
|
||||
export var init_boost = false
|
||||
export var init_boost_type = ""
|
||||
onready var anim_player = parent.get_node("BlobbySprite/BlobbymationPlayer")
|
||||
onready var anim_state_playback = parent.get_node("BlobbySprite/AnimationTree").get("parameters/playback")
|
||||
onready var anim_tree = parent.get_node("BlobbySprite/AnimationTree")
|
||||
onready var anim_player = parent.get_node("%BlobbymationPlayer")
|
||||
onready var anim_state_playback = parent.get_node("%BlobbymationTree").get("parameters/playback")
|
||||
onready var anim_tree = parent.get_node("%BlobbymationTree")
|
||||
onready var running_particles = parent.get_node("RunningParticles")
|
||||
onready var jump_point_particles = parent.get_node("JumpPointParticles")
|
||||
onready var run_dust_res = load("res://assets/effects/run-dusting.png")
|
||||
|
||||
@ -1,8 +1,8 @@
|
||||
extends Button
|
||||
class_name AudibleButton
|
||||
|
||||
export(String, FILE) onready var focus_sound = "res://assets/sounds/Simple Switch Off.ogg"
|
||||
export(String, FILE) onready var press_sound = "res://assets/sounds/Simple Switch On.ogg"
|
||||
export(String, FILE) var focus_sound = "res://assets/sounds/Simple Switch Off.ogg"
|
||||
export(String, FILE) var press_sound = "res://assets/sounds/Simple Switch On.ogg"
|
||||
var focus_player
|
||||
var press_player
|
||||
|
||||
@ -12,6 +12,7 @@ func _ready() -> void:
|
||||
var asrp = AudioStreamRandomPitch.new()
|
||||
asrp.audio_stream = GlobalState.sound_library[focus_sound]
|
||||
focus_player.stream = asrp
|
||||
#focus_player.volume_db = 5
|
||||
add_child(focus_player)
|
||||
connect("focus_exited", self, "focus_play")
|
||||
|
||||
@ -20,6 +21,7 @@ func _ready() -> void:
|
||||
var asrp2 = AudioStreamRandomPitch.new()
|
||||
asrp2.audio_stream = GlobalState.sound_library[press_sound]
|
||||
press_player.stream = asrp2
|
||||
#press_player.volume_db = 5
|
||||
add_child(press_player)
|
||||
connect("button_down", self, "press_play")
|
||||
|
||||
|
||||
@ -37,7 +37,6 @@ tracks/0/keys = {
|
||||
|
||||
[node name="HUD" type="Control"]
|
||||
pause_mode = 2
|
||||
visible = false
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
mouse_filter = 1
|
||||
@ -59,6 +58,7 @@ margin_bottom = 354.0
|
||||
|
||||
[node name="Currency" type="Label" parent="HUDOverlay"]
|
||||
unique_name_in_owner = true
|
||||
visible = false
|
||||
margin_left = 3.0
|
||||
margin_top = 291.0
|
||||
margin_right = 247.0
|
||||
@ -68,6 +68,7 @@ text = "Orbs: 100000000000000000"
|
||||
|
||||
[node name="Kills" type="Label" parent="HUDOverlay"]
|
||||
unique_name_in_owner = true
|
||||
visible = false
|
||||
margin_left = 3.0
|
||||
margin_top = 315.0
|
||||
margin_right = 357.0
|
||||
@ -77,6 +78,7 @@ text = "Destroyed Beings: 100000000000000000"
|
||||
|
||||
[node name="Frees" type="Label" parent="HUDOverlay"]
|
||||
unique_name_in_owner = true
|
||||
visible = false
|
||||
margin_left = 3.0
|
||||
margin_top = 339.0
|
||||
margin_right = 317.0
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user